
Stand and fight for humanity. This arcade shooter takes place in the year 2022, as the Earth Defense Force fends off an all-out attack by unknown life forms. Become an EDF soldier, battle against endless hordes of immense enemies, and restore peace to the earth.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.59−59% | 11.5Kreviews | 94% | — | $5.1M |
| $59.99 | 6.9Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 854 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
dead bugs 👍
EDF эта когда наводил ракеты,но тут на тебя вылетает вражина и ты убиваеш себя эирстрайком. 10 жуков камикадзе из 10
我们是勇敢的步兵队,大步向前又满腔热血的敢死队。 大家一起来用力嘶吼,别害怕上战场啊向前冲。 在空中奋战的同胞,就像是闪电划破辽阔的天空。 让我们乘风昂首飞翔,展开翅膀翱翔于蓝天。 只有靠着我们的牺牲,才能让人类齐声高唱胜利的凯歌。 所有人抛头颅洒热血,为了保护这美丽的地球。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 10 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*, Korean**languages with full audio support
Hours played at review time, across 858 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
sorry its so long just skip to the end for my real opinion I thought this game was pretty alright at first. I had just finished hard mode EDF 4.1, and came off the high of 4.1 end game. At first I blamed my lack of fun on not having my 4.1 end game weapons but at around at 25% of hard mode campain done I figured out why I wasn't havin fun. In EDF 4.1 you only get weapons for your class and the weapons just get better every new weapon, this leads to being able to stay the same class and just get better weapons for the class as time goes on. the only problem I had with EDF 4.1 system of weapons was if you got a dupe of a weapon you already had you get nothing. But with EDF 5 weapons get upgraded, given to other classes or you get the same weapon you already had but better (in some cases its worse because you can upgrade weapons). In EDF 5 I wasn't getting new weapons I was getting the same weapons but worse of upgrades and after awhile I realized that I kept thinking I didn't have weapons spacific missions (like having no anti air for a mission with only flying enemys). to add on that EDF 5 did some things I didn't like. removed fencer wave dash (I get it was never intended in the first place but it felt fair), Air raiders car call in's re-request points got incresed by a lot, wing divers weapons felt like toys (not enough damage). combine this with the fact that all armor and weapon boxes had a chance to be given to another class and you feel like you don't have the right weapon for the new tanky AF enemys. in short EDF 5 not worth the 50 bucks, just spend 30 on EDF 4.1 and be glad EDF 4.1 weapon system works. EDF 5 is not a bad game its just not nearly as good a 4.1.
Cool enemies, good graphics and neat new story, but the weapon system feels way worse compared to EDF 4.1
Fun
EDF! EDF!
好玩
S+
A++
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 10.6K | 95% | $8.99 | |
| $233K | 1.3K | 58% | $9.59 | |
| $3.6M | 7.2K | 70% | $26.39 | |
| $16.2M | 21.8K | 88% | $29.99 | |
| $10.7M | 21.2K | 72% | $29.99 | |
| $616.8M | 1.2M | 76% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 8.3K | 86% | $29.99 | |
| $5.1M | 5.2K | 83% | $49.99 | |
| $5.1M | 3.7K | 79% | $59.99 | |
| $5.1M | 3.5K | 59% | $59.99 | |
| $5.1M | 7.4K | 88% | $29.99 | |
| $5.1M | 3.1K | 85% | $29.99 |