
Terrifier: The ARTcade Game, a bloody retro fighting beat em up with frenetic action and a lot of fun and references to the Terrifier franchise.
Modeled estimate, not a reported figure. How we estimate →
About


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game makes absolutely no sense, and here’s why: Some of the levels feel copied straight from Scott Pilgrim vs. The World: The Game. The story is completely different from the movie, which makes it confusing for fans. Level progression is random you jump from one stage to another with no logic. The gameplay is extremely basic. It’s not appealing for retro fans, movie fans, or beat ’em up fans I honestly don’t know who the target audience is. The whole story is about an hour long (or even less), with only six levels total. There is no exit button. Boss fights are repetitive literally the same two moves plus a jump. The looping music is loud, annoying, and gets on your nerves fast. Changing levels sometimes bugs out, forcing you to return to the main menu and reload. Credit coins are bugged sometimes they go up instead of down when you die. I have no idea why. Overall, this game feels rushed and unfinished. It could’ve been something fun for fans of Terrifier, but right now it’s just a messy, confusing experience. My feedback : Honestly, I would’ve preferred if they made a short FPS game written by the same writer of the films. That would’ve made the experience far more authentic and true to Terrifier’s style. A tighter, story driven with proper direction would fit the franchise much better than this rushed beat ’em up. Imagine a Better Version of the Game : Just picture this: If the game were an FPS actually written by the same writer of the films, it could’ve been incredible. Each chapter could feature a different playable character with their own story and gameplay style. Chapter 1: You play as Art the Clown, following his storyline and carrying out his brutal, chaotic kills. Chapter 2: You switch to Emily Crane, experiencing the horror from her perspective as she tries to survive Art’s attacks. Chapter 3: You play as Jonathan Shaw, focused on survival escaping, collecting items, unlocking doors, and solving small puzzles. And the game could continue with more chapters, each offering unique characters, perspectives, and gameplay moments. This kind of structure would fit Terrifier perfectly and create a much deeper, more cinematic experience than what we got. i know the price is high to make AAA game these days but at least they can make it short chapters game like the park better than this game .
I know Terrifier was bringing back a lot of notes from classic slashers, but I didn't want them to bring back the bad tie-in games.
Big fan of the Terrifier franchise. Wish they'd make a game for it. This game doesn't stand on its own as a game, and the Terrifier branding, while motivating me to soldier on through the first few levels, doesn't save it. The execution isn't half of what the original Turtles in Time of Bart's Nightmare were, and there aren't even really any cool flashy terrifier-esque kills to look forward to. Biggest complaint by far is the weird grapple mechanic. You're supposed to get around guarding enemies by grappling them, but the grapple, rather than a button or a combination of buttons, is triggered by walking into them. Once you get more than three enemies on screen, you wind up locked into the grapple motion every time you get up from taking a hit and are left completely vulnerable while you try to push your target off of you. It's slow, clunky and bad.
This game is worse than Bebe's Kids. The only thing worse than the gameplay is the lack of optimization. Shame on the devs for dropping a half-assed game and abandoning it. Update 1: This game should be called "Terrifier: The S**t Game."
Art the Clown! do we need to say something more?
Es horrible este juego, no lo jueguen, no lo compren, no lo pidan, NADA.
[h1]Terrifier: The ARTcade Game – Retro Carnage with a Twisted Smile[/h1] https://youtu.be/NPR4Tv3kr7A Terrifier: The ARTcade Game takes the over-the-top violence of the movies and turns it into a classic arcade-style brawler. You play as Art the Clown, hacking and smashing your way through colorful pixel-art stages filled with absurd enemies, exaggerated gore, and dark humor. It clearly aims to capture the spirit of old-school beat ’em ups. The game is simple to pick up and works best as a chaotic couch co-op experience, where the madness feels more fun than frustrating. The retro visuals and soundtrack give it a nostalgic charm, especially for fans of arcade classics and the Terrifier franchise. That said, the combat can feel repetitive after a while, and the limited move set keeps things from getting too deep. It’s a loud, messy, and unapologetically brutal throwback that leans more on style and shock value than refined gameplay.
the game is pretty fun if you have friends over and have multiple controllers it feels just like a game youd find at an old arcade feels like every other old beat em up but that's not a very good thing. theres hundreds of games just like this and i feel like an ip this big should have original ideas. sure they have some good ideas like the blood splatters and screen modes but there could be more
Joguei Terrifier: The ARTcade Game e vou ser direto: esse jogo entende exatamente o que ele quer ser… e executa sem vergonha nenhuma. É um beat ’em up retrô raiz, daqueles que parecem ter saído direto de um fliperama dos anos 90, só que completamente insano e sem freio. Pixel art linda, animações cheias de personalidade e uma violência exagerada que vira parte da piada, não só choque gratuito. Os combates são simples de aprender, mas satisfatórios demais. Socos, armas absurdas, finalizações grotescas e inimigos que parecem feitos pra apanhar. Tudo responde bem, tudo flui. Dá vontade de continuar andando só pra ver qual loucura vem na próxima tela. Outro ponto forte é o clima. O jogo abraça o humor ácido e o caos, principalmente quando você joga em coop. Com amigos, vira bagunça organizada. Sozinho, continua divertido do começo ao fim. A trilha chiptune é daquelas que grudam na cabeça e combinam perfeitamente com a pancadaria pixelada. Não é só fundo sonoro, ela empurra o ritmo do jogo. Joguei o início do game da uma conferida já deixa aquele Like e se gosta já se inscreve para mais vídeos assim ^^. 👉 https://youtu.be/a6m6cXkypdI Se você curte beat ’em up retrô, pixel art bem feita e jogos que não pedem desculpa por serem exagerados, Terrifier: The ARTcade Game entrega exatamente o que promete. Recomendado pra quem gosta de diversão direta, caótica e sem frescura.
По мне так довольно таки неплохой beat am up)да,звезд с неба не хватает,но я поиграл с душой)
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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