
Arcade action game in the vein of Commando, Ikari Warriors and Shock Troopers, mixed with bullet hell elements. You play as an experimental cyborg battle unit fighting against unrelenting mutant hordes to a soundtrack of aggressive heavy metal and psychedelic electronica.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Excellent Arcade shooting game! Totally recommended! Good: - Game Design is Heavy metal as fak - Great Music - Tense and Challenging gameplay - Felt so satisfied to burn and exterminate the mutant boss - Gasoolineeeeeeeeeeeeee!! Bad: - I really want the new game plus with unlimited ammo and gasoline to wipe everythings out of the screen, but it doesn't have Caution: Player will feel highly energized after completed this game
I appreciate what the devs managed to accomplish because the good is very good, but unfortunately the game is hollow enough that the entire experience falls flat. I enjoyed the graphics and the explosions and the gore and the aesthetic of smash TV. The enemy patterns are totally predictable and have almost no variety. They just charge straight out you and can be easily dispatched. The only time I died was because I became so bored I stopped caring. You carry a flamethrower which can cancel bullets so the rare time you are ever threatened you'll just tap the button and immediately nullify the threat. Bosses become an absolute joke because of this. Each level has its own music but it's insipid and in a 30 second loop which immediately grates on the nerves. If they put another couple of months of polish on this game, increase the enemy variety or their behaviors, introduce bullets that cannot be cancelled, and in general just give it some more love.... Then I will be happy to come back and revise my review but I don't see it happening. It's an amateur game that is almost there.
視聴者の声 良い点 攻撃時に歯茎をひん剥く いい断末魔 力こそパワー 悪い点 画面揺れ
I like the very "40kish Rambo" aesthetics of the protagonist, the gameplay is simple and fun, the jokes are funny, and the price is low.
前作「1917 - The Alien Invasion 」から世界観を引き継ぎながら グロテスクな悪魔共を肉片に変えながら戦うサイボーグを操る見下ろし型のシューター オーソドックスなシューターで単純に面白い、買って損はない。 ただ、どうしても難易度的には簡単なほうで武器の種類も少なく一時間ほどで全ステージ完了してしまうのが気になる。。。 敵の種類も少ないしね
Sadly i ran into an issue where the frame rate drops to single digits making the game unplayable. There seems to be no fix from the developer.
Encountered a bug on level 4 where your weapon occasionally doesn't shoot, meaning the ammo counter (if you carry a weapon with limited ammo capacity, for example, the blade gun) goes down, but no projectile exits the barrel of the gun. Same goes for your default weapon. Needless to say, the bug makes the game way too hard. Cannot recommend the game at this point.
SturmFront - The Mutant War: Übel Edition is an unabashed, lazy ripoff of Ikari Warriors (Copyright SNK Corporation, 1986). Many lazy "amateur" developers don't pay attention to their obligations under copyright law, and often steal the ideas of actual, real game developers without credit, such as the "developer" here has done. At this stage no legal action has been taken by SNK Corporation against the "developer" here, but it's never off the table, as previous copyright law cases have shown. Putting aside the unethical intellectual bankruptcy of stealing someone else's game concept for profit, this is also breaking that unwritten law of stealing other people's game ideas... you should at least try to do better than the game you're ripping off. SturmFront - The Mutant War: Übel Edition is considerably worse than Ikari Warriors. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality. Without any other substantial graphics tweaks, it's not possible for gamers to improve the lacklustre 2D visuals. Another problem with the 2D visuals is that they're garish, much more so than the Ikari Warriors game that this is trying to cash in on, which makes detecting enemies and dodging bullets harder, all because of poor art design effort. Another reason to avoid this. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, or gamers using AZERTY or other international keyboard layouts. These technical defects push this game below acceptable standards for any modern PC game. SturmFront - The Mutant War: Übel Edition didn't appeal much to the people who own a copy of the game, either. It has achievements, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is for killing the first boss, trivial to get, but less than 27 percent of players bothered to get that far before uninstalling the game. Hardly a success story, gamers just weren't all that interested in the game. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a modest spike in player counts for the game. But this only happened once, around the same time that trading cards were applied to the game... so this is just card idlers getting their cards and moving on. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. SturmFront - The Mutant War: Übel Edition has the farcical price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam.
エログロバイオレンスな見下ろし型シューティング 1917 - The Alien Invasion DXの続編? 主人公はCYBERブルーのジョーKみたいな金髪ロン毛筋肉男 そのジークフリードさん(なんて俗な名前だ)の操作は独特で 攻撃ボタン4つがそれぞれの方向に対応している方式で スマッシュT.V.のアレと言えばわかる人にはわかると思うw その他には通常ショットと火炎放射器の切り替えが可能で 雑魚が無限湧きする肉穴を燃やして封鎖するのが攻略の鍵 パワーアップは弾数無限の通常弾が扇状に強化されていき 弾数制限有りの強力武器も多数存在する 1面は短めだが雑魚無限湧きの肉穴が多数配置されており それらを確実に燃やしながら進む必要がある 最後に待ち受けるボスはどれも卑猥な造形のエイリアンで 狭い画面内で弾幕パターンを見切りながら戦う感じ やられると最弱状態で始まるので復活パターン構築が熱い 描き込まれたドット絵やノリノリのメタルサウンドは秀逸 大げさなシステムボイス「パウワァァアァップ!!」とか 「グゥワソリィィン」とかがいちいち癖になるアホっぽさ 前作のナチスおばさんが出ないのはちょっと残念かも 前作よりはバランスも取れてて遊びやすくなってるので B級シューティング好きにはオススメの一品
Groundbreaking work of art that bringest the post-modernist revolution in video games to a screaching halt with it's elaborate word play and intricate and innovative gameplay that lends much of it's influece to Ken Griffey Jr. Winning Homerun as well as Kafka by the Shore and the early work of Orson Wells. ...or you just blow everything to hell and collect powerups on a quest to blow everything up and collect powerfups. 6/10
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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