
Introducing the powered-up Enhanced Edition of Enigma Sphere. This Edition is loaded with new game modes and exciting gameplay experiences that will provide gamer satisfaction. Online multiplayer is available along with a world ranking function to allow you to aim to be the world's best.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Reviews
I received this game for free and I still want my money back. The only Enigma is why this is on Steam. The voice acting is terrible in both languages, the story has no bearing to gameplay, and the "gameplay" is just smashing balls with hammers.
My overview: https://www.youtube.com/watch?v=C97dmQFSGEs It's ashame that a lot of people have not discovered this game. I'm guessing that the price turns people off. The goal is to break spheres. It may seem simple at first but the puzzles start getting harder and harder as your progress. They start adding glass panels you have to slide into position, lasers to dodge and more. I love the level design. It reminds me of the Portal series which I'm a huge fan of. Some of the levels felt quite big as well which surprised me. A couple of them had me taking a huge tram-like elevator to completely new areas. I unfortunately did not get to try the coop multiplayer but it seems like it could be fun. Also, there is dialogue and a story as well and the translation to English is really good (It's a Japanese game). I sometimes avoid Asian games with fear that the English transaltion might be horrible. I've played a lot of them where that's the case. For this game, if no one told me I would not have been able to tell it was Japanese. Very good English. I think a lot of people overlooked this game, including myself, probably because of the price. I needed something new to try on my YouTube channel and I'm really glad I chose this game.
Viveについてきたコードで入手。シングルモードクリアまでプレイ 面クリア型のパズルゲームで、でかい電球のようなオブジェクトを ハンマーで叩いたり投げつけたりして全部割ればクリアというシンプルなルール。 ルールだけでなくギミックも非常にシンプルかつ種類が少なく、簡単すぎて楽しむのは難しい。 作りも甘く、終盤ですらギミックを無視してハンマー遠投していればクリアできる面があったりする。 中盤以降に追加されるレーザーと盾の要素も特にパズルとして面白くなったりはしない。 ストーリーもついているが、プレイヤー置き去りのまま無線の向こう側にいるNPCだけで 勝手に盛り上がったり嘆いたりしているだけで全く興味がわかず、演技も上手いとは言えない。 無線以外の演出は一切なく、エレベータの中でただ一分近く待たされるだけという意図不明の場面も。 シングルモードクリア後には時間制限やスコアアタックの要素が追加されるが もう一度遊ぼうとは思えず、総じてお勧めできる要素はない
プレイ開始時、ハンマーを手に取り「これで敵の機械生命体とやらをドツいたりするんだな」と思ったのですが、そんなもん終始出てきません(ハードモード以降は出てくるらしいですが、それくらい最初から出してよ…)。なのにスーパーエージェント諸君スーパーエージェント諸君とうるさい上司はやたら敵の機械生命体の存在をアピールしてくるので、はっきり言ってウザい&説得力ゼロです。 上司曰く、機械生命体の惑星破壊兵器で人類の危機らしいけど、プレイヤーがやってることは誰にでもできる簡単なお仕事程度の軽作業、加えて敵が出てこない、時間制限も無い(一度クリアすると時間制限が出てきます)のだから緊迫感など出るはずもなし。そして、ゲームの大半が自分が攻撃される心配のない安全な軽作業なので、すぐに飽きます。後半はレーザートラップが出てきてプレイヤーが攻撃されるようになりますが、それも焼け石に水です。 しかもナレーターにあたる上司の台詞が稚拙極まりない内容で、聞かれてもいないのに機械生命体機械生命体と連呼してくる(もうクドいのなんのって…)、しかも声は若々しいのに無駄に偉そうな態度なので、頼むからお前黙ってろよと言いたくなります。さらにこの上司のナレーション、別になくてもゲームに支障は無いという…。 あと個人的に気になったのが、スフィアを破壊した時にコントローラーを振動させて破壊の手応えを演出するくらいの芸を見せてほしかったですね。せっかくスフィアを壊しても感触が無いから、ゲーム内ではガラスのような質感のスフィアがなんだかシャボン玉みたいですごいチグハグ感が。 もういっそのこと、最初っから人類の危機云々の設定とか付けずに、平和な世界で単純なお仕事ゲームとして作った方が良かったんじゃ…。
Wow this game was thoroughly disapointing on almost every level. FIrst off, it would be a stretch to call this a puzzle game as its trailer claims, there is nothing to puzzle over. It provides a series of almost identical looking rooms where you are tasked with awkwardly throwing hammers at glass balls. The throwing mechanic does not even feel accurate or satisfying. It makes almost every design mistake that it is possible to make. Crouching can break the game, making you freakishly tall if you die and respawn. The teleport range is uncomfortablt shory and slow. Infinite hammer spanners litter every level instead of letting the player spawn the hammers directly, or even giving you a single hammer that returns to your hand. The game over-tutorializes leaving you waiting around listening to incredibly simple mechanics described to you as though they were rocket science. The story is really simple and stupid, but characters talk about it CONSTANTLY and repetitively. DIalogue clips take longer to play than it takes to reach the next dialogue trigger, leaving the game interrupting itself constantly. Boss battle (I only played one, I couldn't bear to continue) was frustrating instead of interesting or even challenging. Cheesy cutscene PLAYS ON A LOOP that barely starts its second loop before dialogue ends and scene transitions. Voice acting is terrible (forgivable) and there is A LOT OF IT (unforgivable). Game has an inconsistent and ugly visual aesthetic. The game's most intesting sequences are elevator rides, which it seems to put at the end of level strings as though it were some kind of reward to the player. If you have ever played literally any other game in VR that included an elevator ride and the ability to throw an object with ♥♥♥♥♥♥ physics, this game has nothing to offer you. Not even worth it on a steep sale.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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