
ENDER LILIES is a dark fantasy 2D action RPG about unraveling the mysteries of a destroyed kingdom. On this sorrowful journey, encounter horrific enemies against whom a moment of inattention could be fatal. Overcome these hardships and seek the truth with the help of fallen knights.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−60% | 45.9Kreviews | 94% | — | $7.6M |
| $24.99 | 18.5Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1357 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
“在崩溃的世界,感谢有你一直陪伴”,打完C结局和解了 1.音乐和地图美术很好,剧情通过文本和小短片也不难理解,配合上场景布置,确实很有遐想的空间。 2.地图设计挺离谱的,主要是地图类似流程图那样的(都是方块),显示连接路线和探索进度,但地图的其他细节完全不体现,而且目前走不了的门也没有显示,导致探索完基本上都是断头路,很多时候都不知道接下来需要去哪,哪里能去。还有很多隐藏收集物品,而且有的地方非常难跳,比较极限。 3.另外地图中敌人配置实在逆天,堆怪很严重,虽然不用都打,但碰撞伤害,跟踪子弹(很多远程都带有跟踪属性)在探图时非常难受,并且小怪伤害巨高(甚至没有受伤无敌帧,有时候多段伤害直接秒),伤害感觉和BOSS都没什么区别。BOSS则相对没有什么难度,基本上都是3次内就能打过,BOSS技能不是很多变,有时候经常会复读。 4.主角性能比较强,二段跳开局BOSS打完就给,前期冲刺是前扑(一般般),还有低冷却的格挡,中期就能拿冲刺和空中冲刺,能力锁设计比较常规,不过手感都还可以。 5.战斗方面,有等级,遗物,技能(普攻技能和召唤技能)。个人感觉等级设计意义不大,血量和治疗量都是收集地图上的特定道具,治疗数量是装备特定遗物。遗物的作用很大,有些构筑可以全程探索不喝血,后期有3减伤遗物后敌人的伤害就不是很恶心了。输出提升主要是靠技能等级升级,技能种类挺多,设计的也比较多样。 6.全成就很简单,全收集就OK了,然后等级要稍微刷一下。 整体还可以,前期很恶心,中期很迷茫,后期就非常简单了。
Classic vibe with modern mechanics.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 8.14/day in the week to Aug 10 → 16.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Korean, Traditional Chinese
| $24.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
画面BGM好, 战斗 怪物 地图设计一般
屎
好玩
不错!
还行
una obra maestra de entre obras maestras de los metroidvania, que puto cine es este juego, ahora cada vea vea a un japo tendré que chuparle la verga como agradecimiento (perdóname por todo tobyfox)
Отличная метроидвания, которую я прошёл полностью и закрыл на все достижения несколько раз. У игры очень приятный визуальный стиль и крутой саундтрек от группы Mili, который отлично задаёт мрачную атмосферу. Механика с призывом духов вместо стандартного оружия сделана интересно, боёвка и исследование карты не надоедают даже при повторных прохождениях. Сюжет подаётся ненавязчиво, но за ним интересно следить. По итогу — крепкая и качественная игра в своём жанре.
GG
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.7M | 18.8K | 95% | $13.74 | |
| $36.6K | 95 | 51% | $14.99 | |
| $742.1K | 1.3K | 82% | $12.49 | |
| $19.5K | 95 | 29% | $9.99 | |
| $2.9K | 52 | 38% | $2.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 23.3K | 76% | $19.99 | |
| $7.6M | 15.6K | 85% | $19.99 | |
| $7.6M | 5.5K | 81% | $34.99 | |
| $7.6M | 16.2K | 94% | $15.99 | |
| $7.6M | 10.2K | 94% | $19.99 | |
| $7.6M | 66.9K | 91% | $7.49 |