
STAKES. GUNS. SLOW-MO. Fight werewolves and vampires in a reality-shifting motel. Dive through barricades to escape the grasp of evil puppets. Destroy the villain you loved. A new, third-person love letter to classic shooters. Neo-noir never looked so good.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 29 → 1/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.5Kreviews | 90% | — | $759.5K |
| $19.99 | 255ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super cool game honestly. It has a distinct atmosphere, where it combines early PS2 aesthetics with the uber pulpy Hunter the reckoning and gives it some Max Payne noir storytelling. It works a lot better than it should, especially given how limited the level settings can be. There are fifty fairly short levels, and you only explore a couple of types of environments like a motel, a graveyard, and some tombs. It helps that the presentation is top notch. The aesthetic is distinct and lends the cut scenes some surprising gravitas. The music is awesome, too, with fully performed music that calls to mind stuff like the Gorillaz being used to give everything a propulsive but off beat tone. The story is surprising, too. What starts as a strange monster hunting story turns into something surprisingly personal. The acting for the central characters is all excellent. It's a real gem, and I'm excited to see what they do with the sequel.
Really fun PS1 style callback to games like Max Payne, but there are a few things that really elevate it above it's inspirations. FIrstly, the story, acting and the music are fantastic editions on top of it's visual style. Really great stuff. Would have been easy to just have some run-and-gun-guy you've no attachment to, but for me it really sold me on it's protaganist as a realistic & nuanced character. Which wasn't exactly the easiest thing to do when you're mostly interating with things by John Woo diving while shooting! Great stuff! Great music too, didn't expect some of those tracks to get stuck in my head. Some really nice visuals aswell. There's a simplicity to the levels, which is a complement! No extra frills, just exacly whats needed without anything unnecessary. It's intended to just have plenty of areas to have interesting combat encounters. There's only a few enemy types, but in different combniations and different areas makes combat really engaging. Now much and all as I enjoyed the game (which I really really did), and this sounds like it would not be worth complenting, but it really is; the difficulty sliders are fantastic. Nearly every option in the game can be tweaked to your preference. Less health to infinite health, or maybe you just want to ajust the speed heal animations, or change how much you heal by. Enemy health, speed, slowmotion, just everything. It's the gold standard for difficulty and preference sliders. Just fantastic stuff!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 22.25/day in the week to Jul 16 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $9.99−50% |
| 135ratings |
| 84% |
| — |
| not modelled |
| $13.99−30% | 18ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Suitably short and tightly designed, arcadey yet character-driven, El Paso Elsewhere only begins to wear out its welcome once it's already in the final act and the plot is more to the forefront. It's primarily a Max Payne wannabe but it's a very good one. My only real complaint is that the boss fights feel clunky, but that's more than made up for with the rest of the experience.
Gameplay is a bit rough but the rest is amazing
Atmosphere, gameplay and the PS 2 esque era graphics! Chef’s kiss! Awesome game!
Kicking myself for sleeping on this for so long The comments of the gameplay loop feeling a bit samey especially towards the end are true, but everything else is just such an unique and quality experience. From the interesting plot and it's delivery, the stellar performances, and strange but AWESOME soundtrack, it had me hooked the whole way. Incredibly stoked for the sequel.
Wanna help a dude with his girl trauma? Come here then!
Finally a game like max payne, amazing stuff, the rap in the beginning was legendary, hope I hear more in the rest of the game.
A fun little game, the gameplay is a little rough around the edges but the overall vibe and the strong voice acting made this an enjoyable game to go through. Plus a less than ten hour run time makes this game a no brainer for those who are missing Max Payne or other classic third person shooters. Excited for the sequel
8/10. Great story, great characters and voice acting. My main issue is the constantly increasing and decreasing level of difficulty. Like genuinely some levels easy as hell then you get hit with a boss fight that 1 shots you. Really soured the pacing and experience for me.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $170.6K | 587 | 86% | $14.99 | |
| $15M | 33.7K | 85% | $19.99 | |
| $35.4M | 277.4K | 97% | $9.99 | |
| $24.5M | 31K | 92% | $39.99 | |
| $12.7K | 43 | 77% | $14.99 | |
| $4K | 29 | 62% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $759.6K | 1K | 62% | $19.99 | |
| $759.2K | 2.1K | 91% | $17.99 | |
| $760K | 9.5K | 87% | $3.74 | |
| $760K | 4K | 88% | $7.99 | |
| $760.5K | 1.9K | 78% | $14.99 | |
| $758.4K | 867 | 79% | $39.99 |