
It is a time of war. Galbadia, a Global Superpower, has declared war on Dollet, a country whose training academy is home to two personalities: the hot-headed Seifer and the 'lone wolf', Squall Leonhart. Both are equally at conflict with each other as their country is with Galbadia; to others, Squall appears lacking in team spirit, while...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I genuinely recommend this over the "Remaster". Add the "Roses and Wine" mod to fix the music, add the mod that fixes the Quetzacotl sound, and you're good to go.
fantastic game, unfortunately this feels like a terrible way to play it. between the cheap launcher, wacky controller support and bad soundtrack quality, it's a bit of a struggle to recommend. i mean yeah you can mod all of those but i'm not reviewing mods here, i'm reviewing what is being sold directly on Steam. i guess a thumbs up if you want to play FF8 but don't mind dealing with inevitable modding and jank to get the game to play and sound right?
TLDR: If you're okay with mods: Go with this version. If you want the easiest purchase and play: Go with the remaster. Junction system doesn't warrant the outrage it usually gets. I am playing this game for the first time, completely on my Steam Deck. I chose this version of the game vs the remaster. After doing some research the general consensus is that if you don't mind mod-ing the original Steam version is the way to go. Not only can you get upscaled character models, but unlike the remaster you can also upscale the backgrounds as well, so those are also crisp. I am using the Junction VIII mod manager and it was super easy to download and use. In the manager there is everything from music fixes, texture packs and QOL options as well. Game wise: I recently just got to the end of disk 1 and this game is easily becoming one of my favorites in the franchise. I know there are A LOT of strong options about the Junction system and look, it is very different and there is obviously is a learning curve, but if you take the time to learn it instead of fighting with it, it allows for a wide range of customization. We can't complain that games always "play it safe" and are more of the same and then when they try something different, complain. The game play is fun and since the enemies scale with you you aren't grinding in the traditional sense, but there is some grind that you can do in terms of drawing magic. The story is interesting and engaging AND it's our lord and savior Ben Starr's favorite FF game and that's gotta mean something. And not for nothing, this game is frequently less than $10. Will you get AT LEAST $10 worth of fun out of it? ABSOLUTLEY.
Don't play the remastered version of this game, this one RIGHT HERE THE OG is cracked. Doggo, you will always be my most beloved FF character. The game is very cinematic and gives you more reason to love Leon.
I'll be waiting for you .If you come here, you'll find me. I promise. <3
criminally underrated classic
Tutti i miei social: https://linktr.ee/Touvka ITALIAN VERSION - ENGLISH BELOW Recensione completa: https://www.youtube.com/watch?v=-E2dXPbObVY Final Fantasy 8 è il gioco più strano che abbia mai giocato. Non perché sia brutto, non perché sia il migliore ma perché fa qualcosa di molto più difficile da spiegare ti fa innamorare di qualcosa che non esiste. Ha un'estetica straordinaria. Fondali pre-renderizzati che ancora oggi tolgono il fiato, una colonna sonora di Nobuo Uematsu che ti entra dentro e non esce più. Un Junction System che, una volta capito, è tra i combat system più liberi e profondi mai costruiti in un JRPG. E momenti pochi, precisi, chirurgici di una potenza emotiva autentica che non dimentichi. Ha anche una storia che sembra scritta da qualcuno che ha avuto paura di finirla. Le streghe esistono senza spiegazione, le Guardian Force sono il perno di tutto trama e gameplay eppure non viene mai detto da dove vengono, cosa sono, perché causano perdita di memoria. Laguna Loire è il personaggio più interessante del gioco: un uomo diviso tra l'amore e il sogno, pieno di vita, scritto con una cura rara, lo ritrovi a fine gioco come presidente sedentario di una città nessuno ti spiega come ci è arrivato, squall cambia senza una curva narrativa ha un interruttore, non un'evoluzione il party è invisibile, la rivelazione più importante della storia Laguna è il padre di Squall non ha mai una scena vera. E poi c'è la sequenza finale la compressione temporale, Squall che dimentica il volto di Rinoa nel momento in cui ha più bisogno di ricordarla, la piuma nel vuoto il salvataggio reciproco che trascende il piano fisico. Trenta minuti che ti mostrano cosa questo gioco avrebbe potuto essere per tutto il tempo, Final Fantasy 8 è uscito al dieci percento del suo potenziale, è un mondo bellissimo, tragicamente muto. Un capolavoro che non esiste. E nonostante tutto nonostante ogni occasione mancata non riesco a smettere di amarlo. English version Final Fantasy VIII is the strangest game I've ever played. Not because it's bad. Not because it's the best. But because it does something much harder to explain it makes you fall in love with something that doesn't exist. The aesthetics are extraordinary. Pre-rendered backgrounds that still take your breath away today. A Nobuo Uematsu soundtrack that gets inside you and never leaves. A Junction System that, once understood, is one of the most free and deep combat systems ever built in an old-school JRPG. And moments few, precise, surgical of genuine emotional power that stay with you. It also has a story that feels like it was written by someone who was afraid to finish it. The witches exist without explanation. The Guardian Forces are the core of everything both story and gameplay yet we're never told where they come from, what they are, why they cause memory loss. Laguna Loire is the most interesting character in the game: a man torn between love and ambition, full of life, written with rare care. You find him at the end of the game as the sedentary president of a city nobody explains how he got there. Squall changes without a narrative arc he has a switch, not an evolution, the party is invisible. The most important revelation in the story that Laguna is Squall's father never gets a real scene. And then there's the ending the time compression Squall forgetting Rinoa's face in the moment he needs to remember her most the feather in the void, a mutual rescue that transcends the physical plane. Thirty minutes that show you what this game could have been all along. Final Fantasy VIII came out at ten percent of its potential. It's a beautiful world, tragically silent. A masterpiece that doesn't exist. And despite everything despite every missed opportunity I can't stop loving it.
This game is underrated but deserves all ther hate it has gotten over the years by the broad fanbase and by JRPG lovers. The new Junction system is superb, in theory. I got completely lost ♥♥♥♥♥♥♥ around with it for the 1st 8hours of the game after the 1st boss. To the extent, after the 1st boss, in Disc 1, I was strong enough to get through all the enemies until the bloody final dungeon 🤯🤯🤯. Story too for Part 1 and to the end is [b] very good [/b] but part 2 and part 3, the story is 💩💩. TLDR: Overall 🍑/10, this game sucks and I wish we had more scenes with Seifer and he became a end game party member. Gameplay: The Junction system by itself is very fun and again, after the 1st boss, its possible to get late-game stats.This is very feesible by exploitig Triple Triad, the card game, to modify cards into items, weapons and magic to Junction. However AGAIN, this game has massive flaws. The junction system is not properly supported. You mainly want to use triple triad to get UBER broken except Triple Triad is the worst mini-game in the franchise. Too many rules like : [list] [*] random [*] plus [*] same [*] elemental [/list] make the card game too frustrating. I am fairly sure the achievement to get all cards is broken too because the ingame menu acknowledges I have obtained all the cards but the steam acheivement hasnt popped. Then finding all the Draw points for GREAT magic to junction to stats or knowing which enemy gives good magic is too frustrating. Another point I want to mention, the OST/music in this game was struggling to play throughout my entire playthrough. Very weird bug that is somehow not fixed. Story: Im not gonna lie, the story was really good for Disc 1 and the final dungeon but PArt 2 and Part 3 was so 💩. Exposition dumps, involving too many troupes and themes and including a story about [spoiler] time travel and outer space [/spoiler] was just too much. This game really jumped the shark with the [spoiler] space section specifically. Like games need to stop trying to be Chrono Trigger, no other game has managed to juggle time travel and space like that game. [/spoiler] And that section of its story which could have been removed and would make the story 300% better. Too many spices spoil the broth tier ♥♥♥♥. So: [list] [*] Act 1 is 9/10 [*] Act 2 is ok and is the longest act [*] Act 3 is 🍺 🤢🤮 tier( the ship is dope tho) [*] Act 4 at [spoiler]ultima castle where you have to treasure hunt all the bosses [/spoiler] is soooo good [/list] All in all, a terrible game but tbf it had a dev cycle of 2 years according to official Square Enix interviews. So if it had another year, many of these issues could have been ironed out. Story, I would just remove sections of the game and add more foreshadowing. Gameplay, I would add a feature to CHOOSE what rules I want for Triple Triad, add a Load save feature in the ♥♥♥♥♥♥♥ ingame menu. Remove the slot restrictions for magic for all the characters for the junction system and add more save slots. Massive difficulty spike sneeking in at the final dungeon omega weapon when every boss prior to him were pushovers and the final boss being tanky and choosing a random party member This game still sucks and honestly Seifer and Zell hard carried the game for me. Seifer best boi.
Nunca gostei desse Final Fantasy quando criança, sistema de batalha muito estranho e confuso. A história em si é ótima, os personagens são bem cativantes, dei uma chance e acabei viciando nessa porcaria. O jogo de cartas é uma das coisas mais complexas e desafiadoras que já vi, nunca passei tanto ódio com aquelas regras de regiões que era horrível de trocar, mas depois de muuuuuito tempo consegui colecionar todas! No fim foi bem divertido! PS: Esse jogo ficaria legal se saísse uma remake.
Triple Triad is ♥♥♥♥ and Square should be ashamed that they came up with a card game this bad. Complete ♥♥♥♥♥♥♥♥ the second they add any extra rules. Edit: The game itself is fine I guess. Story doesn't really make sense at times, but it was alright. Gameplay is questionable because they want you to waste a load of time drawing magic from enemies to get stronger instead of just leveling up. Characters besides Squall and Rinona are kinda just there.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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