
STAKES. GUNS. SLOW-MO. Fight werewolves and vampires in a reality-shifting motel. Dive through barricades to escape the grasp of evil puppets. Destroy the villain you loved. A new, third-person love letter to classic shooters. Neo-noir never looked so good.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Max payne benzeri bir oyun yapmaya çalışmışlar fena olmamış. Puanım: 10/6,5
after tweaking the difficulty from intended to something more reasonable I'm having a lot more fun with this game And if it wasn't for it's story, humour and music I would've dropped it 2 hours ago. The leveldesign is ok and servicable but ultimately it's a bad idea to use bullet time jumps because of the tight spaces and fast melee enemies. When two sad ladies shoot energy balls at you it's pretty glorious though. So yea it's important that there are many difficulty sliders which can tweak animation times, damage numbers and much more. Find something that doesn't feel too OP, breeze through this propably 30% too long game and enjoy!
Their is a wonderful character to this game. Interesting story and fun combat that reminds me of Hotline Miami. It wears its Max Payne influence on its sleeve yet manages to create something completely original.
⭐⭐⭐&1/2⭐
This game ♥♥♥♥♥, like seriously. The inspirations are obvious, but at no point does it feel like a copy, it feels like its own thing. I like the themes the story is told incredibly well, the cinematography in the cutscenes is fantastic, and the voice actors are so good. The conversations between the characters feel natural, it gave the unworldly setting something extra that i really liked. The soundtrack is also amazing. There are multible tracks that I'm listening to on repeat already. The gameplay is also pretty good. It’s fairly simple, but the fast pace kept me constantly thinking, just one more level before I stop, I just wish the game had pushed me to use the mechanics a bit more, and there are a few levels that feel more like filler, but those are minor issues that I can easily forgive. Really a good game.
· Atmosphere is nice · Voice acting rocks · The camera movement is weird/glitchy. · Inputs are ignored sometimes. · Changing weapons via mousewheel is slow (you have to wait for the weapon to be switched before you can switch to the next one again) · Often physics are janky. · diving/dodging is a disadvantage · The Levels are repetitive and have no verticality at all (There only is a ground floor at all times) · The art-style is rather mid imo. · Price is way too high Doesn't sound too good BUT the gameplay is fun still and it makes up for it. However, I wouldn't pay more than 10€ for it.
[h1]"It was a good day."[/h1] A while ago, there used to be a demo. I tried it. I liked it. It had something going on and wore its inspirations on a sleeve. "Can't wait", I thought to myself. Time went on. It came out. But hands got full. Always happens. I made a note to come back. Sometime, not now. Skip to summer o' 26. Hours of game shows pour at once. Imagine trying to keep up with all of them. Steam opened a page with all the announcements. Thanks, Steam. What's that? El Paso, Elsewhere 2? Oh well. [b]The time has come.[/b] El Paso, Elsewhere is awesome. Seriously, the thought of it existing has been lurking somewhere in my mind for a couple of years. Like it was tailored to my preferences - I adore Max Payne, I dig weird visuals and... I don't really like rap? Can't stand it, most of the time. But here's the catch. It f*cking clicked [b]HARD[/b]. Barely remembering playing the demo and trusting my gut entirely, I grabbed El Paso with the album. I don't regret it. The grimey, whisperey flows layered upon dark synth-infused tracks set proper dynamics and make levels memorable. The original score is a great runner up that rarely leaves the player in silence. When it [i]does[/i], though, be sure this silence is gonna be used to its fullest. For the creeps, usually. Ok, so it's one of those "awesome music albums that come with a nice free game". But is the game itself really that nice? Well, yeah. On the surface, it's a Max Payne-inspired third person shooter with bullet time. Except, you shoot vampires. And werewolves. And angels. All to stop your "evil ex" from something. Yeah, at first that was a head-scratcher. But thankfully, the plot thickens and gets engaging enough for me to close the game teary-eyed at some points. Though, maybe I wasn't blinking enough. As you go deeper, you discover more about the protagonist, his past love and the ever-consuming void. A gripping backdrop that keeps you going at times when you start feeling El Paso became too repetitive. Like, one time I got gut-punched by a particular cutscene. These really shake things up a little exactly when it's needed. The visuals are fantastic. Otherwordly, eye-catching, albeit not diverse enough on some stretches of levels. Who could've known that a random motel in Texas can hold 50 floors below? Overall, I loved it. El Paso, Elsewhere is a challenging, entertaining and even profound experience that probably won't leave you indifferent, providing a whole spectrum of emotions - chills, occasional laughs, depression, all sprinkled with bursts of righteous anger. But mostly depression.
This game is good and i like it at times but dear lord how long does it have to be? its been 3 months and im still playing this game.
8/10. Great story, great characters and voice acting. My main issue is the constantly increasing and decreasing level of difficulty. Like genuinely some levels easy as hell then you get hit with a boss fight that 1 shots you. Really soured the pacing and experience for me.
Kicking myself for sleeping on this for so long The comments of the gameplay loop feeling a bit samey especially towards the end are true, but everything else is just such an unique and quality experience. From the interesting plot and it's delivery, the stellar performances, and strange but AWESOME soundtrack, it had me hooked the whole way. Incredibly stoked for the sequel.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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