
How far would you go to save your best friend? Follow Milo on a sensational and fantastic journey as he attempts rescue his dog Bear.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Russian, Italian, Spanish - Spain, Dutch, Korean, Portuguese - Portugal, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
Joguinho simples e bem bom até. eu comecei com expectativas de só farmar as cartinhas, mas acabei zerando. na trama temos um vilão sequestrando pets, em busca de uma motivação própria; o plano do vilão vai bem, até sequestrar o cão do nosso personagem "Urso", ele é arrancado de nossas mãos em uma aventura e dali em diante tudo se inicia. o game tem elementos de plataforma e arcade, é um misto modesto e interessante. tem uma boa caçada para quem quer todas conquistas, coletáveis serão coleiras com nomes de pets e certos recordes nos minigames. comprei na sale de fim de ano, saiu menos de R$5,00. é um game bem interessante e diferente para se ter na biblioteca. campanha dura em torno de 2 horas.
“FETCH” is a surprisingly good point&click adventure with arcade elements. The story is about a young boy and his dog, who live through happy times, until the dog is abducted by an evil CEO for his nefarious plans, and the boy must go on a quest to rescue his furry friend. As adventures go, this one is relatively easy and pretty linear – you move with your character though individual zones grouped into hubs, pick up items and use them on the spot (the game has limited inventory), solve occasional puzzles and try your skill at various arcade-like minigames incorporated into the story. On the technical side, graphics and animation are very good; music less so, as there is only a little of it, but accompanying sound effects are just about right. Game also features collectible elements (dog tags, what else) and plenty of achievements to score. Recommended to all adventure players of all ages (though more on the younger side).
good point and click lots of fun, puzzles easy worth the money 10/10
成就和徽章都有,也不单纯是隐藏物体,解谜很关键,难度中等,游戏时长较长,耐玩。真是难得的好游戏!作为big fish的作品,说它不像是big fish出的,简直是我能想到的最高称赞。 (评论开放留言,感兴趣的欢迎讨论)
[h1] 想象力和热情 [/h1]这是我边玩边感受到的。 游戏流程较短,快速通关的话约2小时左右,[spoiler] 可打折入 [/spoiler]界面很有意思,有小游戏可以无限畅玩,是不会玩完就删的作品。 与drawn是同一开发团队,画面充满童趣,如童话书般将童趣和现代、未来科技等结合的很好。看了团队艺术家画的草稿和当时的设计稿,感受到了创作的热情,不禁感叹其脑洞和绘画功底,一定是极富创造力和想象力的人。如果有机会的以后是否我也有可能成为这样的插画师或者参与游戏创作呢?出于热爱的话,应该是会很有意思吧。 游戏适合全年龄,对大人来说可以找回那个充满好奇心和想象力的自己,对于小朋友来说也非常适合,寓教于乐。游戏与慈善机构合作,也非常有意义。[spoiler] 最后结尾,狗狗照片那里也让人感动 [/spoiler]第一次让我感受到游戏的意义不是用来逃避现实的,而是与现实相结合所给人带来的触动甚至是帮助。 喜欢这类画风和脑洞的朋友,推荐他们的drawn系列,可以尝试。[spoiler] 谜题难度和数量会比这个高出和多出不少。Steam上目前无中文,好在对话的英语较简单[/spoiler] 另,补充一点:此游戏有中文,但是游戏界面无法设置?得安装完游戏后-库-右键属性“浏览本地文件”打开游戏文件夹;找到并打开GameSettings.xml文件;将其中的'AUTO'改成对应语言的英文缩写,中文是'CN'(感谢之前的玩家评论和分享!吐槽下都2022年了,竟然语言设置还得用这种手动方法)
Game i played when i was young, loved it then and still do now, its just neat, if you're a casual gamer and up for a small neat experience, then i recommend this highly
第一次看到fetch的宣传视频的时候是在谜画之塔还是神秘视线的游戏里的小贴片广告,第一感觉就是保持了大鱼工作室的谜画之塔的非常可爱的绘本风格!当时游戏的发行平台是IOS,今年移植到了PC上,可惜的是大鱼好几年前就专心做发行商,工作室也解散了再也不开发游戏了(大概做完逃离乌鸦赫斯特庄园,阴影湖畔的体验也非常差我都不敢相信是自家工作室做的)……RIP阿扎达、mcf、drawn等经典游戏(扯远了 玩了几小时,尽量说点不剧透的 首先是自带中文给满分,而且中文化程度很高,字体也很舒服。惊喜的是故事刚开始的时候某个地方的广播也是中文语音的。故事整体和介绍一样,小男孩千里寻狗的小故事,路上会有很多迷你小游戏,比如射击类的,开大炮射击海盗船的,也会有些解谜环节。 成就很多,每个场景都会有可以交互的东西,没准点了一点就跳成就了,收集品是各种狗牌,不过遗憾的是有些场景过去了就过去了似乎找不到回去的办法(不知道玩通之后能不能回去),看成就页面有几个空缺就特别可惜(游戏内自带成就页面可以查看完成进度),狗牌也有缺的,根本是强迫症的末日hhh 小彩蛋的话……谜画之塔的iris也有出现,游戏中某段旋律也是谜画之塔的 现在打折,买了不亏,非常推荐的游戏
leider ein fach zu wenig beschrieben nur ne maus spile er nur klicken sont an sich hart es schon was und klar grafik ist alt
Developed by Big Fish Studios and published by BFG Entertainment, Fetch is a family-oriented adventure that combines an engaging story with light arcade gameplay to deliver an experience that is both entertaining and emotionally satisfying. Instead of focusing solely on traditional point-and-click mechanics, the game introduces a refreshing blend of exploration, mini-games, and cinematic storytelling that makes it accessible to players of all ages. Its charming presentation and heartfelt narrative emphasize imagination, determination, and the enduring connection between a child and his loyal companion, creating an adventure that feels welcoming from beginning to end. The story centers on Milo, a young boy whose beloved dog, Bear, mysteriously vanishes after an unexpected encounter. Refusing to give up on his faithful friend, Milo embarks on an imaginative journey through unusual locations filled with hidden dangers, curious characters, and magical surprises. While the premise is simple, it is supported by a sincere emotional core that encourages players to keep moving forward. The narrative gradually unfolds through exploration and environmental storytelling, maintaining a sense of wonder without relying on complicated plot twists. Its straightforward approach allows the friendship between Milo and Bear to remain the emotional heart of the adventure. Gameplay strikes a balance between casual accessibility and engaging variety. Exploration follows familiar adventure game conventions as players search environments, interact with objects, and uncover clues that lead to new areas. Instead of presenting difficult inventory puzzles that may frustrate newcomers, Fetch emphasizes arcade-inspired mini-games that test reflexes, timing, and coordination. These sequences provide a welcome change of pace and keep the gameplay feeling energetic throughout the journey. The inclusion of an in-game strategy guide also ensures that players can overcome obstacles without becoming stuck, making the experience especially suitable for younger audiences and those who simply want to enjoy the story. The visual presentation is one of the game's greatest strengths. Every environment is filled with bright colors, imaginative scenery, and detailed artwork that captures the sense of adventure seen through a child's eyes. Character animations are expressive, helping communicate emotion even during quieter moments, while the varied settings keep exploration consistently enjoyable. Rather than pursuing realistic graphics, the developers chose a stylized art direction that gives the game a timeless quality, allowing its environments to remain attractive years after release. Audio design complements the visuals effectively. The soundtrack shifts naturally between playful, mysterious, and emotional moments, reinforcing the mood of each scene without becoming repetitive. Sound effects add life to the world and enhance the arcade segments, while the restrained use of dialogue allows the game's atmosphere and music to carry much of the emotional storytelling. Together, the audiovisual presentation creates an inviting experience that appeals to both children and adults. Fetch also offers additional content that extends its value beyond the main adventure. Steam achievements encourage completionists to fully explore every aspect of the game, while replayable mini-games provide opportunities to revisit favorite challenges. Unlockable concept artwork offers an interesting glimpse into the game's artistic development, rewarding players who enjoy exploring everything the adventure has to offer. These extras may not dramatically increase the game's length, but they provide worthwhile incentives for those who appreciate collecting bonuses and revisiting completed content. Despite its many strengths, the game is not without shortcomings. Players who prefer complex adventure titles with demanding puzzles may find the simplified gameplay lacking in depth. Some mini-games become repetitive over time, and the overall campaign can be completed in a relatively short number of hours. The story is heartfelt but predictable, favoring accessibility over narrative complexity. However, these limitations stem from deliberate design choices rather than poor execution, as the game clearly prioritizes a broad audience and a relaxed pace instead of presenting an intense challenge. Overall, Fetch succeeds by delivering a warm, imaginative, and family-friendly adventure that balances exploration, arcade action, and heartfelt storytelling. Its charming visuals, enjoyable gameplay variety, approachable mechanics, and emotional focus make it an easy recommendation for casual players, families, and anyone seeking a lighthearted adventure with genuine charm. Although seasoned adventure fans may wish for greater puzzle complexity and a longer campaign, the game remains a polished and memorable experience that captures the joy of friendship and childhood imagination. Rating: 8/10
played as a kid on the big fish website years ago. Nostalgia hit 10/10!
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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