
Classic RPG, with lore based on Norse mythology. Travel through mesmerizing locations, meet fantasy characters and fight to protect Elven immortality.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About

Eternity: The Last Unicorn is a fully featured action RPG inspired by tales from Norse Mythology with classic game mechanics that bring a nostalgic feeling to players.
Aurehen is a young, pureblood Elf on a quest to free the last Unicorn. This creature has been captured and cursed by witches. Travel through mesmerizing locations, meet fantasy characters and fight to protect Elven immortality. Pursue Eternity!

Level up your weapons, acquire new skills and abilities as you progress through the game.
A fixed-camera system that used to be commonly present in old-school games..
Discover and use new and more powerful items as you progress through the game.
Two playable characters: The young elf, Aurehen, and the Viking, Bior - each with a unique backstory and character abilities.
Over 12 hours of gameplay.
A soundtrack that captures the Nordic and fantastical themes of the world of Eternity.

In a land destroyed by a curse, the young elf, Aurehen, is called upon to save the last unicorn and restore peace to the Reign of Alfheim. According to the ancient scrolls, only Aurehen can touch the Unicorn and free him and the elves from this evil curse.
With the support of Bior, a Viking searching for his missing troops, Aurehen will explore the large and beautiful realm of Vanaheim, a universe and culture inspired by Nordic folklore. Meet friends and defeat evil monsters to seal your fate... The time has come to claim Eternity.

Based on Nordic folklore:
Nordic Gods and Mythology: Experience firsthand the kindness and wrath of the Gods in Nordic Mythology.
Mythological Creatures: Meet creatures from Nordic mythology including Jotuns, the Giant Wolf (Fenrir), Vikings and a Witch (Gullveig).
Nordic Symbolism: Statues, paintings and weapons referencing Nordic mythology.
Nordic Items: The Gungnir Stone, Runes, Essence of Eir, Mead, and Freya's Pearl.
Architecture and Scenery: Fensallyr, Naglfar, Skadi Temple, Yggdrasil Garden, and Vanaheim.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Portuguese - Brazil
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 104reviews | 39% | — | $40.2K |
| $19.99 | 114ratings | 52% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The Reviews are right this game sucks, it's painful to play past part 2 of 20 parts (looking at playthrough on youtube) It looks very pretty though.
[h3] Listen to the Negative Reviews [/h3] [b] on the bottom is a quick summary [/b] I’m the kind of person who always needs to experience a game for myself, which is why I decided to buy this one despite the poor reviews. I appreciate the effort developers put into creating a game because I couldn’t make something like that myself. The music is beautiful and fits the Nordic theme perfectly, as do the setting and characters. But that’s about it. The controls are terrible, sluggish, and far from smooth. The camera is a complete disaster. Boss fights are supposed to be a highlight in games, but here, they’re worse than the regular encounters. What do I mean by worse? Imagine a boss with a pattern of just three attacks that get slightly extended as you chip away at one-third of its health. Or, out of nowhere, the boss might just one-shot you for fun. Some bosses take two or three attempts to beat, but suddenly, on your third try, they’ll introduce a completely new move they’ve never used before. You never really know where to go. While this isn't a huge issue because there isn’t a large map or many NPCs, it’s still frustrating when the answer is so obvious that it leaves you thinking, “No one would have figured that out.” Now, let’s talk about the leveling and upgrade system. Both are terrible, especially for a game released in 2019. Leveling up is super basic—just run in circles killing mobs a couple of times, and you'll usually level up. The stats you gain are so useless that it doesn’t make a noticeable difference whether you fight a boss at level 8 or level 15, or later in the game, at level 28 versus 40. You hardly notice any improvement. The upgrade system is more important, as you can significantly boost your weapon stats, but only up to five times, after which you’re stuck. And don’t get me started on the currency, the "fragments," or the fact that upgrade crystals are story-locked, meaning you can only upgrade your weapons to a certain level at specific points in the story. I have no idea who at Void Studios thought releasing the game in this state was a good idea, but it’s really not good. Mechanics that don’t work, atrocious camera control, and clunky movement that even The Angel of Darkness would laugh at. The only redeeming quality is the calming, beautiful music, but even that is looped endlessly. [h2] Quick Summary [/h2] It’s like a 2004 version of Dark Souls, but the difficulty here lies in the bad controls and camera. If you have zero expectations and have already played all the good games, you could force your way through this one. I did manage to complete it 100%, but I only enjoyed the first eight hours—after that, it just got worse. In 2004, this game might’ve been an 8/10, something I’d have played on Xbox, GameCube, or PS2. But today, it’s a 2/10. There are far better games that do this setting justice. One point for the music and another for actually having the guts to release it.
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Genuinely one of the worst games i've ever had the misfortune of playing...
Prós: - Atmosfera e ambientação - Gráficos ok com todas as confs. no Ultra Cons: - Jogabilidade com lagging (você recebe dano de inimigos com animação fora de sincronia) - Gráficos horríveis para qualquer config. além do outra. - História muito pequena, já joguei demos maiores - Jogo linear, poucos desafios - O jogo crashou 3x somente no primeiro boss - Legendas com inúmeros erros de Português (detalhe: produtora é Brasileira) Resumo: Possuia um ótimo potencial, mesmo para um jogo antigo, mas é muito bugado.
I liked this one.
Бразильско-Российская версия "the Legend of Zelda"? + Визуал. С неба звёзд не хватает, но хороший!!! + Музыка. С неба звёзд не хватает, но сойдёт. - Баги: когда жмёшь кнопку (A) или клавишу [E] для взаимодействия, то взаимодействие может и не произойти, причём, такое очень часто. А последнее обновление выходило в 2021 году, и больше обновлений не было. - Управление не самое продуманное и не самое удобное — это касается в первую очередь боевой системы. - Шрифт: игра от российского издателя, но кириллическо-климентьевский шрифт тут убогий, в отличие от приятно стилизованного латинского. [code] Если вам понравился обзор — подписывайтесь на мою страницу куратора: [url=https://store.steampowered.com/curator/31033254]Felis Reviews[/url] [/code]
Simplesmente não consegui jogar, literalmente. Serviu apenas para ganhar a insígnia! Lamentável...
"Eternity" surprised me in many different ways. It is a fast, rewarding and fun action-adventure with fixed camera and a graphic design that reminds me of a Playstation 2 game in the most positive ways. Might it be wanted or not: The overall feeling of playing a retro adventure gives me a level of enjoyment that drags my mind into the game, forgetting all real-life around me. What comes to the more past-oriented gameplay is the presentation of the story, being told in no-voice, plain and short text elements, telling me all that I need to continie my adventure. During the game, you run as either an elven warrior or a viking warrior (you can only select them at the end, and its only a pseudo-option, because you need one or the other in certain situations), both with two weapons to chose from. There's no character customization, but levelling up is highly rewarding because you grow stronger. Levelling up the weapons on the other hand is a hard thing to do, because the components for crafting are extremely rare. Be aware that you'll visit the same locations over and over again to find that one door that opened through a story event. But - and I don't know why at all - all those re-visits are enjoyable as hell! As is the whole game, that was a nice, refreshing experience!
没有中文,也没有汉化补丁,剧情看不懂。库里躺灰吧。
Tak krásne to vyzeralo na obrázkoch a po spustení to má ovládanie dizajn 25 ročnej hry. Nechce sa mi veriť, že toto vyšlo pred 6timi rokmi. V tutoriáli ani inventár nejde otvoriť a po animácií sa zaseknem fakticky hocikde
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Players by region
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