
The original FINAL FANTASY VI comes to life with completely new graphics and audio! A remodeled 2D take on the sixth game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; PlayStation, Xbox, App Store, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.79−40% | 5Kreviews | 92% | — | $2M |
| $17.99 | 4Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 240 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Never played FF6 before and so far I'm enjoying it. You can tell how it really begins the transition from classic 2D RPGs of old to the newer 3D version of FF7 and beyond.
kefka is one of the best villains aesthetically ever made
Super RPG ! Première fois que je le fais et vraiment très bon dans l'ensemble. Pour autant y a des problèmes, surtout dans la courbe de difficulté ou y a vraiment des pics je pense à un boss en particulier vers le milieu du jeu qui m'a juste énervé. Le fait de jouer sur la grande variété de personnage c'est cool mais c'est un peu chiant de forcer le joueur a jouer d'une manière dont il a pas envie. La je pense aux donjons qui obligent a faire 2 et 3 équipes. Autant le premier se fait facilement autant le dernier j'ai des choses à redire. Vers la fin du jeu t'as essayé tout les persos tu sais quelle équipe tu aimes et donc tu devrais pouvoir te foutre des autres persos, sauf que non ! On te force a les jouer ou alors on te rend la vie insupportable. Donc le dernier donjon c'est dommage parce qu'il est cool mais devoir le quitter et y revenir 8 fois juste parce que je veux jouer tranquille avec mes 4 persos c'était super chiant. Aussi, un donjon qui force a utiliser la magie, pourquoi pas en vrai. Mais quand tu peux pas fuir les combats (y compris sur le retour !!!) c'est un peu chiantos on va pas se mentir, surtout quand t'apprend que la meta c'est juste d'utiliser un objet et de rien faire ca rend le truc beaucoup plus ennuyeux. Mis à part ces défauts les mécaniques propres à chaque persos c'est super ! Peut-être un petit problème de power creep à la fin du jeu mais bon avec des auto-restrictions ça se compense. Ca se voit que tu peux mettre n'importe qui dans ton équipe et tu pourras faire tt le jeu avec si tu le veux. Le scénario est vraiment cool, les personnages sont très chouettes, je trouve que certains ont un potentiel de fou qui est pas exploité alors que d'autres sont vraiment osef et sont supra exploité, ça c'est peut-être un peu dommage. Le jeu est super beau en tt cas dans cette version remaster les design des monstres mamma mia surtout sur le boss de fin. Les musiques sont exceptionnelles aussi, petit coup de coeur pour le thème de Celes
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.56/day in the week to Aug 4 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Thai, Traditional Chinese
| $10.79−40% |
| 472ratings |
| 92% |
| — |
| not modelled |
| $9.99 | 422ratings | 71% | — | not modelled |
| $10.79−40% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 241 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
FINAL FANTASY VI ~~~~~~~~~~~~~~~~ I've played through every Pixel Remaster up until FFVI, and I don't think anything from those games could have prepared me for how massive and ambitious this game was going to be. FFVI took me the longest out of any of the 2D FF games to finish, which is a testament to how much they managed to cram into a 24 megabit Super Nintendo cartridge. Final Fantasy VI feels like the culmination of everything that the developers at Square learned from their previous games... and then some. It has the kind of storytelling that worked so well in FFIV, with even richer character writing and plot progression. It took how party members worked in that game as well, and further elaborated on how each party member could be used in battle by introducing the magicite system. But what I think I loved the most about this game was its full willingness to let the player explore its world and discover its secrets at their own pace. This is especially true during the latter half of the game, where you're entirely free to decide how to progress the story. There are more party members in this game than in any other mainline non-MMO entry in the series, with a total of 14 different party members that you can have by the latter half of the game. The game gives you complete freedom to form the party as you see fit, which can also change how certain cutscenes play out, adding even more replayability. There is so much that I could say about this game, but I think it's better that I keep it brief and let the game speak for itself. [h2] TL:DR [/h2] This game definitely earns its reputation as a classic. If you were on the fence about any of the pixel remasters, then just go ahead and play this one. Really, if you have any interest in this game at all, then please go and play it. It really is that good. 9/10.
Parfait, la nostalgie sublimée
one of the best things to tell someone about ff6 might be that once you notice how good of a story is being told to you, you can finally overlook it's graphical limitations that didn't do its storytelling enough justice. An emotional masterpiece, akin to literature.
10/10
Probably the best Final Fantasy there is, as far as telling a story.
目前不錯
Holy ♥♥♥♥, that scene where Celes [spoiler]throws herself off a cliff after the main villain has destroyed the world and become a god, and she's lost everyone and everything[/spoiler] stuck with me even after the ending. What a game... what a deeply moving game... 30 years later, I'm a Gen Z adult playing this for the first time, and it still hits just as hard as the 90's.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 3.1K | 92% | $10.79 | |
| $1.1M | 2.9K | 93% | $10.79 | |
| $2.3M | 8.1K | 95% | $7.19 | |
| $1M | 2.5K | 90% | $10.79 | |
| $914.4K | 3.5K | 82% | $7.19 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 6.1K | 94% | $13.99 | |
| $2M | 8.7K | 97% | $9.99 | |
| $2M | 2.6K | 83% | $24.99 | |
| $2M | 2.7K | 81% | $19.99 | |
| $2M | 5.1K | 92% | $9.99 | |
| $2M | 5.4K | 76% | $11.99 |