
Experience the original F.E.A.R. along with F.E.A.R. Extraction Point and F.E.A.R. Perseus Mandate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Be the hero in your own cinematic epic of action, tension and terror. A mysterious paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. The government responds by sending in a Special Forces team only to have them obliterated. Live footage of the massacre shows an inexplicable wave of destruction tearing the soldiers apart. With no other recourse, the elite F.E.A.R. (First Encounter Assault Recon) team is assembled to deal with the extraordinary circumstances. They are given one simple mission: Evaluate the threat and eliminate the intruders at any cost.
Extraction Point kicks off where the original game ended – with a bang. As the helicopter which the F.E.A.R. team is on attempts to leave the vicinity, it instead winds up crashing. The F.E.A.R. team is thus forced to seek out an alternate extraction point, all the way battling the now free Alma and her paranormal minions across a destroyed city.
As the first F.E.A.R. team and Delta Force fight for control of the situation, a second F.E.A.R. team is sent in to shed some light on Armacham Technology Corporation's (ATC) dark past. As a member of a secondary F.E.A.R. team, you are brought in to discover more information regarding the secret project at the ATC facilities. The multiplayer component for this expansion is no longer available.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 968 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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this is one of the greatest fps games of all time, i remember watching youtubers play it when i was younger
Its an old game, make sure you !!!Apply the fix!!! I remember playiong this when it came out in 2005, loved it then and still love it now. The NPC AI is up there and still better than some modern games, They will try and flank you. Toss grenades to flush you out and so forth. A fun FPS, guns sound weighty and feel like they have impact and best of all nailing clones to the wall in artistic poses is fun.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 970 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolute BANGER of a game. It puts on full display how games from nearly 20 years ago were far superior to modern day slop.
Si te gustan los juegos MUY frustrantes y con nada de terror, cómpralo.
Прошёл F.E.A.R. — и до сих пор под впечатлением! Шикарный микс хоррора и шутера: атмосфера реально держит в напряжении, а перестрелки — сплошной адреналин. Особенно впечатлил умный ИИ противников — они не бегут напролом, а тактически действуют, из‑за чего каждый бой ощущается как вызов. Эффект замедления времени добавляет драйва и делает сражения стильными. Сюжет интригует, а детали вроде аудиозаписей здорово расширяют лор. Однозначно рекомендую — эта классика не стареет! 😊
A princípio, eu pretendia falar que este era “um FPS que merecia mais”. Mas conforme avancei, vi que não é isso tudo, infelizmente. Na época, ele me chamou muito a atenção porque misturava terror psicológico com temáticas paranormais e FPS, algo que não é tão comum assim, ainda mais na época (2005, acho). Tentei jogar várias vezes, mas sempre parava depois de um tempo. A história, que é um dos fatores que eu considero mais importantes num game de terror, é péssima. Ela começa bem, criando mistérios que conseguem te prender, apresentando um vilão interessante a princípio, mas daí pra frente, não anda mais. Os mistérios não são desenvolvidos, o jogo não dá quase nenhuma “luz”, nenhum detalhe a mais para te manter interessado nisso, sendo as mensagens por telefones e laptops o máximo de informação que você recebe durante o game. Tudo o que você sabe, é que você está perseguindo o Paxton Fettel, o vilão. É compreensível essa ideia de criar um clima de mistério, mas ficar tanto tempo seguindo num game em que você mal sabe o que está acontecendo é bem cansativo. O que esse game acerta bem, é a atmosfera e o combate. Eu comecei a jogar esse game logo depois que terminei quatro games da série Call of Duty (trilogia Modern Warfare original e o primeiro Black Ops), e o Super Hot. Queria um FPS que fosse mais “calmo”, menos frenético, e provavelmente o melhor exemplo é o Bioshock, mas fui primeiro no F.E.A.R. E isso ele entrega até que bem, alternando entre momentos em que você praticamente não dá um único tiro, seguindo pelo ambiente realmente assustador, e outros com combates muito bem feitos, com uma IA muito à frente do seu tempo na sua época. Ainda por cima, é possível usar um bullet-time à lá Max Payne, algo raro de se ver num FPS.
I really liked the AI and it was challenging even at Normal difficulty. 8/10 in my opinion.
9/10
holds up today, very addicting gunplay
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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