
Twenty-five years after the bombs fall, you and your fellow Vault Dwellers emerge into post-nuclear America. Join millions of players as you explore, build, quest, and triumph in a massive open-world multiplayer adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.29/day in the week to Jul 30 → 21/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Twenty-five years after the bombs fall, you and your fellow Vault Dwellers emerge into post-nuclear America. Join millions of players as you explore, build, quest, and triumph in a massive open-world multiplayer adventure.
Greetings from Fallout 76 – Don't be a Stranger From Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4. Join millions of players as you explore, build, quest, and triumph in a massive open-world multiplayer adventure.
It is Reclamation Day, 2102: Play solo or co-op as your fellow Vault Dwellers emerge from your shelter to reclaim the wilderness of West Virginia 25 years after the Great War tore the world asunder.
Years of FREE Updates Fallout 76 is continually growing, with years of free updates and map expansions, plus an extensive calendar of in-game events. There's always something new to discover as Appalachia evolves.
Forge your Survivor Build the survivor you want using Fallout's iconic S.P.E.C.I.A.L. system. Become a heavily armored Power Armor tank, a stealthy sniper, a gunslinging cowboy, a melee brawler, or create a build that's uniquely your own.
Build a C.A.M.P. Settle the wastes! Choose a location, then design and expand the C.A.M.P. of your dreams. Build anything from a mountainside fortress to a woodland estate, a raider outpost, or a mad scientist lair. The customization options are vast, it's up to you!
Discover Stories Across Appalachia Embark on rich story quests filled with competing factions and meaningful choices that shape your adventure. Journey from dense forests to the scorching Burning Springs and the radioactive Cranberry Bog, where every region is filled with unique stories, hidden rewards, and legendary cryptids. Hunt or be hunted by the mysterious Mothman, towering Sheepsquatch, or the legendary Bigfoot that stalks the wilderness.
The Slasher Ritual murder sprees grip Appalachia’s denizens in terror! Join the investigation to find who - or what - is responsible as you (grave)dig up clues, stop cultist Infestations across the Wasteland and go on a brand-new Head Hunt event to uncover the truth behind the return of the notorious Slasher!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 140.8Kreviews | 72% | #54 | $65.4M |
| $39.99 | 67.4Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1969 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
B社的老牌作品系列还是挺不错的。 perk点各式各样挺有意思的。 剧情一般吧,各种分支任务的剧情多种多样。主线剧情好像就是找监管人的录音带。 画质和现在的3A大作相比有一定差距,不过它是2020年的游戏,也算可以了,而且它绝大部分要沿用《辐射4》吧。 对于只买断该游戏,没有VIP来说,后期的储物柜容量明显不够用了,我连收集物品,哪怕捡垃圾的动力都没有了。 我玩的是智力、运气、耐力型,所以没什么力量,包包显然不够用,物资空间管理对我来说太难了。 然后就是自动接任务,我想跑地图,然后一堆任务挤满了任务栏,到处都是任务点,看得都眼花了。 然后就卸载游戏了……主线都没有玩结束。哎…… 我估计玩到后期就是刷,要么就是建设自己的避难所基地,后期物资太丰富了,Loot的动力也没有了。
BEST GRINDE GAME
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #54, worst UA #97 · 8 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Traditional Chinese, Russian, Simplified Chinese, Spanish - Latin America +1 more
| $9.99−75% |
| 22.3Kratings |
| 60% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
買って速攻なにしていいのかわかんなかった^^;
игра хорошая комьюнити доброе
Le jeu n'a plus rien à voir avec celui auquel j'avais joué il y a quelques années. Aujourd'hui, Fallout 76 est bien plus riche en contenu et s'avère nettement plus agréable à prendre en main. Même s'il peut parfois manquer de clarté ou être difficile à appréhender lors des premières heures, le plaisir d'exploration est enfin au rendez-vous. Je le conseille vivement à tous les fans de la licence !
Sacando todos los personajes pro woke y la cantidad de mujeres que triplica la de npc's masculinos matando la inmersión de un juego de supervivencia post apocaliptico donde en la realidad mas asimilable se espera que los lideres sen masculinos por naturaleza es un juego entretenido.
畫面還不錯,劇情感覺普通看過影集會比較有帶入感,系統有點複雜要學一下,打怪有時會卡一下,可能連線有延遲,我沒有玩過同系列暫時不想玩了
H
Fallout 76 is the worst thing that has ever happened since my son. And while my son will eventually die after hanging himself in the bathroom of a gas station, Fallout 76 will always be here. It is never going away. 30 years from now you will meet kids who will ask you, after playing the 76th release of Skyrim "Hey old man, what was Bethesda like back in the 2020's?" Well son, let me tell you about a man named Todd Howard. Yes, he was not always the cyborg Toddbot that you know today. He once was merely a man. A man with one vice more than any other. Greed. He would sell anything, it did not matter to him. Some say he got started in sales during the old days, back when Steam was just so you could play Half Life 2. But the truth is far darker. The Todd as we called him in our time, pre-exists currency. He is an ancient daemon of the old world, some say that he invented currency as we know it in order to harvest it to fuel his unending need for money. Greed you see, is a horrible vice. Why would you let someone have a pair of green pants that exists solely in a video game, when you could charge someone five dollars for them? If someone will pay, you can earn. Why would you have any content in a digital form, without charging for it? If someone will pay, you can earn. Why would you let people play just with their friends in a video game about playing with your friends, when you can charge them for the privilege? If someone will pay, you can earn. It was the world of 16 times the detail. 16 times the expense. 16 times the Fun (tm). 16 times we would say there is no reason for this and 16 times Toddbot 9000 would mechanically laugh and increase the price. They were dark times. They were the worst times. They were times I spent with friends who are dead now. And Toddbot would likely charge me every time I think about the times in this game, if he could only figure out a way to monetize it.
mé
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $169 | 11 | 91% | $0.99 | |
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| $334.9K | 3.1K | 64% | $4.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $65.5M | 88.4K | 88% | $29.99 | |
| $64.7M | 95.5K | 84% | $39.99 | |
| $66.2M | 30.3K | 81% | $53.99 | |
| $64.5M | 129.9K | 96% | $24.99 | |
| $64.4M | 21.1K | 83% | $49.99 | |
| $64.2M | 32K | 26% | $49.99 |