
Claybook is a unique world made entirely of clay. Shape your character and the world around you to overcome challenging obstacles.
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About


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Portuguese - Brazil
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
>Played first two levels >Wanted to make my own, even though I normally don't do that >Spent 25 minutes rolling around as a donut on an empty map, making holes in the terrain, and making copies of myself in the holes. Haven't had this kind of fun since the first time I was allowed to play in the snow by myself, when I was about 8 years old. This pure sandbox stuff with deformation mechanics brings back some good memories.
An overpriced tech demo. I thought I'd love this, but it's just not fun for me. After 10 or so minutes, the excitement was gone. While I respect the team and the game, I just feel it's not worth the price. I can see they poured love into this, and I feel bad about this, but I just can't recommend something I didn't find fun.
PROS - The world is clay - You are clay - There is water-clay - Water physics are fun -Clay is fun - Fun CONS - Occasional camera spazzing - I am not very good at being clay - That kid's stare will keep me awake at night for a long, long time Update: Hell yeah, 6th in the world on that speedrun level in the first book :D How did people do it in 30 seconds D:
[h1]Innovative puzzle game with lots of potential[/h1] [b]This game was provided for free by the developers, as part of the Curator Connect feature[/b] [i]Claybook[/i] is an original game, let there be no doubt about that. It's the first game made by [b]Second Order[/b] and they provided me with a key since the game fits in very well within the "Gaming & Arts" group/curatorship. The world in this game is made entirely out of clay. Everything acts like it's made of real clay and every part of the environment can be shaped. Everything is made of solid matter: no empty outer shells here! The clay can be deformed, destroyed and even frozen solid, and you do this by controling an abstract geometric form made out of ... clay ;). There is some sort of "backstory" as you're supposed to step into the shoes of some kids who bring this world of clay to life, but that's no more than a framework to the different levels/chapters of the game. These chapters can be very challenging, presenting unique puzzles and obstacles to overcome. Since every movement of your clay form interacts with and impacts the environment, this game demands a different mindset when trying to solve a puzzle/level. There are two major tools to achieve success and progress: every clay blob you control can be morphed into different shapes, each with its own strenghts and weaknesses. Secondly, the game allows for time (and thus the parkour your clay object has made) to rewind quite a long time, which is sometimes the only way to undo the mess you've made of it. Graphically, the game looks VERY good indeed: the clay environments are very convincing in making one believe they're truly made out of solid clay, and your figurine gets covered in different colours as it rolls/hops/stutters across the clay landscape. Different chapters have diferent themes, with for example a candy-based level being really mouth-watering. However, the game has one major flaw that too often turns playing it into a frustrating experience. The camera control isn't up to par with the rest of the game: quite often the camera comes way to close to your clay figure, almost colliding with it, especially in tight spaces or when close to a wall/object. That's a shame, since otherwise this game would be so much more enjoyable. Still, there is much fun to be found here. The game has been in Early Access for some time now (early June 2018) and the last update dates from several months ago. There is even the possibility the play the game as a creative sandbox, making one's own levels and environments, coupled with the Steam Workshop. But in order for this feauture to work properly, there should be a much larger number of people playing it. [b]Let's hope this game is still being worked on, and will see full release some day soon.[/b]
This game is lovely. No matter how old are you, when you control a clay rocket which sprays its fuel (liquid clay) all over the map you will feel like a child again. You can solve puzzles or play in sandbox in the world of clay! This game was released a month ago in early access but still a well playable game so far with a few hour content in it. Tha game let you create your own challenges and share with others. I'm sure the community and the developers will make more awesome levels. :)
Claybook is a lovely, charming world where everything is made out of clay where everything you do uses real-time deformation physics. In Claybook, you are dropped into worlds entirely made out of clay to fulfill a number of different challenges and objectives. For this, you use the amazing real-time clay deformation physics to carve, create and destroy your way through this 100% moldable world. You can possess different objects and different shapes, get on a clay rocket and fly around, possess a clay tap and spray "water" all over the level, create pathways, destroy others, duplicate your own form to creat platforms, make yourself bigger, change into all kinds of different shapes. The game currently has 16 levels that show you all of the crazy things you are able to do in this game and how to mold its world. While there are only sixteen levels currently, the later ones can be quite long and are filled with many objectives. Each level also has time leaderboards which increases replayability for speedrunners. The devs plan to continously add new levels as the Early Access continues. In addition to this, the game also has a sandbox/level creator mode that allows you to screw around on a world of your own creation, and even add different objectives and goals, levels you can then share with the rest of the community thanks to the wonderful Steam Workshop support. The game also supports local multiplayer which is amazing fun especially in the sandbox mode. The game is extremely satisfying and it's finally a great implementation of the crazy physics tech demos people have seen shown around in game in recent years, finally making use of them in a actual game to great effect. And runs pretty well on even modest computers. This is a game I heartily recommend to everyone. At 9.99$ in the current sale, and with the full launch planned for early 2018, this is the time to jump in. An amazing price for something that will provide you with endless hours of entertainment thanks to sandbox, level creation and steam workshop, making sure there will always be someone in the community producing new content.
Its kind of okay but expected some more. My biggest problem are the physics of the game. It would have been so much more fun with real physics to solve some quests in different ways. It just feels bad in such a game if you eating away the base, and everything above is just hanging in the air. Also you dont get bigger like in beautiful katamari when you are "eating" clay with your clayball. it just disappears. If you want to get bigger you have to search for other balls (or other forms) on the map. Boring. Also, camera had some problems. Sometimes couldnt see anything or just the area under the map. Had to restart one level because of this problem. So I cant recommend the game. So its just some nice art-design but gameplay this way is boring and I didnt have fun with it. Was very disappointed. Clayfighter is still my favorite game about clay.
This is no longer maintained and does not open for many people.
its cool, and the physics are really good, but theres not much to do. this game had a lot of potential, but they clearly didnt use that potential. feels more like a tech demo than a full game. if you're a really big fan of physics and you could be entertained for hours by this stuff, its definitely worth it. but for most i feel like it just doesnt do enough. overall 7/10.
This game will no longer open for me, and many others. It was interesting while it worked, so it's disappointing to see it not maintained anymore.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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