
Follow Lifia in her Roguelike Deckbuilder journey! Fight enemies with skill cards, interact with people and monsters, and lots of H events that will corrupt her but also somehow make her stronger! Corruption level is also carried over even if she dies, so keep on fighting!
Modeled estimate, not a reported figure. How we estimate →
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About
She woke up in an unfamiliar labyrinth.
All her memories are lost, except for
her name 「Lifia」,
and a strong sensation, as if her mission,
to 「escape this dungeon at all costs」.
Led by that urge,
Lifia pushes forward through the dungeon.
This dungeon is full of grotesque monsters,
nasty traps, and bizarre people.
Through getting defeated by enemies, caught in traps, or interact with strangers,
Lifia gradually learns the taste of pleasure,
and gets more and more "corrupted" as it takes over her.
However, the more corrupted she becomes, the stronger she gets......
Lifia wanders forward.
To escape from this place......
And, what awaits her at the end――

There will be 6 Event Cards displayed.
Pick one out of the 2 Event Cards in front.
An event will occur according to the card selected.
The next selectable 2 cards are those behind the one you selected.
If you select the left card, it will be the two in the back left,
and if you select the right card, it will be the two in the back right.

Battles will be card battle.
Fight with skill cards drawn from your deck.
Each skill card has its own cost to use,
so select cards based on your situation.
When you win a battle,
you will be rewarded with a new skill card.
Build your deck with new cards as you proceed.

『?』 Cards
Can trigger events from Battle, Merchant, Rest Site or Treasure Chest Event Cards,
but also has a chance to trigger exclusive random events.
Exclusive random events include H events,
and some might reward you with a special Item(Magic Tool),
so it is a solid option to prioritize when choosing your next event.

When H event occurs,
Lifia will accumulate "Corruption" points.
As corruption value increases, her HP will increase,
and her response to H events will also change.
However, it also affects the Ending, so keep that in mind.
You can select her initial corruption value at game start,
so feel free to start your adventure with an already fully corrupted naughty Lifia if you will!

Aside from the Ending,
Each scene has an "Innocent" version and a "Naughty" version, depending on Lifia's corruption level.
・Auto-save
・Free selection of initial corruption value
・A wide range of difficulty levels from 1 to 15, with default at 5
・Simplified mode for read events
・Skippable read H scene
・Auto-message
・Battle animation acceleration
・Fast-forward text progression
・Hide window
・Unlock all H scenes at game clear
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
由于这款游戏在选牌界面必须要点开问号查看各种信息,而不是直接显示。 为了帮助尖塔玩家快速熟悉这款游戏。 我来用尖塔语快速翻译一下游戏里面的部分状态。 大家在选牌的时候可以稍微看看。 崩溃 → 易伤 恐惧 → 虚弱 火力提升 → 力量 回血 → 再生 燃烧 → 中毒 反击 → 荆棘 觉醒 → 仪式/恶魔形态 小精灵强化 → 精准 维持 → 保留 中毒 → 中毒(不知道为啥做了两个中毒) 快速飞行 → 缓冲 攻击阵型 → 活力 打了一会儿我才发现有关手牌…… 废弃 → 丢弃 丢弃 → 消耗 可别拿错了。
Roguelike deckbuilder with nice CGs. There are about 31 scenes with two variations, normal and horny. The game is quite challenging and has very high replayability. However, I still feel the price is on the expensive side, mainly because there is very little voice acting. Buying it on discount would probably be the better option. One of the best aspects of the game is that it doesn’t require any patches, and you can unlock all the CGs after clearing the game once on any difficulty. One thing I would like to see improved is the card descriptions. When you click to see more details, many cards still do not clearly explain what they actually do, especially status effects like [Vigor], [Counter Decay], and others. Some cards that consume all of your mana should also be specified more clearly. Lastly, the game only allows one save slot. While that can add difficulty, I am not sure it is necessary for this type of game.
[h1]エルフ少女リフィアと夢幻の迷宮[/h1] [b] [h3]Game Introduction[/h3] The story begins with minimalism: the elven girl Lyfia awakens in a strange labyrinth, having lost her memory and left only with a strong obsession to escape. There is no complex world-building or lengthy narrative development. In recent years, the "tower climbing + card building" gameplay has become increasingly popular in the indie game scene, thanks to the success of Slay the Spire, with various variations emerging one after another. This time, the adult game field has also quickly followed suit, releasing a game that combines roguelike, card game, and dungeon exploration elements—Lifia the Elf Girl and the Dream Labyrinth. [h3]Gameplay[/h3] 1. Tower Climbing Structure and Path Planning The game uses a grid-like branching map for progression. Each step requires choosing between left and right paths, and the next branch can be seen in advance. This provides more "predictive space" compared to traditional roguelike games, reducing the frustration caused by randomness. Event types include: battles (normal/elite/BOSS), shops, treasure chests, rest points, random events, and dead ends. The overall structure is complete, but its depth is slightly inferior to top-tier titles in the same genre. 2. Combat System: The combat system continues the classic card game mechanics: Play cards by consuming action points. It includes basic types such as attack, defense, card draw, and buffs. However, this game introduces a key mechanism—the combo system: Consecutive attacks on the same enemy increase damage, making the combat rhythm more inclined towards "concentrated firepower for quick kills." In addition, there are several notable features: A relatively large initial hand size (7 cards), offering a high margin for error. Defense is not gradually reduced but resets to zero at the end of each turn. Enemy actions can be previewed, maintaining strategic depth. Overall, the system design leans towards a "fast-paced, enjoyable experience," with the difficulty intentionally kept low. 3. Deck Building Experience: Deep but with a limited ceiling. Cards and "magic items" (similar to relics) can be obtained through battles, shops, and other means. Features include: Magic items are permanently active, with a maximum capacity of 20. Deck simplification is supported by removing cards. [h3]R18 section[/h3] Regarding R18 content, this game includes over 60 animations. All CGs are currently static images with moderate playback lengths. The game provides basic voice acting, including moans and gasps. Character illustrations and models feature a retro Japanese manga style; the overall visual effect is acceptable, but not particularly stunning. The game's R18 tags include: large breasts, voluptuous, loss of virginity, oral sex, breast sex, intercourse, and humiliation. No additional patches are required; all CGs are full versions. In conclusion, while the R18 content is abundant, the voice acting and character art are excellent. The game's overall quality is excellent, making it a fairly good masturbation game. [h3]Advantages and disadvantages analysis[/h3] 1.Advantages: ✔️ The card-based roguelike gameplay is mature and easy to pick up. ✔️The "Filth" system is interestingly designed, enhancing the New Game Plus experience. ✔️Clear deck building styles and intense gameplay. ✔️Rich content and a user-friendly unlocking mechanism. ✔️Adjustable difficulty to suit different players. 2. Cons: ❌Insufficient card depth and balance ❌Late-game resources (cards/items) are somewhat scarce ❌Map and event variety is insufficient. [h3]summarize[/h3] "Lifia the Elf Girl and the Dream Labyrinth" is an adult-oriented game that clearly puts effort into its gameplay. It doesn't simply rely on its subject matter to attract players; instead, it has carefully constructed a complete card-based roguelike system, adding growth and branching features on top of that. While it still falls short compared to Slay the Spire, considering its size and target audience, the level of completion is quite impressive. [/b] [h2]Game recommendation rating:8/10❤️[/h2] [quote] [b]If you want to see more interesting and useful reviews, please join us[/b]👉[url=https://store.steampowered.com/curator/45851446/]R18GAMER[/url] [b] And follow us on Twitter [/b]👉 [url=https://x.com/r18recomme529]Tom's Game House[/url] ,[b]If you like this review, please give it a thumbs up so more people can see it.[/b] [/quote]
おすすめにはしているけど、正直エロ目的の場合かなりめんどくさい。 一番簡単でクリアは一発でできると思うけどとにかく敵の状態異常の出血はひどく感じるまた100層はいいのだが後半は戦闘がめんどくさく感じるうえ魔道具が上限でもてなくなるのでどういう魔道具があるのかわからないから適当に拾ったらイベント系魔道具系全部ポイするから効果がさっぱりわからない。カード詳細はあるけどデメリット獲るはショップはわかるのに敵倒したときのドロップ系のときはわからないは不親切かなスレスパしてるからなんとなくでわかるけど初見だと不明要素だと思う。リフィアはエロいけどCG動かないのでそこらへん注意。とりあえず体験版してから買う買わない決めたほうがいい簡単で100層潜り2時間かかったし
我们小黄游有自己的尖塔
have some potential, can be better and more worth the money Some idea for the game to be better: - Add status effect or maybe magic tool effect to the idle image in the right of the screen. Like when being poison, char will have some green part and look hurt, same with bleed. When being affect by tied up from enemy, show char being tied up too same like the status card. Add some magic tool can affect the char image too, like when receive a necklace, show in char neck, when receive a dildo, show char image using it, same idea for other magic tool like tentacle (make meet the tentacle in the pond event to be a magic tool, can reflect in the char image) - If above point can be apply, then char image can show random effect base on current char status. Magic tool which affect char image can be selected by player, just choose any idle image they want (if they can) - When Magic Tool reach maximum, player should still have a choice to see new magic tool and choose to replace it with current magic tool or not. This way fight elite boss will bring more value in higher difficulty Something like that, i think the game will be much better
通关可以解锁全CG,但是不是把 END 1 的CG给漏掉了,第二页明显有个空位 如果目标是纯洁通关,千万不能走随机事件,一堆0收益甚至负收益的 END1:污秽值为0时通关,并击败追加BOSS END2:污秽值小于50,并击败追加BOSS END3;污秽值大于50 END4:污秽值小于50,未击败追加BOSS
CG不錯 但也就那樣 卡牌也還好 成就部分 25 50 75 100各有兩種BOSS 全部擊敗就可以了 如果遇到重複的 直接關遊戲重來 四結局成就解法 1.汙穢0通關 2.汙穢0以上 50以下通關 3.汙穢50以上通關 4.被邪神擊敗 剩下的是高難度挑戰 想省時間就是選最高難度15 可以一次全部完成 但難玩死了 單純自虐用
先說破關一次就能全開,瑟瑟部分雖然是CG圖差分+文字對話+循環配音,但勝在量大管飽。 至於遊戲的部分,畢竟卡牌道具總數有限,感覺能玩的流派不多,但應該也不會有人特地為了打牌跑來玩這款吧
卡牌肉鸽爬塔黄油,失忆精灵族少女莉菲雅在苏醒后发现置身于地堡当中,直觉让她想赶紧离开这个是非之地,这里不但有着强大敌人,还会有各种涩涩的要求的怪人以及H陷阱,由你来选择如何破局,在终点迎接莉菲雅的命运。 [h2] 涩涩的部分 [/h2] 静态HCG,画风好冲女主的身材一级棒,H量大管饱实用性较为不错,少量对话语音,主要是叫春和音效,文案写的很诱人,H包括但不限于幻肢/异族/触手/卖/zw/扶她/sm/多人...一周目后可解锁全CG与事件,多结局设定污秽度高了之后会变成恶堕精灵。 [h2] 主要玩法 [/h2] 在探索时需要选择一张事件卡牌,其背后可以预见之后要遇到的事件,事件一共有8种牌型,随机/死路/区域boss/怪/商人/休息营地/强敌/宝箱..它们各有各的特点这些不赘述。探索度达到一定程度会遇到boss,满100即可通关。其中会有很多H事件(会提示),H会提高污秽值,也会提高HP,而主角的H值会影响结其局,同时要注意主角死亡污秽值不清零,但其他都会重置,一切都从头再来。 每回合抽七张牌,利用手牌进行战斗,每张卡都会消耗能量,而能量是固定的,所以要妥善运营,技能卡牌有很多种类,攻击增益或是削减敌人状态,比较好用的应该是触发连击状态,在本回合敌人会遭到更多的伤害,而在战斗结束后可以选择卡牌。 道具最多可以持有五个,不消耗能量可无限次使用,但是一次性的。而魔力道具持有就可以发挥特殊效果,效果十分实用,但最多持有20个。 [h2] 开始总结 [/h2] 画风舒适涩涩的实用性不错,但很可惜缺少语音,难度上的选择有很多,想挑战的玩家也可以感受紧张刺激的对局,有一定的卡牌构建体系,但深度不太够,但这是黄油欸!喜欢巨乳精灵的卡牌玩家值得一试~ [quote] 妙笔提手点墨花,妙语成章满纸纱。 欢迎关注[url=https://store.steampowered.com/curator/44852326/]猪式会社[/url],用心绘测游戏。[/quote]
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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