
FINAL FANTASY XII THE ZODIAC AGE - This revered classic returns, now fully remastered for the first time for PC, featuring all new and enhanced gameplay.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 19 → 5.25/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 10.3Kreviews | 89% | — | $3M |
| $14.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 951 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gameplay entediante, história fraca, elenco de personagens sem graça e soundtrack chata em comparação com o final fantasy X. Mas é bem bonito
Beginning on the PC, One of the FF's I havent completed back on PS2. I'm mainly in this because I know its part of the Ivalice Timeline and I aim to beat all main number FF's. Update: hours in I'm really enjoying myself and the combat and I really have a fine taste more as an Adult where I can appreciate the intrigue the story has to offer. Even when I complete the main game thier are meaty chunks of Hunt side quests left to do.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.11/day in the week to Aug 4 → 2.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 956 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's alright. lil jank here and there and the combat is very unintuitive along with progression and leveling. Music and character design remains top notch in the series. The characters (other than Balthier) are rather boring and it doesn't feel like they should all really be together on this adventure. I didn't really like the pacing of the story at all either. It wasn't a bad game by any means. Game crashes like crazy so you gotta download a mod to fix the Malloc (Memory allocated). The characters don't really fit the imagined design that they're suppose to be (Vaan never feels like a sky pirate, Ashe doesn't really feel like a leader or ruler, etc.) and that lowkey made the immersion difficult for me. To put it best, the ambition of the game far surpassed the end result. But ambition doesnt equal a good game.
looks and sounds great but the gameplay loop bores me to absolute death
Um jogo fantástico, que traz a nostalgia da infância quando eu jogava PS2. Melhorias foram feitas nessa versão do "the zodiac age", permitindo que o jogo fique muito mais dinâmico, principalmente na questão das classes dos personagens. O jogo traz o clássico do RPG, com gráficos excepcionais (mesmo sendo um jogo de 2006, com remarter em 2017). Recomendo muito esse jogo como experiência imersiva, história e personagens cativantes
Melhor final fantasy que joguei
Świetny jrpg
엔비디아 사용자만 그런건지는 모르겠지만 처음 실행은 잘 됐지만 이후부터는 오류창만 뜨는 문제가 있었다 찾아보니 드라이버 문제라고는 하는데 더 찾아보면 쉐이더 문제로 알려져있다 1회 실행 후 매번 쉐이더 캐시를 삭제해주거나 엔비디아 제어판 3d전역설정에 쉐이더 캐시 사이즈를 비활성화 시키면 해결된다 --- 시간이 흘러 문득 시리즈 중 안해본 몇 편이 궁금해져서 할인기회에 플레이 해봄 난 기존의 atb 전투 시스템의 파판이 좋았어서인지 12편이 발매됐을 때 전투가 참 맘에 안들었었다 파판7 리메이크까지 발전한 지금와서는 별 거리낌이 없이 쉽게 받아들여졌다 갬빗은 짜는 맛이 있고 전투가 자연스럽게 잘 굴러가는걸 보는 재미가 있지만 생각보다 금방 질렸다. 여타 자동사냥 겜을 연상시켜서일까.. 배속만이 살길이었다 회복, 치료류의 마법들이 아니면 소환이나 마법같은 것들이 큰 의미를 지니지 않았다 뻥뎀을 보고 싶거나 스토리를 넘어선 몬스터들을 사냥할 때는 다를수 있겠지만 그냥 패죽이고 힐하는게 속이 편했다 제작진도 이러한 부분을 고민해서 그런건지 후반으로 갈수록 어중간한 갬빗이나 세팅으로는 이겨낼 수 없을 정도로 숭악한 상태이상을 걸어댄다 이토록 리본이 절실했던 시리즈가 있었나 싶다 따로 노가다 없이 스토리 위주로 진행했는데 보스는 전부 쉬운편이었다 상태이상도 잘 안걸음 오히려 보스까지 가는 중 만나는 잡몹들이 상태이상을 더 많이 걸고 전멸 위험이 컸다 여타 리뷰들에도 적혀있듯이 스토리가 후반갈수록 급전개에 떡밥회수를 못한다는 느낌이 컸다 그리고 개인적으로는 캐릭터들과 친해지는게 어려운 느낌이다 정세에 휘말려가는 스토리진행이 주가 되어 캐릭터의 개성은 거의 드러나지가 않는다 겜을 끝냈음에도 주인공들에 대해 아는 것이 많이 없고 동네에서 마주치면 고개인사 정도 하는 사이로 끝나버렸다 그래서 결국 이제와서 한번 찍먹해볼만 하느냐? 라고 한다면 그렇다고 할 것이다 만원대에 스토리를 즐겼고, 엔딩도 뭐.. 의아한 부분이 있긴했지만 볼만했으며 프란의 빵덩이는 전설이다
I played it back then and I played it now, highly recommend. The Gambit System what attracted me the most, the developers put so much thought into it, I'm impressed!
What is it with Square Enix and pc ports. FFXIII-2 port, broken and unplayable, FFVI broken and unplayable, FFV broken and unplayable. And now FFXII, after 30+ hours of gameplay getting fatal errors every time I try to launch the game. The solution online is messing with your drivers. Um, no? Make a game that fckin' works without people having to fix it themselves. Screw you SE.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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