
Traverse a dried-out seabed littered with the remains of a decaying civilization. Keep your unique vessel going, overcome numerous obstacles and withstand the hazardous weather conditions. How far can you make it? What will you find?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Sep 1 → 5.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, App Store, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 26.5Kreviews | 95% | — | $8.4M |
| $12.49 | 2.3Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 979 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
every frame can be a wallpaper
Wer hat den Entwicklern dieses Spiels ins Hirn geschissen???
Хорошая и душевная игра
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 6/day in the week to Jul 21 → 7.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: German, English, French, Italian, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Traditional Chinese, Korean +2 more
| $14.99 |
| 892ratings |
| 92% |
| — |
| not modelled |
| $3.75−75% | 520ratings | 88% | — | not modelled |
| $5.99 | 506ratings | 90% | — | not modelled |
| $14.99 | — | 93% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 982 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Um daqueles jogos narrativos que são curtos, porem no final você leva pra vida.
车,我的车(哭) 50块不好说,但是打折7块那就是纯第九艺术。
游戏说长不长,最快一个多小时就能玩完,慢慢享受的话可能就三四个小时。但是每一帧都很美,游戏立意也很深,还有我的小车车😭
是一款美术、音乐和氛围大于玩法的好游戏,没有复杂的机制,解密元素也不会太困难,基本顺畅地玩到通关。它的那种孤独一人行于世间的调调个人很喜欢,让人能够沉浸其中,为了全成就打三周目也能玩到底不厌烦,因为听听音乐、看看不同的天气风景也是享受。 屯屯鼠玩家不断的捡捡捡,虽然最后都用不上了,但游戏给的燃料非常足够,过程中不会让我有燃料用的焦虑这一点非常满意,然而屯屯鼠属性给“99分钟通关游戏”这个成就加了debuff,就是一边很想捡东西,一边又要克制不要浪费时间哈哈,三周目为了冲这个成就设置了99分钟的倒计时提醒,最后通关时仅剩不到50秒实在是太惊险了,跳成就时超级开心,倒数8分钟的时候一边操作一边看时间都怀疑自己完不成了,幸亏没有放弃。最后一个成就9001公里需要开四周目了,忍不住先来评论记录一下此刻心情,总之推荐这款游戏,史低价5块买到非常值得的一次游戏体验。
很有意思的小游戏,画风简朴旷远,但小车又给我一种似乎能闻到刺鼻机油的重工感。游戏没有太多操作,只是一段与小车相依为命,经过种种废土残墟,最终在星夜篝火中陷入寂静的旅程。 打折的价位购入的话是推荐的。
Yes
怎么说呢,它的美术和音乐真挺不错,还有像终末旅行一样的美学,但是老是会出现一些解密,还有不算特别简单的操作流程,频繁破坏我的心流
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 520 | 88% | $3.75 | |
| $800.9K | 3.2K | 89% | $14.99 | |
| $481.4K | 1.2K | 88% | $24.99 | |
| $362K | 953 | 92% | $17.99 | |
| $185.3K | 472 | 94% | $19.99 | |
| $98.6K | 2.1K | 82% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 34K | 91% | $9.99 | |
| $8.4M | 13.8K | 91% | $24.99 | |
| $8.4M | 23.1K | 96% | $19.99 | |
| $8.4M | 14.2K | 80% | $19.99 | |
| $8.4M | 18.9K | 88% | $19.99 | |
| $8.4M | 98.4K | 94% | $4.99 |