
Fight to liberate a war-torn Himalayan region in this open world FPS. Wield a deadly arsenal, dominate land and sky with gyrocopters and war elephants, and take on enemy territory solo or in co-op.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best BR #68, worst PL #94 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.57/day in the week to Sep 18 → 40.5/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−80% | 74Kreviews | 85% | — | $8.4M |
| $19.99 | 181.9Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2611 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game! I like how there isn't any "leveling" so enemies can't scale up in damage. Also this game kinda reminds me of that Bollywood movie RRR lol.
Продолжение 3 части которое как по мне лучше во всем. Я очень люблю горные пейзажи и тут они прям уффф. Больше разнообразия оружия, отличный сюжет без "хорошей" концовки показывает что не всегда то что ты делаешь будет хорошо для всех) Вышки и аванпосты ну это уже традиция, с третьей части перешло, кому то не нравится но меня прикалывает, У кого то 3 часть любимая а у меня именно эта.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 14.2K | 80% | $19.99 | |
| $8.4M | 49.8K | 95% | $6.29 | |
| $8.5M | 22.2K | 93% | $19.99 | |
| $8.4M | 18.9K | 88% | $19.99 | |
| $8.5M | 18.3K | 89% | $21.99 | |
| $8.5M | 38.2K | 96% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $5.1M | 35.1K | 75% | $7.99 | |
| $7.6M | 17.1K | 61% | $19.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| $1.2M | 17.4K | 75% | $2.99 | |
| $734.2K | 11K | 82% | $2.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 31.14/day in the week to Aug 11 → 37.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish, Dutch, Finnish, Japanese*, Korean, Polish +6 more
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Después de terminar Far Cry 4, puedo decir que se convirtió en uno de mis juegos favoritos. Desde el principio me atrapó la historia y, mientras avanzaba, cada misión me hacía querer seguir jugando para descubrir qué iba a pasar después. Lo que más disfruté fue explorar Kyrat. El mapa es muy bonito y siempre había algo que hacer, ya fuera liberar puestos avanzados, cazar, completar misiones secundarias o simplemente recorrer los diferentes lugares. Nunca sentí que el juego se volviera aburrido. Otro aspecto que me gustó mucho fue Pagan Min. Me pareció un villano muy interesante y diferente a los de otros juegos. Cada vez que aparecía en la historia hacía que quisiera seguir jugando para conocer más sobre él y ver cómo terminaba todo. También me gustó la variedad de armas, los vehículos y la libertad para decidir si enfrentar a los enemigos de forma sigilosa o ir directamente al combate. Esa libertad hizo que cada misión se sintiera diferente. En general, disfruté muchísimo Far Cry 4 y me dejó con muy buenas sensaciones al terminarlo. Es un juego que recomendaría sin pensarlo a cualquier persona que disfrute los juegos de mundo abierto, la acción y una buena historia. Sin duda, es una aventura que volvería a jugar en el futuro.
thankyou for this masterpiece game
nice game from the franchise and good graphichs
имба
fyrcar
this game gave me several STDs and blew up my willy because AJ cant drive a ♥♥♥♥♥♥♥ helicopter for longer than 5 seconds
i love this game since 2014, its story based on india and nepal border, that is close to my heart
Far Cry 4 is an exciting open-world shooter that transports players to the fictional Himalayan country of Kyrat. The game combines large-scale firefights, world exploration, vehicle driving, hunting, and an engaging storyline. Thanks to the game’s high degree of freedom, you can approach almost any situation in your own way.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.