
How far would you go to save your best friend? Follow Milo on a sensational and fantastic journey as he attempts rescue his dog Bear.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Russian, Italian, Spanish - Spain, Dutch, Korean, Portuguese - Portugal, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 33 reviews with recorded playtime.
Reviews
I just fiished this game after having looked for it for 10+ years cause I played it when I was a child, cute little game, feels surreal in a way too for some reason
nice game.
Very entertaining.
This isn't a deep or mechanically complex game (it is CLEARLY a mobile game ported to PC), but like many casual/simple games it is rather fun, not to mention short and sweet (unless you want all the achievements; see below). -Positives- Gameplay: It is just plain fun. Essentially a point and click adventure (but one designed for touch screens, so it can be played with just a mouse) about a young boy trying to find/rescue his abducted dog. There are many active areas on the screen that produce amusing animations and in some cases trigger obscure achievements (hint: click on EVERYTHING :), as you try to progress through the levels. Most of the puzzles are simple and don't require much brain power, but they are enjoyable to advance through. There is one mini-game that I really, REALLY didn't like, and I'll mention it below. -Meh- Music/Graphics: These are very, VERY basic, and while not actively awful, they are quite lowest common denominator (again, this was a mobile game at some point, and it shows!). -Negatives- Some of the Achievements: There are a variety of minigames in Fetch, and while most of them are a little clumsy but ultimately quite doable with a mouse, the minigame where you must advance through pirate ships and submarines firing cannons at you is immensely frustrating without touch screen controls. Well, actually, it's not half bad until you get to the final stretch where you must drag with your mouse and then release to fire the cannonballs at two eyes in a skull, roughly ten times each, while being bombarded with cannon balls that you also have to click on to disarm. On Hard difficulty you will be fighting the controls every step of the way, and I don't know how many times I had to play through to get past (and earn the corresponding achievement), and after that I changed the difficulty to Easy and it was like night and day (but you can't get the achievement on Easy....) in terms of impossible challenge. Additionally, there is a moment where there are two achievements, one for getting captured and one for sneaking past on the first try; this particular moment in the game is 95% through the game, 10 minutes before the ending, and you will have therefore have to play through the entirety of the game (more or less) to get the opposing achievement to whichever one you got on your first playthrough. Without chapter selections in the menu, this is really frustrating (yeah, the game is totally fun, but being forced to play it a second time just to snag one or two achievements from the last few minutes of the game isn't great game design). But those are quibbles, and they really only apply to people who are determined to 100% their games. Otherwise, keep your expectations low, and I'm pretty sure you'll enjoy this little romp. Recommended, as long as you keep your expectations low.
Very cute point and click game about a boy's quest to reunite with his beloved dog after an unexpected incident. It was a good break from modern gaming and took me back to my childhood... sort of feeling like a good mix between playing a Spy Fox/Pajama Sam hybrid with a Disney/Pixar-esk story and feel. Overall the game play is pretty straight forward with good puzzles and fun mini-games. I snagged a good portion of the achievements my first time through, but completion will likely take another pass through and extra problem solving/exploration. Overall I would recommend this game if you are looking for something lighthearted with a hint of nostalgia.
上一次这个游戏已经好多年了,但游玩的时候依然能体会它的魅力,它值得我的推荐。游戏难度适中,场景丰富,操作也不困难,我对它也有一些情结。我小的时候痴迷于小狗,我妈妈为我下载过这个游戏。但由于当时年纪太小无法解谜成功,以及对电子设备的不熟练始终无法通关这个游戏,看到狗狗被抓走我却无能为力真的心都碎了,反复把游戏删除企图重新拯救我的狗狗小熊,最后心灰意冷删除游戏,这也成为了我童年的遗憾之一。长大后终于有机会通关,十分满足,回看这个游戏画面艺术还是十分温馨可爱,游玩体验也很好,解密难度并不高,坐在电脑前两个小时就通关了,救回了小熊也成功拯救了十一年前在下水道就卡关的那个小孩,一切已经圆满了。
Очень позитивная яркая и милая игра, в которой повествуется о дружбе, зайдет как маленьким так и взрослым, сюжет не замысловат, но приятен, головоломки простые, порадовали игровые автоматы, было весело и душевно, игра сама короткая, но эмоций дарит достаточно. 8,5 медведей из 10)
[h1]Never mind the cute illustrations and heartwarming story about a boy and his pooch. [url=store.steampowered.com/app/549190/Fetch/]Fetch[/url] is a broken mess of clickety-click-click arcade games designed to make your fingers hurt.[/h1] It is probably best played on a tablet or touch-enabled device by young children and players who feel wholesome at the mere sight of puppies. For everyone else, there are better family-friendly adventure offerings. [h1]The Living Storybook[/h1] Decent care was placed in the smooth animated style and lively environments that would feel at ease on an animated television series. This is fine. Point-and-click elements are mostly of the move-forward variety, with very few and easy puzzles. Side activities let the player look up posters, pop bubbles, feed skulls, free dogs, animate various portions of the background such as construction cranes, flap bird wings, break skull teeth, etc. Collect literal dog tags. They're everywhere. Story development here is anecdotic. Boy takes mutt out for a walk, gets sucked into evil corporation's scheme to capture all dogs, travels unlikely places to rescue pup and makes world whole again. Very few other characters, barely any spoken words. Nothing special. [h1]The Arcade Cabinet[/h1] Unchallenging mini games get boring nearly immediately. They take inspiration from old classics like Tapper, Missile Command and many others. None of them feel especially refreshing or even pleasantly nostalgic. It also features its own flaky take on Jetpack Joyride, complete with screen tearing and archaic controls, while the post-credits scene focuses on the player's overall score as the ultimate reward. Most of these activities feel janky due to the poor port from touch to mouse controls. This collection of inferior arcade games slapped together over a cute story doesn't feel particularly relevant as a package. A section of chapter 4, where the player must obsessively laser tag almost everything on the screen, ran into a severe issue that deadlocked the game into refusing to move forward despite performing correct actions. Forced to restart the game from scratch tipped this review into the negative. Certain scenes reset at least partially if you hit the pause menu. On the other hand, collectibles never reset even if you ask the game to flush your progress and restart. [h1]Conclusion[/h1] Other than the irritating mini games, the story and art are both still cute enough to be enjoyable. Fetch nevertheless falls short of being a decent package due to its many annoyances.
怎么设置语言。steam库里无法设置,游戏内也没有(已解决) 老韦恩 2017年4月14日下午7:29 1.通过右键属性“浏览本地文件”打开游戏文件夹; 2.找到并打开GameSettings.xml文件; 3.将其中的'AUTO'改成对应语言的英文缩写,中文是'CN' 解决了语言问题就请客观评价这款游戏吧
This game is very fun. It is on the shorter side, great for a lazy afternoon, and just challenging enough to be interesting without getting frustrating. Cute animation and a good variety of puzzles.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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