
Eternal Radiance is an action role-playing game about a squire named Celeste who begins a journey to prove herself worthy of becoming a true knight.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
I gave it some time so far, TLDR; They didn't cook enough with this kickstarter game, It's not raw but it is under cooked. Not sure about the VN quality because I was more curious about the combat/mix of the two camera is slippery, models lack animation almost to an insulting degree. basic movement lacks a few things. The 3D art is a tad cobbled together. The combat related game play loop lacks both satisfaction and hooks to draw people in. The 2d VN art looks very nice though My first impression is that this game has had maybe 30% of the effort needed put in to make the non visual novel aspects worthwhile.
Das ist definitiv ein Action Rollenspiel und Visual Novel. Trotz allem hier Geschriebenen hatte ich im Allgemeinen doch eine nette Zeit, daher eine Empfehlung. Die Action findet in 3D Gebieten statt während die Städte (die Orte in dem die Geschichte hauptsächlich vorangetrieben wird) 2D sind. In den Städten sind Dialoge mit Charakteren, Handel und die Möglichkeit Objekte herzustellen. Ich finde voll erkundbare Städte schöner, daher finde ich die Action und Novel Mischung nicht so gelungen. Die Dialoge sind gefühlt zu lang und nicht besonders interessant. Zum Glück kann man sie skippen was ich ab ungefähr der Hälfte des Spiels tat. Für die Kämpfe kann man einen Schwierigkeitsgrad wählen. Ich startete mit dem höchsten, empfehle aber den niedrigsten. Die Kämpfe in den Gebieten bestehen nur darin, dass ein Haufen Gegner entgegen geworfen werden und die Boss Kämpfe sind auch auf höherer Schwierigkeit nicht herausfordernder, sondern nur anstrengender.
This is a cute little game with a simple story and gameplay. Talk to townsfolk to learn about your mission and pick up side quests, and then go into dungeons fighting monsters with simple action combat. You eventually get two AI companions that help you out. There's not much variety in the enemies, mostly just recolors and a few bosses. Fun if you're looking for something chill and don't mind reading a lot of dialog.
王道なRPGを簡単なアクションでやっている。日本語翻訳されておりゲームパッド対応。 アクションも難しくはないけど、敵からの攻撃で吹き飛ばされたりしても僅かな無敵すらないため連続攻撃で一瞬で死ぬことがある。 マップが全域最初から見えてるせいで、逆にどこに行ったのかわからないような…ってなるときがありました。 最後のボスがしんどかったです
Depois de dar final, hora da análise. Eternal Radiance é um bom jogo, embora poderia ter sido melhor. De início, é bom deixar claro (embora já seja pelas imagens) que o jogo é uma mistura de Action RPG com Visual Novel, então sim, terá muita conversa para ler. Vamos aos pontos positivos e negativos: + História boa até, com boa evolução; + Bons personagens, tanto os principais quanto os coadjuvantes; + Boa música e efeitos sonoros OK; + Boas missões extras com boas recompensas; + Exploração bem recompensada; + Dificuldade OK; + Os modelos das personagens são bem bonitos. Dos monstros são OK; + Visualmente as fases são bonitas no geral, embora eu sinta que a fase final poderia ter sido mais bem elaborada; + Boas batalhas de boss; + CGs metade bonitas, metade OK; + Boa variedade de skills; + Árvore de habilidades para adaptar sua gameplay; + Barato; - Poderia muito bem ter atuação de voz, mesmo que parcial, mas as personagens não fazem som nenhum, nem em batalha; - A falta de atuação de voz deixa a leitura monótona; - Embora tenha 3 personagens principais, apenas a Celeste é jogável; - A inteligência das parceiras é bem limitada; - Existem muitos pontos em que você buga o personagem por cair em um local que não seria "chão"... felizmente em todas as vezes consegui me destravar, mas quando ocorre com parceiros tem que sair do mapa e voltar; - O sistema de encantamento e relíquias é um tanto confuso para entender como funciona, e acaba sendo essencial para você não ficar fraco demais nas fases finais; - O visual das personagens não muda de acordo com os equipamentos; - Curto para um RPG. Eu tenho certeza que a experiência do jogo teria sido muito melhor se as personagens tivessem VA, mas mesmo assim foi um jogo bem divertido que consegui jogar do começo ao fim sem interrupção. RECOMENDO!
I really enjoyed this game. It felt a lot like a light-hearted D&D campaign, very story heavy with lots of places to explore and monsters to fight. I liked that it wasn't too difficult for a more casual gamer to complete. Some mechanics felt a bit unpolished, but nothing that bothered me too much. At most, I had to restart the game on a couple occasions to get an area to load properly.
普通に楽しめた。 ストーリーはちゃんとまとまっているが、主人公に[spoiler]2度も命令無視させるのはちょっとどうかと[/spoiler]思う。 3Dのゲームだが、イベントは立ち絵で進行。 戦闘はいろいろあるけど、最終的にMP自動回復積んで遠距離攻撃連射安定になった。敵は遠距離攻撃持ちだらけで集団でいるんで、適当に突っ込んでいくと死ねる。 3人パーティだけど、操作できるのは主人公のみ。なんで?
一押しなのだ!
没男角色更好,路人也不要有~
여주인공에다가 캐릭터도이쁜데, 맘에들어서삿음 rpg라 한국어아니라많이불편하긴햇는데 일단열심히햇는데, 거의 마지막 보스2명잡는거까지같는데 더는못하겠다 진짜..; 스킬찍을려면노가다엄청해야할거같은데 쩝;.. 뇌절심하네 잡몹부터 기술 몇개씩있는데.. 너무빡심; 원거리부터,범위공격, 몸도단단하고,슈퍼아머떡칠한애들이너무많음; 네임드몹이면 조금만나오던가.. 노말로햇다가노가다심해서 이지로도박것는데 이지인데도, 너무피곤하네 보스들도 너무어이없는패턴도많고, 쓰러졌는데무적판정없어서 지속해서딜처맞고; 특정보스는 바닥에뭐까는기술잇는데 한데잘못맞으면쓰러져도무적없어서 즉사에 거의막판쯤 재탕한로리여캐보스는잡몹소환하는데 원거리공격에, 보스고속이동하면서공격하질않나 뇌절너무심한데; 액션겜좋아하는데, 갓옵워 데메크 베요네타 다끝까지깻는데 이건좀;; 니가무슨닌가냐.. 닌가가왜인기없는지모르냐 넌 너무 불쾌해 도전과제 달성 퍼센트보면 왜 그런지알게됌..
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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