
You are a gun for hire, trapped in a war-torn African state, stricken with malaria and forced to make deals with corrupt warlords on both sides of the conflict in order to make this country your home. You must identify and exploit your enemies' weaknesses, neutralizing their superior numbers and firepower with surprise, subversion,...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 973 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If this is your first taste of the Far Cry saga, I'd say go for it—it's still a solid game. But be warned: it shows its age. On the other hand, if you've already played Far Cry 3, skip it without guilt. The game is very buggy, and you'll get frustrated with some clumsy mechanics.
ótimo para pcs fracos
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Hours played at review time, across 975 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its full of bugs
Entretenido, difícil, realista
незнаю как у других может у меня одного так было на управление вылетает с клавы игра не возможно
Water Dry 2 Game is interesting. But yout gotta get some fixes first and cap fps. Love the weapons mechanic :D Gives more challange than Far Cry 3 and 4 imo. Can run fine on HDD 4GB Ram Laptop with Linux.
This game wants you dead
This game doesn't respect your time. the gameloop looks like this: ・Spend 3 minutes holding down W driving through a bland map to get the next mission ・Spend 3 minutes holding down W driving through a bland map to get to your target ・wipe out the camp in 1 minute. Rinse and repeat, but essentially you're stuck holding W going from point A to point B until your finger hurt. Not my idea of fun.
bom
There has been a critical renaissance or reappraisal of this game that is very characteristic of Ubisoft titles. However, on this occasion I must disagree with the sentiment. The game does not become good, or a hidden gem, simply because time has elapsed. It was radically revamped for a reason - it simply is too barebone and too mechanically simple to justify its run time. And a lot of the friction which it has, e.g., the arduous traversal, the constantly respawning enemies, and the lack of friendly NPCs, simply struck me as incredibly lazy game design, or unsolved design problems. The immersion argument does not work: Yes, I can rationalise to make all these quirks make sense within the world. But why would I? When I was not having fun? Was a deeper significance gained at the expense of fun? Is this some commentary about video game violence which reoriented my relationship to first person shooters? No. And so it was all for nothing. The art direction would be neat but for the fact that I am a massive fan of the first Assassin's Creed game. Having played that game at launch and this game in 2026, I do not have the benefit of nostalgia. All I see is reused assets (colour grading, trees, foliage, icons) - a design language which appeared cheap to me now because I have seen and loved it elsewhere. Also given the similarity between how these games look, I cannot help but notice what FC2 lacks which AC1 has in abundance - good writing, compelling characters, philosophical depth which does not reduce to existential nihilism. At for the gunplay, it is simply not fun at the rate which enemy encounters are distributed. The survival mechanics are as deep as a puddle and you will not be making interesting choices in terms of which routes to take, what guns to keep, or what abilities to upgrade (because there is very little character progression). It is just waves after waves of shooting, the same sound effects, the same fires, the same environments, the same enemies. If monotony is the point, then I suppose that should be that then. A very disappointing entry for all the glowing praise I heard about it online.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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