
A Town Builder + Factory Sim where you fully automate a tropical village and feed a giant volcano. Use conveyor belts, trains, boats, zip lines, pipes, water wheels and more to produce massive amounts of items and keep everyone happy!
Modeled estimate, not a reported figure. How we estimate →
About
Factory Town 2 is a game about building a thriving tropical village, automating item production with conveyor belts, trains, and catapults, and feeding a giant volcano in exchange for super powers.
You start out on an uninhabited island in the middle of the ocean. After harvesting some resources you can build houses, shops, roads, and factories. This will attract new villagers, who can do your tasks for you! They'll buy the things you make, and you can use that income to upgrade your buildings and expand further.
As your economy grows, you'll need to solve bottlenecks and optimize supply chains using roads, bridges, trains, conveyor belts, and other automated delivery systems. Keep everyone's stats full by supplying them with food, water, clothing, luxuries, and other goods, and your tiny village will grow into a metropolis stretching across multiple islands!
All of this is happening under the watchful eye of a powerful but friendly volcano deity. By feeding items into the volcano, you can gain its favor and it will reward you with new recipes, technology, and upgrades. The volcano can even summon new islands from the ocean floor that you can use to expand your town when you need more space.
A day/night cycle, volumetric water physics, dozens of new items, overhauled town simulation, a controllable avatar and new transportation gadgets like catapults and ziplines offer fans of the original game a fresh and massively improved experience.
Dig trenches and place dams to control the flow of water from springs in the mountains down to your farms and reservoirs to ensure they are properly hydrated. Use waterwheels and windmills to turn drive shafts that can boost food and mineral processing power, or generate electricity that flows through power lines to run refrigerators or furnaces.
Produce dozens of different items including tropical drinks, pastries, ice cream, cooked meals, coffee, clothes, jewelry, books, medicine, and potions. Each item has its own set of worker-boosting stats, so you'll have to choose the best items to make based on what resources you have and the needs of your town.
As always, you can relax and build with no stress or fear of failure, since there are no harsh penalties or time pressure to punish players for experimenting.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 161 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
神BGMを聞きながら敵の心配なく無心で工場づくり!
アーリーアクセス開始直後で22時間ほどでメインクエストクリアしました。現段階でもしっかり要素は揃ってるのでお勧め出来ます。 一部、操作に癖のある要素もありますが、Tipsに説明もありますし、前作経験者ならなんとなくわかるはず。 ParadiseなBGMを聞きながら、チルい気分で発展した島を眺めるのもよいです。
El juego anterior ya era glorioso. Este va un paso más allá. O, mejor dicho, varios pasos. Los ligeros cambios (o notables, en algunos casos) de las mecánicas reorientan el juego proporcionándole mayor profundidad y diversión. Espero con ganas una ampliación en el contenido. Admiro el esfuerzo y la dedicación que supone un reto como este juego. Felicidades. Confío en que la recompensa, sea cual sea, esté a la altura.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, French, German, Japanese, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Polish, Spanish - Spain*languages with full audio support
Hours played at review time, across 161 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
VERY helpful dev i had suggestions /complains and he was like yeah and added one thing quite quickly
As a huge fan of the first game, I have to admit the first few hours were pretty rough. I wasn't convinced at all. But I decided to really give it a fair chance, and I'm so glad I did. Once I no longer had to move my character around (about 6 hours in), the game became genuinely fun and addictive. The pacing is definitely slower than the first game, but watching your automation gradually come together is incredibly satisfying. For an Early Access game, this is seriously impressive. You can already play a full run all the way into the late game, which is pretty rare for an Early Access title. I can't wait to see how it evolves.
I love this game more than game 1, just awesome
Macht spaß und ist mega chillig
For the most part, it's a complete and enjoyable experience. There are various tools given to you to accomplish tasks and no set program in how to complete them (apart from nested upgrade side quests which require you to deliver items to the volcano in order - which I actually don't like as you progress far past that point and need to backtrack). You have almost complete freedom in how to tackle the problems the game makes you solve. Progression is solid and generally guides you towards incremental upgrades. Although some tools feel weaker than others, they all have a place (despite me never actually having to use trains or boats). The one gripe I have, and it's completely related to early access, is that the user interface, tooltips, and general explanations of things need serious work. It's useable, but you'll encounter things that just aren't explained very well, if at all. Some of the late game tech stuff just leaves you wondering how to actually use it, like the flywheel. I also don't know what +3 stamina actually means for my villagers although admittedly I haven't dug that far into figuring it out. The game is a fun, relaxed factory/automation/city builder game and it's very much complete for an early access title. I hope more work is done on it and to address some of the minor issues noted above.
Se supone que una versión "refinada" debe mejorar la jugabilidad y hacerlo mejor, pero no es el caso. Aparte del volcán, en modo campaña como novedad, hay muchos detalles a pulir, las tuberías, la microgestión, la falta de información, tener que ir con el avatar para recoger items, en fin, un despropósito, Espero que esto sólo sea por el acceso anticipado, pero si jugaste el original, no te molestes, de momento.
End?(早期アクセスなのでクエスチョンマークついてました) まで行きました。 公式動画そのままの雰囲気です。 やや、前作と違うところもありますが、少し遊びやすくなった程度の印象。 ただ、1をやっていない人は、説明がない建物に困惑するかもしれません。 私も忘れてて、1のwikiを見ました。 私の場合、End? まで鉄道を使わなかったのですが、クリア後はないと大変なんだろうなと思います。 1のあれみたいな感じぽかったので。 大規模アップデートか正式リリース後に、新規でやり直すか、ごちゃごちゃした建物や土地を取っ払って、きれいに作り直して、環状線を主体にした感じの、単純な感じにして続きをやろうと思ってます。 むかーしやった鉄道使ったセーブデータがなぜか見つからないから、どんな風にしていたかもさっぱり思い出せない……。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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