
Grapple, throw, and break your fellow undead in this bone-smashing exploration movement shooter. Challenge the afterlife, collect secret artifacts, and uncover the deprived depths as you clamber out of a hopeless abyss.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
ENCHAIN links hack & slash juggling and frenetic platforming with fast-paced retro FPS gunplay. Inspired by platform fighters and arena shooters, smash the undead into pieces with exhilarating velocity. And, with progression and verticality influenced by Dark Souls, tackle a single interconnected world chunk by chunk, retreading old paths and checkpoints with newfound technique.

You are the last corpse to ever rise from the petrified earth, dooming all creation to a ceaseless death. This underworld does not welcome you. Unlock the secrets of the crypt, take back life from your fleshless kindred, and fight your own way out of humanity's tomb.
Get lost in the chasm. No one will be holding your cold, hollow hands along the way.
Grapple, slide, kick, wall-run, and dive into dynamic expressive platforming.
Experiment to learn a full suite of movement techniques, and use them to your advantage to rise above the crypt.
Collect powerful weapons and bracelets, each with their own quirks and synergies to discover.
Unravel twisting routes in an intertwined, non-linear underworld that whispers its forgotten history across scattered item inscriptions.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the skeleton goes zooooom
Very very good game that asks you to approach combat a bit differently than most shooters. Combining that with a excellently made movement system it makes for a great experience, though it is still in development. Highly rec. the game especially if you already like fast pace shooters or games with shmovement and time trials.
I believe I've hit all I can in the EA that I can see how to do. There are a few keys and a few health upgrades I didn't get, nor did I ever unlock the map room (I had all four maps but it still wouldn't open) but I had a good time. Hopefully there is a solid full release and I can come back for it. Maybe it's just not the type of game I'm used to be there were times where I was stumped and the slippery action on top of precise platforming was just a pain. I think I brute forced a lot of things and found ways that weren't intended and did a lot out of order. If it was the intended order than I'm not sure how anyone would've figured that out. While I do appreciate the art style/direction some things hurt my eyes (That WIP well with the purple filter was a nightmare). All in all a very good start and it's quite promising, just be ready to get turned around a lot and have some frustrating moments.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just started and I already can see the potential! The movement, Oh the movement, is amazing, and looks like there are a loot of hidden secrets! Is the first game after Dark Souls that give the vive of unloking shortcuts in a complex map... I repeat, just started and feels amazing!
very fun game with alot of options to sequence break and get rewarded for it you can Painfully tell that its unfinished, but truthfully it has the charming feeling of a patreon demo (if that makes sense) theres alot of areas that you can just Glitch out of, theres a bunch of unfinished areas and challenges, it needs Alot of polish as much i enjoy the game, i truthfully couldnt recommend it as if now. i will still Give it a good review but ive been following the game for a good few years and it feels like it hasnt progressed much. i fully understand Life and especially with this game being made by one person its Going To Take Awhile, but if you have the patience this is a very good IOU
Definitely a little buggy in its current state, but the gameplay more than makes up for it.
Je suis hyper fan du jeux, je suis son développement depuis plusieurs années et c'est un plaisir de voir apparaître une early acces sur lequel on peut mettre la main. DISLCAIMER : Le jeux est vraiment en cours de dev donc pas tant de contenu, il m'a fallu 4h30 pour le parcourir, donc effectivement 20e c'est plutôt chère. Le gameplay est d'autant plus jouissif avec les nouvelles armes et les nouvelles zone profites à merveille des mécaniques mise en place lors de la demo. Les nouveaux bosses sont trop sympas, les transitions entre les zones sont pas du tout bien gérés malheureusement on a vieux mur invisible avec des chaines qui nous bloque suivit d'un freeze pour charger la zone suivante. Je sais pas trop si c'est une question d'optimisation, mais je pense que ça gagnerais à avoir un preload des zones autours au moins pour pas avoir un chargement qui coupe le rythme du jeux. La partie mouvement est parfaite !!! pouvoir se grappiner avec la lanterne puis glisser sur le sol (ou meme l'eau !) à l'aide d'un mob c'est d'un plaisir. Les mécaniques de mouvement se combine à merveille avec le système de combat et s'intrique ensemble telle un puzzle, sans que cela fasse exploser votre cerveau avec des explications à rallonge. Ici, chaque effet est une résultante de vos actions, donc vous pouvez très bien ne rien lire et comprendre de manière intuitif les différentes combinaisons possible (Ici je pense par exemple au fait que les dégats sont doublés si vous lancez votre lanterne et enchainez sur un tir, ça créer une cage jaune autour de la lanterne, ce qui permet de comprendre soi-même sur ce que ça fait et ce qu'il l'a provoqué en même temps). Je conseille vivement le jeux à ceux qui sont fana de fps rapide et metroidvania, cependant tant que c'est en early acces ça risque de pas être très complet.
Good movement. Exploration is very rewarding and the game never faults you for doing creative stuff. Few times where I asked myself if I was doing "the right thing" only to realize that the right thing was to do whatever I could. Awesome game and only critique is that I didn't know what my main goal was off start.
Great movement, unique guns, tons of fun. Give it a try and you'll get hooked.
Go buy this game. The amount of cool movment and creative platforming here is imanse. Also the game feels so open that you can just go wherever. There is a real sense of exploration here
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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