
Everwind is a novel take on RPG and Sandbox Survival genre in First-Person-Perspective. Embark on the adventure with your friends - Build a base on a flying island-ship, gather resources, craft, loot, and fight while you rise above the clouds to uncover the mysteries of this world!
Modeled estimate, not a reported figure. How we estimate →
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Everwind is a novel take on the RPG and Sandbox Survival genre from First-Person-Perspective.
Embark on an adventure with your friends - Build a base on a flying island-ship, gather resources, craft, loot, and fight while you rise above the clouds to uncover the mysteries of this world!

Embark on the Adventure!
Dive into battle armed with a sword in one hand and a shield in the other. Battle through dungeons, where you will meet various foes that stand between you and the treasure.
Wield Mystical Powers!
Use a whole range of powerful magical staffs to get an edge in battle against challenging enemies, or support your friends through the arcane art of alchemy!

Your Island - Your Ship - Your Home!
Step aboard your ship, a fortress that serves not just as your safe haven but also as your gateway to new adventures. This ship is more than just a vessel—it's your home in the skies, where you craft essential items that will aid you on your journeys.

Two Heads are Better Than One!
Explore the endless world of Everwind together with your friends! The game offers full support of co-op and multiplayer.
Personalize your character!
Adjust facial features, select from a variety of hairstyles and choose the skin tone that matches your liking!

Discover the Endless Horizon!
Capture the vast floating islands and venture into this expansive realm where the sky meets the sea and each horizon promises new adventures and undiscovered mysteries.
Shape the World in Our Fully Destructible Environment!
Experience freedom in shaping the world, according to your vision, with fully destructible environments.
Set Sail Through the Open Skies!
Embark on a journey unlike any other as you take to the skies and set sail through boundless horizons!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Polish, Russian, Japanese, Korean, Portuguese - Brazil
Engagement
Hours played at review time, across 62 reviews with recorded playtime.
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Pretty interesting sandbox to play on a good PC. Sad that Steam Deck is heating up and game may crash as you explore the world.
Nie jestem jakimś fanem Minecraft ani tego typu podobnych klonów ale tu jakoś nie mam tego odruchu wymiotnego na widok tej całej pikselozy :/ może to kwestia tych pikseli, nie są takie jak w Minecraft, co by to nie było to jest to zjadliwe dla mnie :) Gierka całkiem przyjemna, dużo eksploracji, grindu. Progres jak dla mnie zbyt wolny wymuszone jest to konstrukcją świata i to czy gramy samemu czy ze znajomymi. Walka no powiedzmy że jest, świat ciekawie skonstruowany, można eksplorować pływając po oceanie lub latając w przestworzach i odwiedzając lewitujące wyspy. Nie jest to jakaś odkrywcza mechanika ale też nie często spotykana. Fabuły brak, ot zwiedzasz, zdobywasz wiedzę i sprzęt i się rozwijasz. Na obecną chwilę gra działa poprawnie, nie wywala do pulpitu, nie zawiesza się i nie szarpie, można wyczuć lekkie przycięcia podczas doczytywania terenu czy wyspy z oddali. Tytuł do polecenia, gra ciągle się rozwija kto lubi tego typu gry ala Minecraft będzie zadowolony i ci co lubią eksplorować i budować też odnajdą się w tej produkcji.
Sadly, in it's current state, I cannot recommend the game. Have played over 100 hours and have run into a cap of level 40 and due to certain items not being available in current version we cannot upgrade our ship to go any higher. A required skull says it is not available in the EA version. I see reviews and hints online reflecting that others are able to achieve results that we cannot. The game has great potential ! It needs some story line to it and Quests. As it is now it is a lot of grinding to get resources and to upgrade weapons and armor but that is about it. A ton of islands to visit but they are very repetitive. Wish I had held off and bought it at a future date when it was complete.
The novelty of this game is being able to build an airship you can fly around... And that's it really. Almost everything else about the game in its current state is greatly lacking in variety or depth. It has a lot of potential and is fairly smooth to play, but its graphics are overkill and needlessly hardware demanding. Combat is at the moment really uninspired and braindead, it's really just about outgearing your enemy and spamming healing items. The ship building is really the only part I find myself interested in, but progressing and unlocking more options with it requires repetitive grind and going through identical dungeon after identical dungeon, interfacing with all the other parts of the game that are not very well fleshed out. I really want to like the game, but anytime I'm doing something other than what the game largely advertises itself by--the ship building--I find I myself wanting to play any other game. I so badly hoped that this would replace the hole worlds adrift left when it was taken down, but it's just lengthy periods of grind sometimes interspersed with spam-clicking some mobs to death. I might come back to it once it's out of early access, but right now it still feels mostly like a tech demo.
Удачи в голодных играх!)
I wanted to be positive but this game isn't ready yet. It isn't complete. But there is more to it. I was going to write a long review but I'll try to just summarize: 1. Poorly optimized. Lots of stuttering and lag. 2. Skill upgrades are lame. Your character's power is defined by their gear instead. Skills are used to progress gate certain item levels. Maybe make smaller skill tree with skills that are more powerful? 3. Magic is done through wands and books. But they are rare and making a mage character isn't really an option. So magic is basically a really slow weapon with charges. 4. Alchemy is progress locked by a table and liquid. The liquid requires some device on corrupt islands and soiled blocks on same island to harvest outside rare chest drops. I visited easily thirty corrupted islands and never found said machine. This leaves you with having to use food for all healing. Which is doable as you can even run a farm on your ship. Except you can't use the planters as certain plants die in planters at certain heights. So you need to use incubators. Those are a rare find on corrupt islands. I did find these eventually in the thirty islands I searched, but near the end when I was about to give up. But they too have a problem: sometimes when you farm from the incubator you lose the plant. Some plants are really hard to get. I must have dug up 50 pumpkin plants to get like 3 seedlings. 5. Merchants could be interesting. But they don't have really any money despite selling items 10 times what they will buy them at. And they don't offer anything you can't get on your own. Most have junk inventories. Suggestion: make merchants the only place to get weapon, arrow, wand, and spellbook recipes. Give them a lot of them and money.
Sehr Geil einfach chillig Looten und Erkunden macht sehr viel spaß und freu mich schon auf viele weitere Stunden
Refund for now buy during release kinda vibes. just a personal point allow hud scaling it's so small but matters it feels like im a boomer looking at this giant hud. Reasons for refund - no hud options - technical issues lots of stuttering - UI general uglyness - Enemy behavior (They all behave the same) - audio quality is pretty bad imo, swimming sounds terrible. - really no use of ship/base outside of moving it around... surely these will change by full release :D
こういうマインクラフトがあればなあという願望を具現化したゲーム。
Not worth 30 bucks in early access. there really isnt enough content to justify it pricepoint. After fighting the same enemies in a fimiliar dungeon you feel like you've already played through too many times it gets boring.
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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