
A Town Builder + Factory Sim where you fully automate a tropical village and feed a giant volcano. Use conveyor belts, trains, boats, zip lines, pipes, water wheels and more to produce massive amounts of items and keep everyone happy!
Modeled estimate, not a reported figure. How we estimate →
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About
Factory Town 2 is a game about building a thriving tropical village, automating item production with conveyor belts, trains, and catapults, and feeding a giant volcano in exchange for super powers.
You start out on an uninhabited island in the middle of the ocean. After harvesting some resources you can build houses, shops, roads, and factories. This will attract new villagers, who can do your tasks for you! They'll buy the things you make, and you can use that income to upgrade your buildings and expand further.
As your economy grows, you'll need to solve bottlenecks and optimize supply chains using roads, bridges, trains, conveyor belts, and other automated delivery systems. Keep everyone's stats full by supplying them with food, water, clothing, luxuries, and other goods, and your tiny village will grow into a metropolis stretching across multiple islands!
All of this is happening under the watchful eye of a powerful but friendly volcano deity. By feeding items into the volcano, you can gain its favor and it will reward you with new recipes, technology, and upgrades. The volcano can even summon new islands from the ocean floor that you can use to expand your town when you need more space.
A day/night cycle, volumetric water physics, dozens of new items, overhauled town simulation, a controllable avatar and new transportation gadgets like catapults and ziplines offer fans of the original game a fresh and massively improved experience.
Dig trenches and place dams to control the flow of water from springs in the mountains down to your farms and reservoirs to ensure they are properly hydrated. Use waterwheels and windmills to turn drive shafts that can boost food and mineral processing power, or generate electricity that flows through power lines to run refrigerators or furnaces.
Produce dozens of different items including tropical drinks, pastries, ice cream, cooked meals, coffee, clothes, jewelry, books, medicine, and potions. Each item has its own set of worker-boosting stats, so you'll have to choose the best items to make based on what resources you have and the needs of your town.
As always, you can relax and build with no stress or fear of failure, since there are no harsh penalties or time pressure to punish players for experimenting.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Polish, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 85 reviews with recorded playtime.
Reviews
Themes across 85 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A fresh new take on Factory Town. New mechanics, not just more of the same.
前作と比べコロニーシム味が増し、「斧が住民に渡れば伐採速度が上がる」「靴が住民に渡れば移動速度が上がる」「幸福度を上げないと住民が増えない」など住民が生きている感じになりました。 FactoryTownの「Town」感が補強された形ですね。 ゲームの目的も謎の神殿建立からカワイイ火山(異論は認める)にご飯?を上げて喜んでもらうスタイルに。 なお代わりに住民がちょくちょく自宅で休むようになったため、こう・・・前作では24時間工場勤務とかしてたじゃん!いい道具あげるから頑張ろうぜ!って心の中で邪悪な熱血漢が
Огонь. вот так и должны выглядеть вторая часть. те же яйца только в профиль, улучшили конвееры и общие удобства но еще мешает мельтешение на экране лишней информации надо как то скрывать эти слои. игра огонь.
lots of improvements over the first one, really fun little game.
As a fan of automation sims like Factorio, I was instantly hooked on the first game. The concept behind the sequel with a volcano acting as the island's "heart" and a trading partner for your good is an awesome idea. After two hours of playtime, I’d say it’s a no-brainer for anyone who loves Factorio or Satisfactory. The only downside so far is that it’s strictly single-player.
Again Erik delivers an awesome game! I'm a big fan of his previous titles and this one has all the things I've loved in Factory Town 1 while adding fresh changes that makes it worth it to buy and play Factory Town 2. It's early access but the game already have a lot of content. I've loved the silly volcan background story to make numbers go up. If you like resource management, min-max, optimization like I do, this game is for you.
This brilliant masterpeace deserves much more intention!
This came just out into early acces but feals quite good already. Lots of the descriptions are already in and the tutorial feels solid and skipable. With how well Factory Town 1 and the Idle game were I have no qualms breaking my rule of not buying early acces, even more so after it didn't let down. I am personaly unsure about a few things like the flight abiltiy, but will give the game the time it needs to come to fruition. Until than I wish good luck on the developement.
Like the first one, only better! Having a lot of fun with it so far. I absolutely love the duality of controlling a single character while also being able to "free roam" with the alternate camera mode. The game has a wonderfully whimsy feel to it. I sunk many hours into the first game, and I can easily see myself doing it again with this one. MUST. FEED. VOLCANO.
Played the demo a lot and now enjoying full release. The differences from FT1 to FT2 are designed in a way to give it that same feel but still make both games different enough to have a fresh experience.
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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