
ELEX is a handcrafted action role-playing experience from the award-winning creators of the Gothic series, set in a brand new post-apocalyptic Science Fantasy universe that puts players into a huge seamless game world full of original characters, mutated creatures, deep moral choices and powerful action.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 7 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 19.6Kreviews | 74% | — | $11.6M |
| $39.99 | 4.7Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 855 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Убийственно скучная игра, содержание и исполнение в которой устарело ещё до её выхода. Как РПГ она чуть выше игр Bethesda, за счёт более сложных диалогов и их вариативности, а также за отвязку прогрессии квестов от самих квестов - просто исследуя открытый мир вы можете найти квестовый предмет или убить квестового противника и только гораздо позже найти персонажа, который попросит вас об этом, причём диалог будет перестроен в "Вообще-то я уже всё сделал". Кстати, найти предмет и убить кого-то - это все виды квестов и я не упрощаю. Здесь нет стелс-миссий (как и стелса в целом) на кражу/подслушивание/разведку/проникновение, здесь нет миссий на сопровождение смертных персонажей (есть с напарниками, но они бессмертны, их сопровождение нельзя провалить), нет каких-нибудь тир-квестов на меткость (как нет и огнестрельного оружия кроме дробовика), нет заданий на исследование и взаимодействие с окружающей средой (как условные квесты Мойры Браун из Фоллаут 3, где тебя просят облучиться радиацией, получить ранения, протестировать оружие и т.д. - а ведь между этими играми 10 лет разницы), нет заданий на преднамеренный обман или заманивание в засаду. Вариативность диалогов тоже очень условна - разные в своём настроении реплики могут давать одинаковый исход, а одинаковые реплики которые должны вызывать разную реакцию у разных персонажей этого не делают. Я всем подряд открыто говорил что я Альб и все встреченные люди, кроме одного, не видели в этом ничего страшного и говорили что-то вроде "да всё нормально, братан". Кроме того, это плохая РПГ и в простонародном понимании - прокачка здесь ужасна как и система прогрессии в целом. Вся карта заполнена противниками, которых ты не можешь даже ранить первые часов 10, а те что тебе поддаются дают катастрофически мало опыта. За задания дают опыт равный 5-10 противникам твоего уровня и немного валюты - все лечебные зелья, рецепты, оружие, патроны, расходники, усиления и т.д. вы будете или находить или покупать, никто вам их не даст в награду. В игре есть наставники, обучающие тебя за деньги и ресурсы - и даже для них не предусмотрено бесплатного урока в качестве поощрения за квест. Из-за того что прокачка полностью сфокусирована на цифрах в профиле (половину которых ты даже не видишь - ты не знаешь сколько у тебя здоровья, выносливости, маны, общей защиты, урона с учётом навыков и т.д.), а физические навыки игрока никак не влияют на происходящее, местная боёвка - это похоронный марш этой игры. Отвратительно деревянный и медленный главный герой, отвратительные резкие анимации врагов-мутантов, отвратительные хитбоксы (камень тролля или плевок мутанта может упасть в 10 метрах от вас и всё равно нанести полный урон) и отвратительная стрельба вишенкой (в игре в которой оружия дальнего боя намного больше чем ближнего). Я не вижу ни одной серьёзной причины рекомендовать эту игру, она плохо воссоздаёт всё то что другие игры делают хорошо, а оригинальное в ней (например, сеттинг) просто не стоит тех мучений которые она вам обязательно доставит своей кривизной и серостью.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Polish*, Russian, Czech, Simplified Chinese*languages with full audio support
| $39.99 |
| 2.7Kratings |
| 72% |
| — |
| not modelled |
| $29.99 | 1.5Kratings | 78% | — | not modelled |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 858 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Clunky controls make the fights and thus the whole game just annoying.
What Amazing Level Design ! I mean if youre into cool overland zones, you gotta see this. The game curve is VERY high, so be prepared for a more than usual difficult game. But, I gotta say, I hope this level designer gets into making the next MMO, because I mean truly unique, awesome zones, areas...! Very Good Graphics BD
Janky. Slow. Tedious. Prepare for that. Amazing character progression. Fun lore. Choice and consequence is actually conflicting. Hard to ever feel like you did the right thing. If you like a slow well earned sense of character progression then its a great game. the game is probably objectively mediocre, but subjectively it's fantastic! I'm gonna play all of their games now...
Пираньи продали мне готику в третий раз, но я все равно доволен
[i]Find more of my reviews on my curator page: [url=https://store.steampowered.com/curator/45817624-Kasurot-Recommends/]Kasurot Recommends[/url][/i] [h1]Short Summary[/h1] The definitive "Eurojank" experience. A brilliant, handcrafted open world vertically designed around a jetpack, hidden behind some of the stiffest, most punishing combat animations in the genre. [h3]Who Is This For?[/h3] Fans of Gothic/Risen who enjoy starting as a weakling and earning godhood through suffering. [h3]Who Is This Not For?[/h3] Anyone who expects fluid combat, fair hitboxes, or AAA polish. [quote][h1]VERDICT: SALE DEPENDENT[/h1] [b]Our Valuation: $10.00[/b] The historical low is ~$7.50. Do not pay the $29.99 MSRP; the mechanics are too dated to justify full price. Wait for the 75% off sale.[/quote] [h1]The Breakdown[/h1] [table] [tr] [th]The Good[/th] [th]The Bad[/th] [/tr] [tr] [td][list] [*]Vertical Exploration (Jetpack) [*]True "Zero-to-Hero" Curve [*]Consequential Factions [*]Hand-Crafted Map (No filler) [/list][/td] [td][list] [*]Vague Hitboxes [*]Animation Priority (Stunlocks) [*]The "Misery" Phase (Hrs 1-10) [*]Uneven Voice Acting [/list][/td] [/tr] [tr] [th]The Goal[/th] [th]Complexity[/th] [/tr] [tr] [td]Survive until you out-stat the world.[/td] [td]High (Unforgiving stat checks).[/td] [/tr] [tr] [th]Core Tone[/th] [th]Market Competitor[/th] [/tr] [tr] [td]Science-Fantasy Post-Apoc[/td] [td]Better Survival: Outward[/td] [/tr] [tr] [th]Tech State[/th] [th]Value Prop[/th] [/tr] [tr] [td]Playable (Deck works, tiny text)[/td] [td]Volatile (Wait for $7.50)[/td] [/tr] [/table] [h1]Main Review[/h1] [b]ELEX[/b] features one of the most rewarding exploration loops in the AA market, driven entirely by the jetpack. Unlike other open worlds where mountains are barriers, here they are opportunities; every rooftop, pylon, and cliff face in Magalan has been hand-placed with loot or lore. The verticality fundamentally changes how you traverse the map, allowing you to bypass high-level threats or find secrets that procedural generation could never replicate. The progression system is equally stark, adhering to the developer's "Gothic" roots where you begin the game weaker than the local wildlife. Power is not handed to you via level scaling; it is forcibly taken by aligning with one of three diametrically opposed factions—Berserkers (Magic), Clerics (Tech), or Outlaws (Stim-drugs). The satisfaction of finally returning to the starting area to one-shot the raptors that terrorized you for ten hours is a specific dopamine hit that few modern RPGs provide. However, the "entrance fee" to this experience is a combat system that feels actively hostile to the player. Melee swings are plagued by long, uncancellable animations and phantom hitboxes that result in cheap deaths, while the stamina bar is so restrictive in the early game that you are often forced to cheese the AI rather than fight it. The writing oscillates between intriguing sci-fi politics and "amateur theater" cringe, requiring a high tolerance for jank. At $30, [b]ELEX[/b] asks for too much patience for too little polish. But at $7.50, it is a fascinating, ambitious mess that offers a depth of role-playing that AAA studios have largely abandoned. If you can survive the first ten hours of misery, you will likely fall in love with it.
一坨很臭,放了很久的屎
I Love this game, I played it 3 times and never boring, always something to do.
The game is basically one massive stat check. For the first 20 hours or so, you essentially can't kill anything more powerful than a rat (2 xp btw) in a timely manner without spamming grenades. Until you're very high level or break the game to craft potions for infinite stats in order to use high end weapons (seriously, you'd be like level 50 before having high enough stats to use decent weapons without potion abuse) every single combat is just a "do I have enough grenades to finish this" and if you run out of grenades, reload -> rest to buy more grenades -> repeat. I really wanted to like this game because I am a huge fallout 4 / skyrim enjoyer, but jesus christ this makes skyrim combat feel polished by comparison. Since I was getting very impatient grinding out enough money / levels to use weapons that do actual damage, I decided to cheat myself to the stat requirements for some of the weapons that I had picked up but been unable to use for 15+ hours. All the sudden I four shot an enemy that took 40 grenades to kill. TLDR: Balance? What even is that. The story / voice acting don't sell it very well either. Pretty much every single quest is wooden voice acting telling you to go fetch/deliver some widget or kill some dude. Very copy and paste.
Absolute poorest melee combat design I've ever seen in a game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.8M | 17.5K | 76% | $39.99 | |
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| $809.7M | 1.2M | 96% | $59.99 | |
| $102M | 117.1K | 89% | $49.99 | |
| $77.3M | 82.6K | 92% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.6M | 22.1K | 95% | $19.99 | |
| $11.7M | 14.1K | 81% | $29.99 | |
| $11.6M | 21.9K | 92% | $29.99 | |
| $11.5M | 20K | 92% | $19.99 | |
| $11.7M | 25.4K | 74% | $19.99 | |
| $11.7M | 113.2K | 79% | $4.99 |