
Evopollution is a business strategy game that incorporates the environment into the game.
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Evopollution is an older game from 2014. It's a venerable 10 years old at the time of this review. It looks and feels like it's 30 years old, rather than 10. It's also kind of pointless. Sure, this looks like an interesting city/factory building game, but it's not. It's more of a number incrementer/idler than a builder/tycoon game. It's a somewhat weak and directionless effort to spread an environmentally themed message, badly. The aim is to make a million buckaroos, and the way you do that is to plonk down various energy producing tiles. Easy. The problem is that these tiles make pollution which leads to the destruction of nearby trees and eventually your own buildings, too, so you learn that it's better to avoid heavy pollution... and I'm afraid to say that's it, that's the entirety of the game. There's nothing else to it. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. These technical defects push this game below acceptable standards for any modern PC game. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a modest spike in player counts for the game. But this only happened once, around the same time that trading cards were applied to the game... so this is just card idlers getting their cards and moving on. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? Evopollution has the comically over-optimistic price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. This is also competing with over 14,000 free games available on Steam, many of them far better than this paid product.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1][b]Not Recommended[/b][/h1]
1
I couldn't figure out what is the purpose of this game, some kind of tutorial would have been useful.
You can't win with pollution inducing buildings... I tried to build a ton of them and the money spikes up till everything naturely and their mother destroys everything I own. So eventually I stick with all the clean hardwares and so much unnecessary time it took to finally get a million. I did other things to wait, I wasn't going to sit there. And that's about it, completely anti-climactic. I decided to get any fun out of this, I was just going to end it planting the most pollution inducing and just cover the world with unlivable dirt. It also seems to bug me that the music is the same throughout which gets annoying, especially from alllll the painful waiting. I guess at some point I was hoping it would change to a dark setting when you pollute the land enough but no it stays the same... which sounds weird in a world that looks really dangerous to live in. The fact that I had to wait and do other things in order to win is a poor excuse of a game. I was hoping this was sort of like Simcity but with some pollution mechanics to it. If there's a better game to just wait all day, I'd rather just go to the DMV. It's at least somewhat entertaining watching various people do things there.
This was an interesting little game that could have been very good. It's obviously propaganda in favor of environmentalism, which is fine. However, the creators injected some of their own bias into the game that does not have support in the literature. There's absolutely no reason for nuclear power to have a "Very high pollution" rating as it is one of our cleanest renewable power sources. If the developer would expand the game to have a few more systems to balance - maybe public relations or research - it could have been a good game. But, in its current state I'd suggest you pass on this one.
👉tuje👈
Honestly, this isn't a bad game. But to say it like that is to be a review lost in the torrent of negativity this game somehow got spread onto it. It's less of a game, more of a parable, but it's a cutely presented parable that plays well enough. Might be a little high priced for what it is, but it's not even close to what the majority of the reviews make it out to be. Give it a try, even if you decide to refund it.
This game is quite addictive if you know what you are doing, it is really use freindly.
Every hour I put into this is just another hour I found myself frustrated. I can't figure this one out at all.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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