
In this relaxing space flight adventure, you pilot the science vessel Eurisko XI on a quest through deep space. Explore fascinating, fractal-based exoplanets and uncover their mysteries. Analyze artifacts and upgrade your ship to unlock new pathways. Your mission: find humanity’s new home.
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In Earth Analog, you take control of the science vessel Eurisko XI on a mission through deep space. Your goal: find humanity's new home.
Your journey begins in orbit around Proxima Centauri b, a planet that feels familiar - at first. But the deeper you venture, the stranger the worlds become...
This story-rich, relaxing space flight adventure challenges you to keep your ship intact while navigating mysterious and sometimes dangerous environments. Manually fly and land your vessel, explore distant planetary systems, and venture out on foot to study alien terrain. You'll need to manage critical systems: prospect for resources, upgrade your ship, and repair damage as it happens.
Discover rare artifacts and valuable materials to unlock new paths. And can you master the mysterious Dimension Device? It's all up to you - you're completely alone out there... or are you?
For fans of: Interstellar, 2001: A Space Odyssey
A vast universe to explore with both hand-crafted and randomly generated procedural fractal-based (living) planets and stars.
An intriguing single player adventure based on a story full of drama and plot twists.
An atmospheric and Newtonian flight model. WARNING: Newtonian flight takes some practice to get used to!
Solve each planet's mysteries.
Follow the quest path or freely roam the galaxy. The choice is yours.
A fully ray tracing based graphics engine bringing never before seen worlds to life.
HOTAS support.
TrackIR support.
The game is based on a unconventional render technique called ray marching, which allows it to visualize its fractal-based worlds. You need a good GPU to be able to play the game at higher resolutions! Please check if you system meets the minimal requirements.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I have really enjoyed this sci-fi sim so far. still a little buggy mostly in the menus. nothing serious. The gameplay has been fine. It's a pretty laid back game, but not boring. Just suspenseful
A unique space exploration experience where your opponent is dozens and dozens of baffling and bizarre raymarched fractal planets like nothing you've ever seen in a video game. Recommended.
the big new update is great! the controls are more accessible than ever, there's more of a variety of stuff to do, tough things like landing and piloting are far less frustrating to get a hang of, and there are significant performance improvements, especially when on the ground. the game used to have extreme fps drops when landed or on foot. also, either my playthrough was bugged, or the dev removed the extremely long and frustrating battle in the cube field with the giant line. maybe it got moved further back in the story. either way, i'm happy i didn't have to do it again, a lot of it felt like trial and error, more than it seemed like it should be. probably my least favorite part of the new experience is still the scanner, particularly the radio scanner. first, it takes just a huge amount of fuel to start out, especially for something you need to use constantly to find stuff (tip for new players: spend all your early EP on the scanner fuel efficiency upgrades before anything else!!!). second, i really wish that the radio scanner's blips would come in different colors or labels depending on what kind of signal it is - beacons, pylons, my own constructions, what have you. i lost track of the beacon on the tidal planet that led me to the anomaly ball friend that leads you around underground and all my radio blips were sending me to pylons and my own construction. i just had to fly around randomly until i found it again. also, i wish the radio scanner's output was somewhere else on the screen - say, at the top, instead of completely covering up the ship's control panel. two other things: i wish there was iron available earlier in the story. it's a good 4-5 systems until you end up somewhere with iron, which would make it hard if new players keep smashing up their ship. secondly, i'm hoping the new clouds scheduled for q4 work out, but as they stand, they straight up cover certain things you need. on the first planet, for example, when you're meant to follow the blue star, you can almost never see it from the planet because the clouds completely cover the sky. vice versa, trying to find the specific island shape from orbit is hard because of the clouds. if i hadn't played the game before, i would have had a heck of a time figuring out what to do.
游戏有简单的剧情引导 主要特色在图形方面 由于使用了“分形”引擎 可以实现无限丰富的细节 即远景和近景的切换可以非常平滑 值得一试!
Well you might not know what fractals are to start with, yet the devs have made a great job of implimenting their beautiful forms into futuristic worlds. Now a Fractals can simply be defined as mathematical constructs, natural or artificial things that are self-similar (similar in appearance) no matter how much they are zoomed. I remember Yes thats right; within a fractal app or generator/editor (and their are plenty to download and try) you will be able to enlarge the result indefinatly. Of course there is some amazing art done with them, yet in this game you are taken on a very relaxing pace to these worlds. Naturaly space is slow and so the physics of movment and also that feeling of being alone all add up to some great moments, finding fuel is not easy or the other needs of your ship, yet I liked how this made you feel you were a part of the ship at all times. Although simple and maybe needing more work in places, the ground work was enough to pull me in. I hope you get to feel the same way, as I warmly recomend this cheap yet excellent way to discover the magic of Fractals.
This game is amazing for players who love exploring uncharted planets. It reminds me of NMS but without all the (personally) annoying alien language learning and stuff in the way of pure exploration. The outside of the ship looks a bit funny, but other than that it's a perfect game for unwinding after work! It can be relaxing once you understand the controls, with the help of inverting the mouse in settings (personal preference) it flies like a beaut. And the dev is very helpful :) cheers!
we need chinese
Great conceptual idea. Nice looking visuals. But the controls are impressively bad. Especially on foot and the building system. And the fixed FOV feels like walking around with binoculars.
Really unique, interesting game; constant updates and improvements are a refreshing change from most indie early access. Clearly a labor of love.
great game, relaxing, with old scifi feeling ambient, great music and best of all great active developer who listens to players
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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