
EIGHT DRAGONS is an old-school scrolling beat-'em-up for up to eight players! Can you defeat the criminal gangs ruling the city and stop MR BIG?
Modeled estimate, not a reported figure. How we estimate →
About
Crooked businessman KANE has taken over the city. Can the EIGHT DRAGONS take it back?
Eight Dragons is a thrilling beat 'em up that delivers classic arcade action for up to eight players! Battle through a crime-ridden city in this action-packed side scroller, where fists, feet, and improvised weapons crush waves of relentless enemies. Take control of one of eight unique characters, each with their own story, fighting style, and path to defeat the sinister Kane and his criminal empire.


Epic Co-op Gameplay: Team up with up to 8 players in local or online multiplayer, blending individual stories for a dynamic brawler experience.


Retro Arcade Action: Dive into fast-paced fighting with adjustable difficulty and speed, perfect for casual or hardcore fans.
Unique Character Paths: Each Dragon’s journey intertwines, unlocking a deeper narrative and epic showdowns.
Classic Side-Scrolling Combat: Smash through enemies in vibrant 2D pixel art, with intuitive controls for any controller or keyboard.


With adjustable game speed and difficulty, you can make the game as hard, easy, fast or slow as you like!
Relive the golden age of arcade brawlers and reclaim the city with Eight Dragons!
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
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Reviews
Not as good as Renegade or Target Renegade on the 8-bits. It just doesn't feel right. Too many keys. Enemies taking hits when they shouldn't do - ie. when I'm kicking in the opposite direction. Back-kicks and flying-kicks look rubbish. Enemies follow too closely when I move - There should be a slight delay. The game started in a resolution which didn't fit on my screen, and then the alternative resolutions offered are bizarrely limited. My monitor is 1680x1050 but this was not supported. Even 1920x1080 is not supported. Mouse pointer stays on the screen when the game is in play. On the positive side, the game looks nice. Sounds are ok too.
This is a classic little fighting game and very much reminds me of my mega drive days. The pixel artwork and retro music are both amazing, they really fit the theme and I love the clever "playing on a 90's TV screen" look. The game play is definitely challenging. If you're finding one character tough to play then try another - each one gets their own story and fighting style. The controls take a little time to figure out because of the overall difficulty level - you don't get time to make many mistakes, and button mashing won't get you far. But once you've got them down it gets a lot more interesting. The multiplayer is the best part, it makes for a great sofa game with friends. There aren't many games like this that accommodate 8 players either, so that is a big plus for me.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Russian, Simplified Chinese
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 34 reviews with recorded playtime.
Love this game, takes me back to old school beat em ups! Learn to master the flying kicks and your onto a winner :) Great to see the updates coming out frequently.
Started this at a friend's house and I was reminded why this game doesn't feel GOOD. Timing feels off, enemies constantly chasing you, spongey enemies, back kicking when I have a weapon an enemy also in front of me, amateurish stage start and ending screens. It looks ok, has a decent soundtrack but the gameplay is just not there. It feels like I'm playing in thick mud while everyone else is in a set movement rack with no restrictions. And I see they're working on a sequel and I wish them the best buy if they did something like the differences in Sor to SoR2 levels than I'll take a look and if it's awesome than maybe one day they could do that with this game and completely rework it, time will tell I guess.
très cool comme jeu, il ne paie pas de mine mais est très bon à jouer, les musique sont incroyable
In questo gioco impersonate uno dei 8 protagonisti con ognuno/a una sua storia, non è altro che una scusa per affrontare i pochi livelli contro i nemici con alla fine un boss di fine gioco. La cosa buona è che ha abbastanza modalità. Storia, con cui seguire una piccola storia con il personaggio scelto, qui vedrete l'inizio e al termine del gioco un immagine del personaggio insieme a chi ha salvato. Arcade, fare alcuni livelli a caso fino ad arrivare al boss finale. Super arcade e attacco ai punti. Ci sono opzioni anche riguardo la difficoltà e la velocità del gioco, oltre al filtro e alle risoluzioni. Sulle opzioni hanno fatto un buon lavoro. Il gioco, richiama molto i vecchi classici solo che lo fa in modo pessimo, proprio per via del combattimento. Il vostro personaggio attacca verso dove è rivolto e non siete voi a rivolgervi verso il prossimo nemico. I programmatori hanno fatto l'enorme stupidaggine che è il computer scegliere quale sarà il prossimo nemico, Se è anche la vostra idea, allora il personaggio attaccherà verso il nemico altrimenti l'attacco verrà rivolto verso l'altro nemico dando le spalle al nemico che volevate attaccare. Rimanendo in balia del nemico che volevate attaccare, ma che il computer non era della vostra stessa idea. Altra cosa, nelle opzioni del controller, non è assegnato il tasto di abbassarsi, bisogna assegnarlo se volete prendere gli oggetti, il tasto non si memorizza dovete riassegnarlo ogni volta che farete partire il gioco. Gli oggetti sono sia di attacco, come mazze, asce, etc, che l'unico oggetto di cura, un hamburger. Musica simpatica anche se ad un livello è un pò rovinata, forse non ha scaricato bene la traccia audio mah. Per finire, se volete un beat em up buono, qui non c'e nessuno, in più prende ispirazione da renegade e target renegade. E 6 volte su 8 c'e sempre il cattivo che mette ko la ragazza, il nonno, il cane etc. A secondo il personaggio scelto e se lo porta via, come l'inizio di double dragon. A meno che non avete 8 amici in casa e volete divertirvi a fare casino con tutti i nemici che appariranno. (non c'e gioco online, solo locale con 8 giocatori.) Ahimè do voto negativo per via che fallisce dove dovrebbe essere eccellente, ossia le mosse del personaggio comandato dal giocatore, 3 di numero e uguali per tutti i personaggi ad eccezione del salto e calcio. La stupidaggine che non siete voi a rivolgervi verso il nemico ma il computer. Ma lol. ^^; Anche a pochi centesimi con lo sconto continuo a non consigliarlo, ci sono beat em up migliori.
병* 쓰레기 게임 벨트스크롤 게임이라서 관심을 가지고 플레이를 했는데 레트로풍 토트 상관하지 않음, 기술 별로 없는 거 상관하지 않음 아무리 못 만들어도 욕은 하지 않지만 이 게임은 18 엿같이 쓰레기 적들의 공격 속도와 범위가 더 길게 설정이 되어 있고 무조건 앞뒤로 똑같이 와서 똑같이 공격을 하게 설계가 되어 있다는 것이 가장 병* 같고 사람 열받게 만드는 게임 거기에 가장 쉬움 난이도로 했는데 똑같고 적 원콤보에 HP 절받이 날아감 적이 혼자 있을 떄는 가까이 오지 않는데 둘이 되는 순간 앞,뒤로 컨c 컨v 마냥 똑같이 와서 앞 뒤로 공격을 하는데 답이 없습니다. 거기에 플레이어는 점프 공격 후에 후딜레이가 미쳐가지고 공격 하고 공격 당함... 거기에 점프 공격은 무조건 피하는 적들도 있어서 게임 자체가 스트레스 받으라고 고의적으로 엿같이 만들어 놨음 100원이라도 극비추
Great idea. Great look. But..................... For those who, like me, loved Target Renegade and Renegade in Spectrum, and were always looking for some remake, some homage, some tribute, some modern game that got inspired on those classics, this one, seemed to be a good choice. Sadly, i think it lacks of something that Target and Renegade, had in plenty: flow and gameplay/playability. Im playing it in a VERY low resources PC, so maybe that has some or a lot of influence in the way im experiencing the game. So, i want to say that very clear. I could play Target and Renegade a hundred times. And mother russia bleeds too. Theres gameplay and playability there. But on this, i could only play some minutes.... I got the sense of an android game for cellphones, roughly transported to PC. The optics are great, but theres no playability at all. Im not saying this to *destroy* this game. I wish it keeps getting updated and worked on. But this was my sincere take on it. Thanks.
Double Dragon like XSX Controller Unterstützung (die man erst konfigurieren muss) Leider kein Streets of Rage-like Alles ist irgendwie simpel (Laufen und schlagen, mehr nicht) und billig. Habs alleine gespielt, was vielleicht nicht der Sinn ist.
Eight Dragons is a retro-inspired side-scrolling beat 'em up developed and published by Extend Mode that confidently embraces the spirit of the arcade era while incorporating modern conveniences and ambitious multiplayer features. Rather than attempting to modernize the genre with elaborate progression systems or cinematic storytelling, the game focuses on delivering straightforward, action-packed combat that recalls the golden age of arcade brawlers. From the moment players step into its colorful pixel-art world, the experience is built around fast action, cooperative fun, and the satisfaction of clearing streets filled with enemies. Its premise is simple but effective: the city has fallen under the control of the ruthless crime boss Kane, and it is up to the legendary Eight Dragons to fight through waves of criminals and restore order. One of the game's biggest strengths lies in its diverse cast of playable heroes. Each member of the Eight Dragons has their own personality and individual storyline, giving players a reason to revisit the campaign multiple times. Although the overarching objective remains the same, the narrative unfolds from different perspectives depending on the chosen character, gradually revealing how their journeys intersect. This interconnected storytelling adds a surprising amount of replay value without distracting from the game's primary focus on action. While the plot is intentionally uncomplicated, it serves as an enjoyable backdrop that keeps the adventure moving forward and gives each character a distinct place within the larger conflict. Combat remains faithful to classic beat 'em up traditions, emphasizing responsive controls, satisfying melee attacks, and continuous encounters against large groups of enemies. Players can unleash combinations of punches and kicks, throw opponents across the screen, and make use of weapons found throughout each stage to gain an advantage. The action steadily intensifies as stronger enemies and memorable bosses begin to appear, requiring players to balance aggressive offense with careful positioning. Although the mechanics are intentionally accessible, mastering crowd control and making smart use of available resources creates enough depth to keep battles engaging throughout the campaign. The pacing rarely slows, making every level feel energetic and rewarding for players who enjoy nonstop arcade-style action. The standout feature that separates Eight Dragons from many other modern brawlers is its impressive multiplayer support. The game allows up to eight players to join together either locally or online, creating an exciting level of chaos that few titles in the genre attempt. Large cooperative sessions become packed with constant action as players coordinate attacks, revive momentum during overwhelming encounters, and experience multiple character storylines simultaneously. Even when played alone, the game remains enjoyable, but the cooperative component elevates the experience considerably. The ability to accommodate such a large group of players gives Eight Dragons a unique identity and makes it an appealing choice for parties or friends looking for a classic arcade experience with modern online functionality. Visually, the game captures the charm of old-school arcade titles through vibrant pixel art, expressive character animations, and varied stage designs that successfully recreate the atmosphere of classic side-scrolling brawlers. The soundtrack complements the action with energetic music that maintains excitement from beginning to end. Adjustable difficulty levels and customizable game speed also make the experience more flexible, allowing both newcomers and seasoned beat 'em up veterans to tailor the challenge to their preferences. These quality-of-life features improve accessibility while preserving the game's old-school identity, ensuring that players can enjoy the experience at their own pace. Despite its many strengths, Eight Dragons is not without limitations. Its dedication to traditional arcade design means the gameplay loop can become repetitive over longer sessions, especially for solo players. Those seeking deep character customization, complex combo systems, or an emotionally driven narrative may find the experience somewhat limited. Enemy encounters occasionally rely on familiar patterns, and the campaign structure remains relatively straightforward regardless of the selected character. However, these shortcomings stem more from the game's commitment to its classic inspirations than from poor design, and fans of retro beat 'em ups are likely to appreciate its focused approach rather than view it as a drawback. Overall, Eight Dragons succeeds by understanding exactly what makes classic arcade brawlers enjoyable and delivering that formula with confidence. Its responsive combat, entertaining cast of characters, interconnected storylines, attractive retro presentation, and exceptional eight-player cooperative mode create a package that feels both nostalgic and refreshing. While it may not redefine the genre, it offers an authentic, highly enjoyable experience that celebrates the best elements of classic side-scrolling action games while adding enough modern features to remain engaging for today's players. Rating: 7/10
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