
Create a party, layer on new classes, and uncover the mystery behind the seeming reappearance of a long-gone city in this classicly-styled RPG.
Modeled estimate, not a reported figure. How we estimate →
About




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A lovely little throwback to the RPGs of old, that adds in its own mix of eccentricities and refines what came before. The art while simple is cohesive and charming, any frame from the game can be clearly identified as "False Skies". The battle system takes a dozen hours or so to mature, but as you gain new abilities at higher levels the combat becomes a lot more engaging. The class system on top of this allows for an immense amount of customization. But where False Skies really shines for me is the story. I'm typically not a fan of silent protagonists, but the NPC dialogue does a lot of heavy lifting in enhancing the narrative. My favorite part by far being the slow build of camaraderie with a group of people you frequently end up in conflict with. I don't want to spoil anything but there's lots of heart. Highly recommend for the patient sort that enjoys this more archaic form of RPG.
What an amazing game this is. I know others have said it- but why aren't we talking more about this game? This is a perfect 10/10 in the Party-Building RPG genre, but on top of that it has a story and amazing characters! The gameplay loop starts simple, but becomes so satisfying and complete. You have so many options, and it can be a bit overwhelming, but you're never punished if you want to do something else with your party. There's tons of secrets, optional stuff, different endings, it's amazing! Be ready for a solid 30-40 hours of gameplay, especially if you go for all the endings and optional stuff, like the Pacts for the Evokers/Summoners.
Honestly one of the best classic looking RPG's I have played. I loved the class system and how unique it is, especially with some of the new game features you unlock later in the game and how unique you can make your builds. It also has some excellent challenges in the game both in puzzles and enemies which I haven't seen a lot in other games. One of my favourite aspects about RPG's is the grind (which isn't needed here unless on a higher difficulty) and I don't pay too much attention to the story however False Skies has a brilliant story and kept me hooked for the 60+ hours I played it. I'd highly recommend this to anyone looking for a retro looking RPG.
Didn't end up hitting me right now, but it's a very fun dq3 gbc in semi modern times kinda rpg!
My issue with the game is solely to do with the framerate (or something akin to this). When standing still, everything looks fine, but the second you move your character everything looks jarring. [b]8 Bit Adventures[/b] and [b]VoidSpire Tactics[/b] are a couple of fun retro RPGs that don't suffer this problem, play those instead.
Fantastic, class-based classic JRPG that should have way more eyes on it than it does. There are dozens of classes to pick from, giving you complete freedom to customize your party of four (with up to eight in reserve) as you see fit; if something seems to make sense as an objective or build, you can do it. The story is compelling and full of twists and turns, and there are hundreds of secrets and optional bosses to tackle along the way as you aim for completion—and when you get there, a robust NG+ system that lets you determine certain parameters that'll change how your second run through goes.
I've been a big fan of indie games since I was a teenager, though actual good ones made with some more notable engines of the era (ZZT, MZX, OHRRPGCE, and the like) are few and far between. This game, being made in OHRRPGCE is a masterclass in seeing the limits of the engine as far too much power and limiting color palettes and music/sound further in the best possible ways. Not only are the self-imposed limitations endearing, but this game is LONG. Not bloat, just a very, very long story. You ever have those games as a kid you wish would just keep going on and you weren't quite ready for the ending yet? THIS is the answer to those cries. Also the game is a blast, the price is a heavy undercut for the quality of content and writing inside the whole package (even at full price) and I'd say whatever Feenicks releases next, whatever it may be, will be an immediate purchase. Definitely try the demo to see what you're in for and enjoy the purchase you'll commit to later.
A Gameboy Color-styled RPG for sickos, which allows you to multi-multi-multiclass. Now I'll never be satisfied with other RPGs that merely multi-multiclass. Story is a bit basic, though some characters are kind of interesting, but it's really the combat and the dungeon crawling that make this one special.
If I could get this game injected straight into my veins, I would. I want 10 of these wonderful games, truly my favorite style of jrpg that exists. Super excited to see more of Feenicks and what they do!
I got this game thinking it would be a short little JRPG and man oh man is this game not short! I got this for less than 5 bucks during the 2025 winter sale and it does not disappoint! Pros - Story - It starts off slow but it gets good later. Its starts off generic where you're an explorer and you just joined the guild. Investigate recent events yadda yadda. Later on you now have an objective only warriors can complete. Music - This game has some bangers! When you're fighting half the game they have to be decent, this games songs are perty gooood. Class System - Just having this is a plus. You can't just level up/grind to unlock new classes. You have to find them. Whether its finding a certain NPC or side quest, it makes exploration worthwhile. Art - The art for a GBC inspired game is done quite well. Its not the best pixel art but it just flows well for what it is. Cons Windowed mode - The game doesn't remember the size I adjusted it to for the next time I start the game. Being a streamer, this is very annoying i have to adjust the window size EVERY stream. (daily) This is one of my favorite games recently and I highly recommend it.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Dig Deep | $20.6K | 141 | 70% | $4.99 |
| Vampire: The Masquerade - Reckoning of New York | $20.6K | 353 | 67% | $2.99 |
| Drive-By Hero | $20.6K | 269 | 52% | $4.54 |
| Last Man Sitting | $20.6K | 359 | 76% | $2.49 |
| Axis Football 2018 | $20.6K | 136 | 65% | $4.99 |
| Stocks: Main Force Simulator | $20.6K | 65 | 88% | $8.99 |