
Embark on a mysterious quest in search of the missing groom, Charles Gilbertworth, solve riddles, encounter supernatural creatures and ghosts - all while solving relaxing and fun Mahjong puzzles with innovative gameplay mechanics.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 245reviews | 56% | — | $30.5K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1 lira indirimde kartları ücretini karşılıyor alınır. Oyunda aynı taşları eşleyip yok ediyorsunuz ama ilerisini düşünmeniz lazım aynı taşlardan fazla var ve bazıları altta kalırsa oyununuz tamamen gidiyor onun için dikkatli oynarsanız zevk alırsınız.
Ah, yes, now I remember why I bounced off this game in the past. I really do love mahjong, but this game has no difficulty settings, randomly deals you crap boards that have no moves from the start of play, and scores you on how fast you make matches, with a very short timer. Not great- mahjong as a "twitchy" game, if you have sow reflexes, while filling up your "energy" meter that lets you use power-up extremely slowly while eating huge chunks of the bar if you use them. You have to restart over and over and over, and it's just not fun. I'll keep trying since I want to finish as many games on my backlog as possible, but I really can't recommend this game for anyone looking for a chill and relaxing game of mahjong. I get what they were going for, but I just can't recommend this game to any of my friends who want something casual and zen- this ain't it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Quite boring this "game" is. Glad it got taken off the steam page.
I like to occasionally play Mojang to relax and unwind, but this game is beyond frustrating solely because you run out of moves countless times. This is especially noticeable on the challenges that require you to complete a board without using any power-ups. You will make about five moves before you are suddenly at a standstill with no power-ups to help you and are forced to restart the level over and over and over again until it has completely sucked the enjoyment out of it. I thought this game would be easy and relaxing, but as I progress, it becomes increasingly tedious, to the point where it feels like a chore and I'm not enjoying the game at all. I do not recommend this game for anyone in its current state. You will only become stressed and irritated if you decide to get into it.
Приємна розслаблююча головоломка. Пройти її не важко..
The Mahjong Huntress is a game that is pretty fun at first, but gets increasingly less fun as you progress. The gameplay is pretty standard mahjong match, but the design and UI while playing the game is pretty nice. The game also has a few twists to the genre, adding a "hold piece" equivalent option and special abilities that you can use. This provided for relatively fresh gameplay for some time, and I was enjoying myself... until I wasn't. As you progress and the level designs get harder, the game becomes increasingly more and more frustrating because of the level design. There are a bunch of levels that are actually just impossible unless you spam special abilities. Levels have randomized piece placements to a degree, and it really just became a frustrating sequence of restart, restart, restart, restart, restart as you end up playing impossible levels. I went from enjoying the game to hating it really fast. Overall, this is a game with wasted potential. If the devs had put more care into crafting the level design, this could have been a fun game.
A decent mahjong game with a lots of different layouts to solve.
if this game didn't have the powerups, it would be a great game. the story is intriguing and the mechanics are classic, but all of it is ruined by ideas that didn't feel like it got enough playtesting/feedback.
Nachdem ich zwei Anläufe brauchte, um in den Flow zu kommen, waren die 60 Levels der Story nach 8h durch. Den Rest wollte ich nicht mehr spielen, da es immer nach dem gleichen Muster abläuft. Anfangs so schnell und so viel wie möglich abräumen, damit der PowerUp Balken aufgeladen wird. Macht man das nicht so, dann wird es immer eng und kommt später in eine Situation, wo man keine PowerUps hat. "No more moves" und das Level ist nicht geschafft. Das war mir schlussendlich zu stressig, die restlichen Levels zu spielen und die 100% Errungenschaften frei zuschalten. Optisch nett anzusehen, der Soundtrack eintönig, spielerisch zweitklassig. Abschließend kann ich es nur deshalb empfehlen, weil ich dafür im Sale 0,49€ zahlte und damit eine paar nette Stunden hatte.
好喜欢这种画风,有一种复古的美感,i了i了!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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