
Decades after the events of ENDER LILIES, Homunculi — sorrowful, artificial life forms — roam the land. In this dark fantasy Metroidvania, face formidable enemies and explore a bewitching post-apocalyptic world. Humans and Homunculi — what awaits at the end of the quest for their salvation?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Aug 9 → 7.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Set in the Land of Fumes, this prosperous magical superpower is home to vast quantities of magical resources lurking underneath the surface. In hopes of advancing their kingdom's development, artificial life forms known as Homunculi came into being. Regrettably, toxic Fumes from the underground drove the Homunculi to madness, turning them into feral monsters.
You play as Lilac, an "Attuner" who possesses the power to save the Homunculi. Upon waking, you find yourself in a laboratory deep in the underground. There, you will become acquainted with the Homunculi closely involved in the kingdom's downfall. Together with the Homunculi, set out in search of your lost memories and precious friends in the Land of Fumes. Follow the journey of destruction and rebirth in a post-apocalyptic world, decades after the disastrous Rain of Death.
ENDER MAGNOLIA is a dark fantasy 2D side-scrolling action RPG where you venture through the desolate Land of Fumes trying to save both humans and Homunculi. At the forefront of magical and mechanical development, the kingdom comprises of a hierarchical societal structure. Here, you'll come across abandoned cities, discover laboratories oozing with heinous mysteries, a grand Sorcerer's Academy, colossal factories, and much more. The hauntingly beautiful yet gruesome world of ENDER MAGNOLIA will unfold before you.
Journey with Homunculi and help those who have lost their minds to the Fumes. Fight fearsome, powerful enemies, purify their souls, and rally your companions. Who will you save at the end of your quest — humans or Homunculi?
■ Experience the revamped battle system that elevates your gameplay and exploration beyond that of ENDER LILIES.
・Explore the mesmerizing yet grim world at your own pace and take on menacing enemies with the help of your companions.
・Find your battle style using 30 different unique skills acquired from your companions.
・Collect and upgrade loads of equipment, relics, and items.
・Featuring new difficulty levels, you can choose to have a challenging experience or enjoy the gripping storyline at your leisure.
■ Gorgeous 2D art, animation, and music all come together to create a whimsical world.
・Humans and Homunculi live together in the kingdom known as the Land of Fumes.
・Venture out, get to know people, and help one another while unraveling the mysteries of the world.
・Witness poignant cutscenes and enhanced character interactions with your companions.
After lending their sweet and somber music to ENDER LILIES, 'Mili' is back with new compositions that bring the mysterious world of ENDER MAGNOLIA to life.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 18.8Kreviews | 95% | — | $9.7M |
| $24.99 | 7.1Kratings | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
こちらもレビューしてなかったことに気づいたので投稿。間違いなく名作で、お勧めできます。 前作からユーザビリティが改善され、どこでもファストトラベルできたり色々とプレイしやすくなっています。 ストーリーや世界観、BGMといった雰囲気的な要素も健在です。 ただ、前作があまりに殿堂入りクラスの超名作であったため、「それと比べると…」という点が垣間見られるのも確か。 まず戦闘。前作より洗練された感はあり。仲間の選択やビルドによる戦闘スタイルの幅が広く、その点は面白く感じられました。 しかしボスの設計が前作と比べるとやや雑といいますか、パリィやジャスト回避またはカウンターでの対処を強要するパターンが著しく増えたこと、回避のために必要とする視覚情報の視認性がやや悪くなったと感じられることがあります(当たり判定や予備動作など)。 ※ネタバレになりすぎない程度に言うと、序盤の森のボスや中盤の工場のボス(討伐必須の方)は自分がフレームが見えないせいで、ダメもとで運だけのジャスト回避するしかない攻撃が多くあったため苦労し、特に後者は先に他のエリアを攻略してキャラを強化してから挑むことになりました。キャラ強化で片付くのはRPG風な要素の良いところであり、またクリアが不可能になるわけではない点なので致命的ではないですが(多分工場には早く行き過ぎたのは確か)、シンプルにアクションとしての面白さの話として減点対象かな。 でもあくまで前作が好きすぎた故の相対評価なので、単品で見るとまだまだ十分面白いと思います。普通に大好物なタイプの間合いや範囲、パターン把握で回避して戦えるボスもいましたし。 ストーリーに関しては基本面白かったのですが、やや竜頭蛇尾といいますか、前作と比べると深みにかけるきらいもあった印象は否めません。しかし、まだ生存者のいる世界であることから「会話イベント」が多く発生するようになった変化があったり、良く言えば「わかりやすい」ととらえることはできるのかもしれません。 メトロイドヴァニア要素の探索については前作より全体的にわかりやすくなったと思います。良くも悪くも。ただし1点、まだ通っていない通路があっても「出口の近くまで近寄るだけ近寄っって通らなかった」ことがある場合などに部屋が青く(コンプ表示)なってしまっていると、通路があることに気づきにくかった点が気になります。最後の最後に残った一連のアイテムの発見ができなかったのが「単に通ってないだけの通路の先の部屋」に気づかなかったためで、全エリアを何周も長時間探し回るハメになったので、もう少し通路が存在することをわかりやすく表示してほしかった。 あと、尺稼ぎのような大して意味のないマップが増えたのも気になりますが、フレーバー的に地域の広さを表現したかったのだろうか? といった感じで全体的に遊びやすい作りになった正当進化といえますが、それゆえに前作のような圧倒的な深みは感じられないという側面もあります。新規ならこっちの方が遊びやすいのかな? ストーリー的には前作にかかわる話が匂わせ程度に垣間見られることもありますが、基本的に本作だけで独立しています。 何にせよ名作である点に変わりはないので、同ジャンルを遊びたいと思う方にはお勧めできます。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
je crois que je le préfère à Ender Lilies!
Очень даже простая метроидвания, он она душевная. А музыкальное сопровождение от группы Mili - самое любимое в этой игре. Советую сначала пройти Ender Lilies.
Great. A worthy sequel to the last game.
頂
中游水平,说实话有点失望。 很少有让我玩不下去的银河城游戏,太平淡了。战斗/探索/叙事 都很乏味,只能给个及格分。
La secuela de Ender Lillies es tan buena como su predecesora. Aunque amplia en muchas cosas el juego original, personalmente me gustó más el primero, lo que no le resta valor a este, que es, sin duda, una maravilla. Muy buena banda sonora, combate divertido y muchísima exploración. La historia quizás sea algo más difícil de entender que la primera entrega, pero se entiende.
Wonderfully made metroidvania! Beautiful art, fun and easily swappable weapons/skills, good platforming. The right amount of difficulty for normal fun (far easier than hollow knight). Bosses are not as creative but are still a joy.
Pros(+) ++ map got drastically improved. visually showing uncompleted location was great + changeable difficulty setting + fun gameplay + Nola is hot Cons(-) - Iesser vibe than the previous one cus there are still survivors maybe - some skills or status effects are not that appealing, i wish they make some skills or status effects work great against specific enemies. i think i just didn't utilize status effects that much maybe it's just me - breaking objects to gain scraps feels like a chore even if enhancing relic is cool addition Score : 90% (S-tier)
Fun game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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