
Travel with the penguins and solve new pixel art challenges!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Voilà, j'ai encore craqué ! Je me suis enfilée ce jeu en 3 ou 4 fois...c'est grave docteur ? Après les épisodes Fantasy Mosaics 14 - 15 - 16 - 17 - 18 - 19 autant vous dire que je suis habituée et que ça va plus vite. C'est toujours la même : 20 x 5 niveaux, 5 à 8h d'occupation 2 degrés de difficulté Ca ne vaut toujours pas son prix initial car c'est toujours aussi creux d'un point de vue animations, trame scénaristique. C'est fadasse et pas franchement joli. Mais je les aime bien. :3
If you're quite familiar with my reviews of this series, you already know that nothing new is there, apart twenty levels of new drawings. So, allow me to copy paste reviews I've done, as Andy Jurko (or Match Gems) decided to finally release the rest of the series (and you already know about the fact that I would like to see the games before the 14th - yeah I should stop saying that in each review but hey, maybe you didn't read those from the previous games). Fantasy Mosaics is a series of nonograms (also known as griddlers) games released for iOS and Android before being ported on PC and Mac, though now MatchGems (or Andy Jurko, take your pick) is releasing each version the same day or just a day apart (PC and Mac are released on Big Fish Games before Steam, so, that's how I can say that). I've stumbled upon these games because I'm contributing profiles to Neoseeker and that's how my curiosity was ticked, when the games appeared on Greenlight, when Greenlight was still a thing. You have a series of numbers indicating how many tiles are used for a drawing in the column or in the line. Sometimes, it's easy as the whole line or column is concerned but at other times, it's really a matter of making your brain work: if for example, three tiles are needed and known, you know that the tiles just next to the beginning and the end can't be used for the column or the rest of the line. You have twenty levels of five nonograms to solve, though it's just to win a new item (or person or animal) for your garden....oups, sorry, here, it's a castle - a change of scenery! The plot isn't really the main point here as it's just explained at the beginning but then you get nothing else, not even an ending sequence. You can finish quickly the game, if you don't take the challenge of no hints and no mistakes seriously, like me. The drawings aren't really connected to each other but it's still great to discover them and to see if you managed to guess them or not. In other words, if you love that kind of gameplay, you should buy the game, though the full price can be quite discussed as I think that it should be less, given that apart new colors in the mix, you have quite the same game as in the 16th, 17th, 18th and 19th, as I didn't launch the 21st or the others after, who aren't released at the time of the review). Once you're hooked, you're hooked but if you're not fan of the genre, I doubt that this one in the series will change your mind. Now, it's to go to the 21th, because apparently, there is also a change of scenery - if I'm not mistaken, now, the penguin family is on a movie set.
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"Fantasy Mosaics 20: Castle of Puzzles" plays exactly like the previous nonograms games in the series. Another 100 fine puzzles that took me a total of 10.4 hours to finish. Definitely worth it.
More of the same, but this series is always good if you like this kind of puzzle.
ok
love these games!
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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