
Experience the original F.E.A.R. along with F.E.A.R. Extraction Point and F.E.A.R. Perseus Mandate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Be the hero in your own cinematic epic of action, tension and terror. A mysterious paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. The government responds by sending in a Special Forces team only to have them obliterated. Live footage of the massacre shows an inexplicable wave of destruction tearing the soldiers apart. With no other recourse, the elite F.E.A.R. (First Encounter Assault Recon) team is assembled to deal with the extraordinary circumstances. They are given one simple mission: Evaluate the threat and eliminate the intruders at any cost.
Extraction Point kicks off where the original game ended – with a bang. As the helicopter which the F.E.A.R. team is on attempts to leave the vicinity, it instead winds up crashing. The F.E.A.R. team is thus forced to seek out an alternate extraction point, all the way battling the now free Alma and her paranormal minions across a destroyed city.
As the first F.E.A.R. team and Delta Force fight for control of the situation, a second F.E.A.R. team is sent in to shed some light on Armacham Technology Corporation's (ATC) dark past. As a member of a secondary F.E.A.R. team, you are brought in to discover more information regarding the secret project at the ATC facilities. The multiplayer component for this expansion is no longer available.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 968 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's pretty good.
bellissimo sparatutto tattico con armi molto speciali e solite come pistola, forse un po' difficile
Buen juego, buena trama y entretenido
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 970 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Seven thumbs up
trepang1
good
good
8/10
# ★★★★★ — The Gold Standard of Action Horror FPS **F.E.A.R.** is one of those rare games that still feels exceptional years after release. Plenty of shooters have copied its bullet time, plenty of horror games have borrowed its unsettling imagery, but very few have managed to capture the same balance between white-knuckle gunfights and psychological terror. The combat is simply phenomenal. Every firefight feels like a miniature action movie. Enemy soldiers aren't mindless targets—they flank, suppress, communicate, and force you to constantly adapt. Combined with slow motion, every encounter becomes a spectacular dance of flying debris, shattered glass, and perfectly placed shotgun blasts. Even today, the AI remains among the smartest in the FPS genre. What makes *F.E.A.R.* special is that it understands a simple truth: horror doesn't have to disappear the moment combat begins. Instead, it weaponizes the tension between firefights. One minute you're exchanging bullets with elite soldiers, and the next you're walking through an eerily silent hallway where every flickering light makes you question what's waiting around the corner. The game's greatest strength is how naturally it blends genres. It delivers the satisfying, tactical gunplay of a military shooter while embracing supernatural horror without either element overshadowing the other. The result is an experience where you're never entirely comfortable—even after winning a fight. Its influence is easy to see. Later action-horror titles, including *Resident Evil 4*'s philosophy of empowering the player while maintaining relentless tension and indie standouts like *Cultic*, share that understanding that giving players powerful weapons doesn't diminish horror—it enhances it when the threats remain genuinely dangerous. And then there's *DOOM 3*, which serves as a useful contrast. While it excelled at atmosphere, it often slowed the action to preserve scares, creating a tug-of-war between being a shooter and being a horror game. *F.E.A.R.* never suffers from that identity crisis. It proves that intense combat and genuine horror can coexist without compromising either. Instead of alternating between action and fear, it layers them together until every firefight feels tense and every quiet moment feels ominous. From its groundbreaking AI to its cinematic gunplay and unforgettable atmosphere, *F.E.A.R.* remains one of the finest examples of action horror ever made. It isn't just a classic because of nostalgia—it earned that status by executing its ideas with remarkable confidence and polish. **5/5 Stars.** Stylish, terrifying, relentlessly satisfying, and still one of the greatest action-horror shooters ever created.
Salió hace mas de 20 años, necesitas descargarle un parche que arregle la resolución, FPS, errores y ponerlo en español. Aun así vale totalmente la pena jugarle, unos gráficos claramente viejos, pero increíbles si te pones las gafas del 2005, una gran historia. Jugarlo en su dificultad máxima es muy satisfactorio, con una IA enemiga muy inteligente. Muy recomendado
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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