
Enchanted Path is a fun and unique puzzle game in which you must control a man who is traveling through a series of enchanted portals! Watch out as the tiles can fall away beneath your feet so you must move quickly and not make any wrong moves!
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About
Step into the world of Enchanted Path, an atmospheric isometric puzzler that will test your strategy and precision. In this puzzle adventure, your goal is to collect glowing green crystals to unlock the portal that leads you to the next level. But be careful—one wrong step and you could fall into the abyss!
Explore a grid of magical tiles, each with unique mechanics. Some tiles vanish the moment you step off them, others will teleport you across the map, while some can even create new pathways. As you progress through 40 increasingly challenging levels, new tiles and obstacles will be introduced, keeping you on your toes.
Key Features:
Challenging Puzzle Gameplay: Navigate complex puzzles that require strategic thinking and smart movement.
40 Unique Levels: With each level, the difficulty increases, introducing new mechanics and obstacles.
Engaging Tile Mechanics: Discover disappearing tiles, teleporters, cages, and tiles that create more paths.
Atmospheric Visuals: Immerse yourself in the game's captivating isometric design and magical environments.
Casual and Relaxing: Perfect for those who love laid-back puzzle games with increasing difficulty.
Achievements and Cloud Saves: Track your progress, earn achievements, and continue your adventure across different devices.
Find the right path, outsmart the puzzles, and make your way to the next portal. Will you uncover the mysteries of the Enchanted Path?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
[h1] Верный шаг в пустоту. [/h1] [code] Я с большим интересом слежу за успехами малопопулярного разработчика NanningsGames, ибо от этой студии частенько выходят интересные инди игры, лежащие на прилавке за минимальную из возможных цен. Конечно же бывают и громкие промахи, но все же я продолжаю сверлить взглядом каждую новую игру. [/code] Рад всех видеть, сегодня мы с вами окунемся в относительно успешную головоломку с большим количеством уровней, но будь у меня возможность, то я гарантированно влепил бы игре нейтральный отзыв. Enchanted Path можно смело назвать перекусом между более именитыми проектами, ибо после прохождения вы сразу же забудете о существовании этого развлечения. Enchanted Path - простенькая головоломка в стилистике минимализма, предлагающая игроку пройти целый ряд различных испытаний. Игроку необходимо очистить каждый уровень от назойливых алмазов, но дело усложняют разносортные ловушки, платформы с разными свойствами, а местами нас заставят управлять сразу несколькими зеркальными копиями, принуждая продумывать каждый шаг до изнеможения. [list] [*] Рабочие достижения. Не идут в общий зачет! [*] Время прохождения ~ 1 час. [*] Жвачка, а не пирожок. 5.5 из 10. [/list] На протяжении сорока уровней игрока будут удивлять введением новых платформ и всячески усложнять уже привычные ситуации. Некоторые клетки пропадают под нами после первого шага, другие же являются кнопками для активации каких-нибудь механизмов, а еще вы встретите всевозможные телепорты, лифты, платформы с перегрузкой и все в этом духе. На деле вся эта благодать очень быстро запоминается, ибо все клетки выглядят уникальным образом. [h1] Ложка дегтя в бочке... [/h1] Что мне не шибко понравилось, так это запутанное управление. Камера висит в воздухе под странным углом, путая игрока при нажатии клавиш управления. Я частенько летел в непроглядную яму только из-за непродуманной камеры, ну или из-за собственной неорганизованности. К косякам добавлю и пустоту наполнения уровней. Игра слишком уж просто выглядит, а все уровни визуально походят друг на друга, нагоняя скуку от однообразия. Черный фон и вездесущие платформы встретят игрока, а после проводят без малейших изменений. Не бойтесь застрять на каком-нибудь уровне. Буквально все этапы следует проходить методом проб и ошибок, запоминая правильную последовательность для нажатия платформ. Местами игра действительно вводит в ступор, но спустя пару падений вы обязательно откроете для себя решение задачи. В остальном же все на месте. Достижения выпадают за прохождение каждого этапа, вас никто не будет торопить ограничениями по времени, музыкальное оформление не успевает взорвать уши однообразием, но и хвалить музыку я не стану. Перед вами крепкий троечник в своем жанре, так что даже советовать Enchanted Path к приобретению довольно сложно. Если по каким-нибудь причинам игра уже лежит на аккаунте, то можно и скоротать свободный часок. Финальное решение всегда остается за вами, до скорых встреч! Хочу поблагодарить всех за отдачу и лайки, берегите нервы и избегайте шлака в магазине. Если понравился обзор, то приглашаю в свою новую группу: https://store.steampowered.com/curator/39102887-Sad-Jelien/
An okay logic pathing game. Not terrible to waste an hour or two. You have to collect green crystals without falling off a platform. The tiles can have different properties, Some disappear when cossing once, twice, or while standing on them. There are teleporters, and sometimes you must control two guys simultaneous. It's all very understandable. The game can get challenging at times, but overall it's just a relaxing game to finish. Music isn't terrible either. 62/100 [table] [tr] [td] [i]More reviews at [url=https://store.steampowered.com/curator/39546715/]Omnivore Gamer[/url], games that are easy to control (for handicapped gamers). [/i][/td] [/tr] [/table]
[h1]Pleasant puzzle game but with some trial-and-error elements[/h1] [b]As other Nannings titles, this one has [url=https://www.newgrounds.com/portal/view/721025]a free version[/url] available on browser.[/b] A pathing puzzle, [i]Enchanted Path[/i] is an isometric game, with arrows (re-bindable) or gamepad moving the protagonist in diagonal directions. This kind of control is always confusing for me. You can opt to use mouse, like I did, to click the control in the right-hand corner. Your task is to grab all the gems, then head for the revealed exit. As some paths are usually locked after visiting once or twice, you need to plan the route beforehand. [h1]Trial-and-error in puzzles[/h1] The exit is not always where you think it will be, and as it only reveals itself after gathering all the gems. This exposes a trial-and-error element. Also, there's no zoom. Some levels are big enough that you have to try twice or thrice before getting it right because not knowing where the exit appears or where a previously hidden path appears. [h1]Repetitive puzzles[/h1] Some puzzles seem like retakes of some previous ones. That said, there are a couple of really nice puzzles that took a minute or in one case ten to complete. The whole game lasted about 45 minutes for me. An alright puzzler in my opinion. [h1]Free vs. paid? [/h1] Steam version has 10 puzzles more than the free version. I got it on sale, so I felt it was appropriate, particularly as an additional support for the dev. That said, it's prudent to wait for a sale nevertheless. [url=http://store.steampowered.com/curator/9997062/]~Twistorian Curator~[/url]
Since each of these seven games produced by NanningsGames are mini games, I am going to review them all together. [h1]Super Space Jump Man[/h1] Decent little platformer/runner where you are an astronaut leaping from planet to planet to the end of the level (of which I believe there are 24). They begin to increase in difficulty with various obstacles being added along the way. It actually looks nice in that pleasing, 1970's Atari/Intellivision type way, with a catchy little soundtrack that despite looping repeatedly, doesn't really overstay its welcome. Decent game for what it is. [h1]Super Orb Collector[/h1] Same basic graphics and sound. In this one though, you control a large orb trying to consume all the smaller orbs on each level without touching anything else. If you touch something else, you explode and respawn with collected orbs remaining collected. [h1]Super Grower[/h1] In this one, you are a square trying to consume everything on the screen. However, in order to do so, you have to consume them in a certain sequence (which varies from level to level). The things you consume don't sit idly by for the msot part though, and enemies are color coded, which determines the type of attacks they use against you. This one is essentially bullet hell-lite. [h1]Hookshot[/h1] In this game, you basically hookshot your way around levels, again avoiding obstacles, on your way to the end of each level. That's about it. [h1]Cube Mission[/h1] In this one, you roll a cube around trying to solve each levels puzzle. As with the previous games, each new level might add a new mechanic. In this one, there are flamethrowers, spiked cubes, etc...all standing in between you and the end of each level. [h1]Tricky Cat[/h1] This one is a simple platformer with the twist that each platform can only be landed on once per level and disappears afterwards. The key is to clear all platforms and then still be able to make your final jump to the star at the end of each level. The puzzles will change a bit with teleport tiles, spike tiles, and so on. I found this to actually be the easiest of these seven games. [h1]Enchanted Path[/h1] This is a disappearing tile game where you have to find the correct path to the end w/o trapping yourself. Some of the levels up the ante with a second avatar that moves exactly like the first, thus making traversing the paths even more difficult. Other wrinkles are added as you progress as well. The graphics in this one were an upgrade from all of NanningsGames other games they produce. [h1]Verdict[/h1] I found no issues with any of the games. Each is k/m and gamepad compatible. Some favor one over the other, but both are usable throughout. All of these are pick up and play mini games. Play for a few minutes or achievement hunt your way to glory in an under an hour each. For a buck or so a piece, I think you will get proper value from each. [code]If you found this review helpful and would be interested in supporting my Curator group, it would be appreciated. Cheers. https://store.steampowered.com/curator/32549618/[/code]
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보석 같은 걸 모두 습득해 포탈로 탈출해야 하는 아이소메트릭 퍼즐. 여러 가지 효과가 있는 바닥이 등장하고, 난이도는 좀 들쭉날쭉합니다. 총 40레벨로 한 개 레벨에 도전과제 하나씩. 그리 어려운 편은 아닌 것 같지만, 급하신 분들은 가이드 참조. [code] 스팀 큐레이터 : [url=store.steampowered.com/curator/44849820/]INSTALLING NOTHING[/url] [/code]
Excellent little casual puzzle game that offers key rebinding and the ability to choose resolutions, full screen off or on, as well as the ability to turn on/off the music and sound effects. This is a very inexpensive games and even though there are only 30 levels to conquer, I feel like this game offers a good value overall. You can watch my "First Play on Launch Day" Review right HERE: https://www.youtube.com/watch?v=C21LxOHyMFk&feature=youtu.be My score is an 81% based on my impressions in the above video. If you like these casual kind of puzzle games, you should have no regrets with this purchase. Recommended! =)
[h1]Not entirely dissimilar to the studio’s other title I have covered, [i][url=https://steamcommunity.com/id/outlaw953/recommended/1008740]Cube Mission[/url][/i], [i]Enchanted Path[/i] (EP) is a puzzle platforming game which retains its own unique mechanics while recognizing modest design elements in its visuals and play. I must admit, however, that not all of the charm emitted from the formerly reviewed title is present in this short title; though it is receiving a confident critique, this is merely to communicate that EP is functional and provides its own diverse challenges above all else. I acquired [i]Enchanted Path[/i] through the Steam Curator Connect feature.[/h1] Here are a few points to inspect in this game: Gameplay - Accommodating a relatively transparent composition, [i]Enchanted Path[/i] requires the player to navigate a rather featureless humanoid figure through various obstacles, collecting glowing spheres to discover each level’s exit square. EP utilizes a grid-based approach to maneuverability which warrants either a controller or directional buttons to traverse said squares in either up, down, left, or right motions, though with a slanted, isometric perspective; this means of play is relatively jarring upon first experiencing this title, but becomes accessible quickly. Platforming hazards such as squares that can only be accessed once before disappearing and sections utilizing multiple figures responding simultaneously to players’ inputs provide adequate challenge through exclusive, thought-provoking scenarios. [i]Enchanted Path[/i] provides a respectable standard in terms of design and challenge, however I have found that the formerly named title exceeds these measures; each of them hold their own merit, but I would recommend [i]Cube Mission[/i] over this title if there is no obligation to purchase both. TL:DR - [i]Enchanted Path[/i] is an acceptably challenging puzzle platforming game exuding modest design elements. I would recommend this title to those that enjoy the aforementioned genres, as well as to fanatics of casual experiences. I would like to reiterate that EP is perfectly fine as a game, I merely preferred the studio’s [i]Cube Mission[/i] to this one. Thanks for reading. Do you feel this review helped in any way? Feel free to visit my Curator Page at [url=http://store.steampowered.com/curator/9793734/]Spearpoint Reviews[/url].
Actually a good, but short game. Leveldesign is pretty lazy tough. Only 1-2 levels are a little bit harder (probably solved one of them the wrong way) and the rest is basically the same over and over again. But you get 20-30 minues of entertainment for less than 2 bucks, so come on.
gut gemacht und gar nicht sooo einfach
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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