
Twenty-five years after the bombs fall, you and your fellow Vault Dwellers emerge into post-nuclear America. Join millions of players as you explore, build, quest, and triumph in a massive open-world multiplayer adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.29/day in the week to Jul 30 → 21/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Twenty-five years after the bombs fall, you and your fellow Vault Dwellers emerge into post-nuclear America. Join millions of players as you explore, build, quest, and triumph in a massive open-world multiplayer adventure.
Greetings from Fallout 76 – Don't be a Stranger From Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4. Join millions of players as you explore, build, quest, and triumph in a massive open-world multiplayer adventure.
It is Reclamation Day, 2102: Play solo or co-op as your fellow Vault Dwellers emerge from your shelter to reclaim the wilderness of West Virginia 25 years after the Great War tore the world asunder.
Years of FREE Updates Fallout 76 is continually growing, with years of free updates and map expansions, plus an extensive calendar of in-game events. There's always something new to discover as Appalachia evolves.
Forge your Survivor Build the survivor you want using Fallout's iconic S.P.E.C.I.A.L. system. Become a heavily armored Power Armor tank, a stealthy sniper, a gunslinging cowboy, a melee brawler, or create a build that's uniquely your own.
Build a C.A.M.P. Settle the wastes! Choose a location, then design and expand the C.A.M.P. of your dreams. Build anything from a mountainside fortress to a woodland estate, a raider outpost, or a mad scientist lair. The customization options are vast, it's up to you!
Discover Stories Across Appalachia Embark on rich story quests filled with competing factions and meaningful choices that shape your adventure. Journey from dense forests to the scorching Burning Springs and the radioactive Cranberry Bog, where every region is filled with unique stories, hidden rewards, and legendary cryptids. Hunt or be hunted by the mysterious Mothman, towering Sheepsquatch, or the legendary Bigfoot that stalks the wilderness.
The Slasher Ritual murder sprees grip Appalachia’s denizens in terror! Join the investigation to find who - or what - is responsible as you (grave)dig up clues, stop cultist Infestations across the Wasteland and go on a brand-new Head Hunt event to uncover the truth behind the return of the notorious Slasher!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 78.3Kreviews | 75% | #54 | $65.4M |
| $39.99 | 67.4Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1979 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
H
Fallout 76 is the worst thing that has ever happened since my son. And while my son will eventually die after hanging himself in the bathroom of a gas station, Fallout 76 will always be here. It is never going away. 30 years from now you will meet kids who will ask you, after playing the 76th release of Skyrim "Hey old man, what was Bethesda like back in the 2020's?" Well son, let me tell you about a man named Todd Howard. Yes, he was not always the cyborg Toddbot that you know today. He once was merely a man. A man with one vice more than any other. Greed. He would sell anything, it did not matter to him. Some say he got started in sales during the old days, back when Steam was just so you could play Half Life 2. But the truth is far darker. The Todd as we called him in our time, pre-exists currency. He is an ancient daemon of the old world, some say that he invented currency as we know it in order to harvest it to fuel his unending need for money. Greed you see, is a horrible vice. Why would you let someone have a pair of green pants that exists solely in a video game, when you could charge someone five dollars for them? If someone will pay, you can earn. Why would you have any content in a digital form, without charging for it? If someone will pay, you can earn. Why would you let people play just with their friends in a video game about playing with your friends, when you can charge them for the privilege? If someone will pay, you can earn. It was the world of 16 times the detail. 16 times the expense. 16 times the Fun (tm). 16 times we would say there is no reason for this and 16 times Toddbot 9000 would mechanically laugh and increase the price. They were dark times. They were the worst times. They were times I spent with friends who are dead now. And Toddbot would likely charge me every time I think about the times in this game, if he could only figure out a way to monetize it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #54, worst UA #97 · 8 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Traditional Chinese, Russian, Simplified Chinese, Spanish - Latin America +1 more
| $9.99−75% |
| 22.3Kratings |
| 60% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tiene, sin exagerar, una de las comunidades más amables y tóxicas de los videojuegos; los jugadores de nivel alto siempre ayudan a los nuevos. Explorar los Apalaches, construir tu propio C.A.M.P. y participar en eventos con otros jugadores es súper adictivo. Muy recomendado.
i played it solo plenty fun still lots of updates not too many bugs anymore 1000x better than the release made friends from the com and people are in general pretty nice and willing to help out people especially new people still are bugs tho like the casino clown mission i cant get past it but its alr
Ну хотя бы не нужно искать своих родителей, благо к 76 части уже всex нашли.
que rico que hayan mejorado el crafteo y que se pueda construir lo unico si es que siente aburrido si vas 1 jugador quisas valga mas la pena si juegas con amigos pero en general esta bueno
Некогда дейстительно цветущий проект сейчас банально загибается. У проекта огромный потенциал, который никак не используется, играть банально скучно, сезоны с каждым разом скучнее и скучнее. Обновления шлаковые, аки бездна - пустые. Большая часть локаций НИКАК не задействуется после прохождения сюжета. В режиме Строительства так и не появилась возможность ВРАЩАТЬ объекты. Освещение в Укрытиях вообще никак не фиксятся (привет, укрытию под стиль фоллыча 4-го). Объекты в стройке тоже довольно часто какие-то несуразные, у игроков до сих пор нету нормального базового набора для РП строиетельства. Круговую стройку так и не реализовали. В-общем, на данный момент играть крайне скучно, даже чат не завезли.
Fallout 76 is a great multiplayer experience, even if you play it solo. The main campaign is fairly interesting and the public events are awesome, the game has a better building system than the one in 4, though you do need to grind alot to get Plans for most of the decorations. The community is extremely nice, and they like to help out newer players. Fallout 76 is a great game alltogether, it's something you can just always jump back into without needing to recap on the story or former games. 76 also improves small things like fast traveling inside of Power Armor and being able to store them in your inventory. I'm around 75 hours into the game and I'd say i've just scratched the surface of what you can do. The game gets frequent updates that add cool events, bosses and quests. Defineatly a game a Fallout fan should play.
its so tuff
el online melo
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $169 | 11 | 91% | $0.99 | |
| $53.2M | 136K | 90% | $29.99 | |
| $49.2M | 70.1K | 83% | $29.99 | |
| $4.5M | 18.3K | 78% | $9.99 | |
| $1.5M | 6.1K | 79% | $9.99 | |
| $334.9K | 3.1K | 64% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $65.5M | 88.4K | 88% | $29.99 | |
| $64.7M | 95.5K | 84% | $39.99 | |
| $64.5M | 129.9K | 96% | $24.99 | |
| $64.4M | 21.1K | 83% | $49.99 | |
| $64.2M | 32K | 26% | $49.99 | |
| $63.7M | 46.6K | 91% | $63.99 |