
A troop-clash strategy game. Choose your hero, command minions, crush enemy formations! Inspired by Heroes of Might & Magic and Hero's Hour. Multiple races with national styles like Huaxia and France. Random maps = unique fun every game! Endless development & combat!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese, English, French, German, Spanish - Spain, Indonesian, Japanese, Polish, Simplified Chinese, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America +3 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Soñaba con dragones. Con minotauros. Con magia pixelada y batallas épicas al estilo Heroes of Might & Magic. Pero lo que recibí fue... soldados. Soldados y más soldados. Como si alguien dijera: “Y si hacemos fantasía sin fantasía?”. El Juego Imperial: Héroe de Píxeles se siente como Hero’s Hour, pero con todo lo mágico arrancado de raíz. El estilo es prácticamente idéntico, pero reemplazaron criaturas míticas con tropas genéricas y banderas nacionales. El resultado? Una guerra pixelada que parece una conferencia de la ONU con espadas. La jugabilidad no está mal. Se nota trabajo. Pero si esperás variedad, criaturas raras o ese toque fantástico que te saca una sonrisa... este no es el lugar. No me atrapó. No me emocionó. Y como fan de Heroes of Might & Magic, no sentí ni una chispa de esa nostalgia gloriosa. Puntaje personal: 3/10 (Punto extra por estar en español). Se que lo jugué muy poco, pero no me llamaba para nada, sentí que no tenía nada para ofrecerne... No lo odié, pero tampoco lo quiero volver a ver. ----------------------------------------------------------------------------------------------------------------------------------- I dreamed of dragons. With minotaurs. With pixelated magic and epic battles in the style of Heroes of Might & Magic. But what I received was... soldiers. Soldiers and more soldiers. As if someone said: “What if we do fantasy without fantasy?”. The Imperial Game: Pixel Hero feels like Hero's Hour, but with everything magical uprooted. The style is virtually identical, but they replaced mythical creatures with generic troops and national flags. The result? A pixelated war that looks like a UN conference with swords. The gameplay is not bad. You can see work. But if you expect variety, rare creatures or that fantastic touch that makes you smile... this is not the place. It didn't catch me. It didn't excite me. And as a Heroes of Might & Magic fan, I didn't feel a spark of that glorious nostalgia. Personal score: 3/10 (Extra point for being in Spanish). I know I played it very little, but it didn't appeal to me at all, I felt like I had nothing to offer... I didn't hate him, but I don't want to see him again either.
确实感觉现在没啥内容 像EA阶段。感觉也不足够好玩
开局教程很不清晰,虽然玩起来没什么难度,但是里面的英雄技能真的一点特色没有,模式也很单一
Game chan that su :(( that vong qua
[h1]帝国再次碰撞,英雄依然无敌![/h1] 《帝国游戏:像素英雄》就是一款像素风的有着众多我们熟悉的帝国的《英雄无敌》!在这里华夏、蒙古、罗马、法兰西、埃及等我们熟悉的国家相互争斗,即有着《英雄无敌》的战略机制,又有着自走棋的战斗方式,让我们统御我们心仪的帝国和英雄,在这片神奇的大陆里纵横,消灭其他帝国获得最终胜利! [h1]依然经典的像素风[/h1] 游戏采用最为简单的像素风,无论是场景、建筑、英雄、兵种和各种道具资源,全都用像素风简单勾勒,说不上精细,但却都能一目了然,算是将像素风安排的相当不错的了。 [h1]不同的帝国势力,不同的建筑和兵种[/h1] 游戏目前提供着包含华夏在内的六个帝国势力,不同的帝国势力都有着不同风格,无论是建筑、英雄、兵种都各有不同,还有着独属于自己的特色建筑,虽说整体还是离不开步兵、骑兵、弓手的范畴,但众多兵种的搭配还是需要消耗一些战略能力的。 [h1]还是那熟悉的味道[/h1] 游戏的玩法基本和《英雄无敌》差不多,每天消耗建设一轮城堡,然后使用各位英雄在大地图里四处探索,占领资源点、收集路上的资源、消灭拦路的敌人、开启各种宝箱宝藏。反正只要玩过《英雄无敌》的都能秒上手! [h1]不错的英雄养成[/h1] 不过游戏也有着属于自己的机制,比如装备就有着套装效果和等阶的区别,英雄也都有着各自的天赋树,而且在这里的英雄是要自己亲自下场战斗的,因此也有着法师和战士等职业的区别,游玩起来更多了几分英雄养成的味道。 [h1]热闹非凡的自走棋战斗[/h1] 另外游戏的战斗系统也从《英雄无敌》的战棋模式进化成了更节省时间也更热闹的自走棋模式。开始战斗排兵布阵之后,各个兵种数量展开,英雄也会自己下场战斗,打斗起来各展神通,加上各种魔法的使用,整个战斗热闹非凡。 [h1]踩在了巨人的肩膀创新也不无不可[/h1] 整体而言,《帝国游戏:像素英雄》算是踩在了巨人的肩膀上创新出新玩意的策略游戏,虽说是像素风格,但能在经典的玩法上融入如今更为有意思的玩法机制,这就已经做得相当不错了,而且价格不贵,喜欢策略游戏的小伙伴都能试一下! [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
很一般吧,现在没啥内容,入手请谨慎。 战斗没有操作的味道,种族和野怪也很少。
好玩,但是有很多不足需要补足 1.存档有BUG,打过噩梦的关了游戏再进就没进度了 2.当你跳过战斗后无法确认,只能手动再来一遍 3.当双方兵力超1000的时候太卡了
虽然是像素游戏,但是真的太像素了,分辨率太差了点。还有,游戏不稳定,容易卡死,很恼火.
跟AI进入战斗就卡死怎么玩?
游戏优化太烂了,被进攻直接卡死,什么操作都不行。
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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