
Bethesda Game Studios welcome you to Fallout 76. Twenty-five years after the bombs fall, you and your fellow Vault Dwellers emerge into post-nuclear America. Explore a vast wasteland in this open-world multiplayer addition to the Fallout story.
Modeled estimate, not a reported figure. How we estimate →
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About
Bethesda Game Studios, the award-winning creators of Skyrim and Fallout 4, welcome you to Fallout 76. Twenty-five years after the bombs fell, you and your fellow Vault Dwellers—chosen from the nation’s best and brightest – emerge into post-nuclear America on Reclamation Day, 2102. Play solo or join together as you explore, quest, build, and triumph against the wasteland’s greatest threats. Explore a vast wasteland, devastated by nuclear war, in this open-world multiplayer addition to the Fallout story. Experience the largest, most dynamic world ever created in the legendary Fallout universe.
Immersive Questlines and Engaging CharactersUncover the secrets of West Virginia by playing through an immersive main quest, starting from the moment you leave Vault 76. Befriend or betray new neighbors who have come to rebuild, and experience Appalachia through the eyes of its residents.
SeasonsProgress through each season and unlock free rewards like consumables, C.A.M.P. items and more by completing limited-time challenges.
Multiplayer RoleplayingCreate your character with the S.P.E.C.I.A.L system and forge your own path and reputation in a new and untamed wasteland with hundreds of locations. Whether you journey alone or with friends, a new and unique Fallout adventure awaits.
Mountain Splendorland The story lives and breathes through the world of Fallout 76, which brings to life six distinct West Virginia regions. From the forests of Appalachia to the noxious crimson expanses of the Cranberry Bog, each area offers its own risks and rewards.
A New American DreamUse the all-new Construction and Assembly Mobile Platform (C.A.M.P.) to build and craft anywhere in the world. Your C.A.M.P. will provide much-needed shelter, supplies, and safety. You can even set up shop to trade goods with other survivors.
Fallout WorldsPlay unique adventures in Appalachia with Fallout Worlds, which is an evolving set of features that give players the capability to play Fallout 76 in unique ways with customizable settings.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 668 reviews with recorded playtime.
Reviews
Themes across 665 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
In it's present state the game is functional but the effort that has been sunk into this game to make it acceptable could have been spent making a new, good fallout game. The game still suffers from: -It's very evident the NPCs were added post-design. -Stories / quests are MMO staples. -Tonally different than last 3 games. -Everything has durability -Sleazy cash shop practices, not evil just tactless It does run well and look great so finding out the above yourself is pretty accessible.
1) Full of silly bug. 2) Items are listed without any aggregation criteria. Finding something in a long list is almost impossible if you are in a hurry. 3) Weapons are sorted based on the Mod. If I need a rifle I want to find it in the category rifle. 4) Sometime you have the inventory in the menu, useful to sort all the items, but it disappear in many other contexts. 5) Notes: the "Known" are at the end of the long list. Put these in a folder like the Recipes. Notice that the "Recipes" are no always available :-( My question is: does the development team be managed by one supervisor with the whole knowledge of the UI, or any single team works with different specification?? Last but not least: 1st is unfair! Gabriele
The game feels and plays exactly how it came to be: An empty world based on an old engine, which then got filled in with a myriad of items, quests, NPCs, weapons and so on. Most things are almost inconsequential, random and uninteresting. Overall it is a very simple game but with a ton of content. I find other titles in the multiplayer and survival realms more enjoyable than this.
히히 폐지 주우러 가야지
Keeps you going but will have to figure out mutations and combos earlying the game. around lvl 150
i have cancer from the radiation
This game has really improved in content and stability over the last few years compared to when I first played on launch. The missions are fun and in-game events make your time in WV worth it. There is so much exploring with this large map that it will take your weeks to find all the fun and interesting locations on the map. Also the community is the best part of the entire game tbh, one of the friendliest and most helpful I've ever met. The worst part of this entire game is the fact Bethesda basically forces you to get the monthly Fallout 1st subscription to even enjoy the game without having to think about how to collect and use your resources at level that makes Resident Evil games sweat. It's honestly scummy and Bethesda seems like they won't change anytime soon, so we're stuck with it.
First fallout game i've really dove into and having a blast still figuring things out but so far the experience has been fun.
yeah its alright I guess
Не работает, не подключает к серверам, VPN и Zapret не помогают, не вздумайте покупать.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Traditional Chinese, Russian, Simplified Chinese, Spanish - Latin America +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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