
Sclash is a plug’n play 2D samurai fighting game full of tension where one hit is enough to kill. Play as a hand-drawn samurai in beautiful painted settings and fight your opponent in epic solemn duels where each move matters. Manage well your stamina, breath and take your time to land a deadly hit.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Russian, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Japanese*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Sclash is decent. + Good artful visuals; interesting, meaningful, themed; especially environment; brush strokes, at times "minimalistic" + Fully voiced story mode (with mostly good voice-acting) * ~70 min story mode playthrough * Fighting system seems decent, albeit kinda random, not very dynamic or in control against the NPCs - No players for multiplayer, no bots The "single hit kill" premise was a bit confusing when the story mode ends up being 'you fail on being hit once' but 'named enemies have multiple hits you have to succeed through'. In story-mode gameplay you traverse various visual environments, always from left to right, with story subtitles and audio, simple matches against one-hit enemies in groups, and named characters with multiple hits. The fighting style consists of * Stamina blocks that deplete on most activated actions * Attack; with directional dash or without * Short-range "kick"/push (no stamina required) * Block * Dash * Charge-up not for more range but for more enemy stamina depletion; Unlocked 2/3 into the story * Two attacks also deflect each other
INCOMPETENT DEVELOPERS, KEYBINDS DONT WORK, STORY PROGRESS DOSNT SAVE do not reward incompetence NOT WORTH 1€ PROS + nice graphics + good story + good combat + very simple but fun CONS - keybord experience is awfull - certain actions cannot be rebound - tutorial prompts dont reflect actual keybinds, they always show the default ones - the naration is too slow, it dosnt match the speed of your movement, so it often gets cut - prompts to press SPACE dont work, and require random keys to be pressed, like R, or MMB, at random changing with each start of the game - keybinds cannot be changed mid-campagin, forcing you to return to the menu - STORY MODE DOSNT SAVE, a bug that has been acknowledged by devs in 2023, still not solved
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Эта игра вызвала у меня чувство восхищения. Я правда кайфовал от стилистики и сеттинга игры, его нпс, озвучки и сюжета. Боёвка меня знатно потрепала, но всё же оно стоило того. Советую всем попробовать себя в этой игре, и пройти достаточно короткий но не менее интересный сюжет. Финал сюжета меня конечно удивил, как и итоговая развязка. Подводя итоги, данную игру могу оценить на 9 из 10 (-1 балл за некоторые неприятные моменты в боёвке которые лично меня не удовлетворили). В целом Если вы уж решились поиграть, то могу лишь пожелать удачи. Успехов в новых начинаниях, самурай.
Sclash is a 2D hand drawn samurai game with multiple modes to play, including a story mode, the story mode can take about 1-2 hours and it's quite interesting, it plays slightly on Japanese mythology and the art style is captivating. I'd heavily recommend this game even if you just play the story mode, for its cheap price it's certainly worth it.
[table] [tr] [th] [b]✔️ The Good [/b][/th] [/tr] [tr] [td] • [u]Stunning Hand-Drawn Art[/u]: The beautiful, painted aesthetic does an incredible job setting the atmosphere and makes every frame look like a piece of traditional art. [/td] [/tr] [tr] [td] • [u]Tense One-Hit Kills[/u]: The core mechanic where a single clean strike ends the round keeps every duel intensely focused and high-stakes. [/td] [/tr] [tr] [td] • [u]Stamina Management Loop[/u]: Managing your stamina bar creates a solid tactical layer, forcing you to carefully plan your dashes, slashes, and parries. [/td] [/tr] [/table] https://steamcommunity.com/sharedfiles/filedetails/?id=3747554361 [table] [tr] [th] [b]❌ The Bad [/b][/th] [/tr] [tr] [td] • [u]Mediocre Story Mode[/u]: The single-player campaign feels uninspired and flat, failing to deliver a compelling narrative to match the game's striking visual style. [/td] [/tr] [tr] [td] • [u]Clunky Controls[/u]: Movement and attack inputs can occasionally feel stiff or slightly unresponsive, taking away from the fluidity you want in a precision fighter. [/td] [/tr] [tr] [td] • [u]Limited Content Depth[/u]: Once you get used to the main gameplay loop, there is a noticeable lack of extra modes, unlocking options, or deep progression to keep you hooked for the long haul. [/td] [/tr] [/table] https://steamcommunity.com/sharedfiles/filedetails/?id=3747554512 [table] [tr] [th] ⚠️The Ugly [/th] [/tr] [tr] [td] • [u]Sparse Online Matchmaking[/u]: Finding a random opponent online can be frustratingly slow, severely hurting the game's replayability if you do not have local friends to play against. [/td] [/tr] [tr] [td] • [u]Inconsistent Hitbox Registration[/u]: On rare occasions, strikes that clearly look like they should connect end up missing completely, which is infuriating in a game built on one-hit deaths. [/td] [/tr] [tr] [td] • [u]Severe Input Delay Online[/u]: Even a small amount of network lag completely disrupts the tight parrying windows, turning strategic standoffs into frustrating guessing games. [/td] [/tr] [/table] https://steamcommunity.com/sharedfiles/filedetails/?id=3747554424 [table] [tr] [th] [b] Current Price 💰[/b] [/th] [th] [b] Historical Low 📉[/b] [/th] [th] [b] ⛔️ Worth the price? ✅[/b] [/th] [/tr] [tr] [td] $8.99 [/td] [td] $1.34 [/td] [td] ⛔️ Not worth it, games boring. [/td] [/tr] [/table] [hr][/hr] [h1]Overall Score: [/h1] [h3] 4/10 [/h3]
This feels like someone's student art project or something you would have found on the Xbox Live Arcade store. That is to say, while the hand-drawn style is unique, the visuals and gameplay feel like they would have fit in the late 2000s. I don't know why I put myself through it, but the story mode is bad. It's a jogging simulator with the occasional mob or boss fight. The problem is that the combat doesn't feel fulfilling, so those encounters do little to break up the monotony. What really grinds my gears is that it pulls the whole "you must fail in order to progress" trick twice during its comparatively short runtime. I can't even say much about the story because it's so generic. It feels like someone pulled out a Storytelling 101 textbook and wrote it chapter by chapter. It wouldn't have been quite so bad if the voice acting was serviceable, but that's a whole other story. This also lends credence to my student project conundrum, as I can't remember ever seeing a credits sequence where they just stick Adobe and Discord icons under a "Software and Tools" section. Couldn't quite wrap my head around that one. Suffice it to say, I did not enjoy my time with it and wouldn't recommend it.
bought for me and a friend. online doesn't work at all. still advertises as being multiplayer. should be removed by steam.
7/10, not a bad game, BUT only if you buy it while on sale event (-85% sale events in specific). If you want to buy it on full price, SKIP, not worth. It only costs around 1 hours to finish anything. Not a bad game but not good either. Everything is mid.
(Данный обзор может содержать спойлеры и ненормативную лексику, если тебе это не по душе, то иди в ж*пу и листай дальше) Катана наточена, маска подходит, Лепестки падают, Боги враждуют. Мы играем за молодого воина по имени Джинму, которого с самого детства тренируют истреблять противников из другого клана. Но в последствии гг понимает, что весь сыр бор намного сложнее и нет одной правильной стороны. Там еще и Боги как-то затесались. В общем прикольный сюжет, хоть и можно его пройти за 20 минут, даже специальный режим есть такой. По геймплею тоже все хорошо. Бои проходят в виде дуэлей, где надо нанести лишь один точный удар, чтобы отправить противника на тот свет. Так же мы можем парировать удары, сбивать противнику стамину, делать рывки как шиноби. И комбинируя это все, можно наблюдать за шикарным боевым танцем. Еще хочу выделить визуальный стиль. Он выполнен в 2д и будто акварельными красками. Очень атмосферно и тупо красиво. Единственный минус, который я могу выделить - это мало противников разнообразных. А так игра хороша, даже жаль, что онлайн мертв. Оценка: 6.9/10. Ииииииииииииииииииииииииииииииииииии помните, у самурая нет цели... или есть, я не е*у.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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