
Humanity is fighting a losing battle against the virus. Experience a post-apocalyptic open world overrun by hordes of zombies, where your parkour and combat skills are key to survival. Traverse the City freely during the day, but watch the monsters take over during the night.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
It’s been 20 years since the events of the original game. The virus won, and humanity is slowly dying. You play as Aiden Caldwell, a wandering Pilgrim who delivers goods, brings news, and connects the few remaining survivor settlements in barren lands devastated by the zombie virus. However, your true goal is to find your little sister Mia, who you left behind as a kid to escape Dr. Waltz's torturous experiments. Haunted by the past, you eventually make the decision to confront it when you learn that Mia may still be alive in Villedor — the last city standing on Earth.
You quickly find yourself in a settlement torn by conflict. You’ll need to engage in creative and gory combat, so hone your skills to defeat hordes of zombies and make allies. Roam the city, free run across Villedor’s buildings and rooftops in search of loot in remote areas, and be wary of the night. With every sunset, monsters take control of the streets.
Fifteen years ago, humanity was devastated by the Fall — a catastrophic event that would change the world forever. With the Harran virus spreading around the globe, people quickly found out that all hope for tomorrow is lost. By 2036, only a few settlements remain, and humanity is slowly dying, making way for the new species out there — a horde of relentless zombies.
Welcome to Villedor, one of the last bastions of humanity. During the day, survivors still try to have a life here and find a false sense of normalcy. Relationships are formed, dreams are dreamed, and life carries on. On the surface, everything seems… fine. Until sunset, that is. With the last ray of light dying out, other, more dreadful, dwellers of The City crawl out of their gloomy interiors, taking over the streets. If you are not vigilant and stay out too long in the dark, you may never return.
Not all fights can be won. Sometimes it’s best to run and, thankfully, you have the skills for it. Parkour lets you escape when odds are not in your favor. Jump from rooftop to rooftop, swing across the cityscape, ride ziplines, and much more. Whatever you do, experience a unique sense of freedom as you freerun across Villedor’s buildings and rooftops in search of loot or while running away from the dangers of the night.
In a world as dangerous as this one, only the strongest survive. Whether you prefer to smash, slice or dismember those who stand in your way, you have to be creative about it to make it through. And who says you need weapons? Utilize the entirety of your parkour moveset to get the jump on your enemies. Learn the ways of combat and parkour to feel the crunch of skulls and slices of flesh as you swing weapons or use your moves to fend off any forms of danger. And let’s not forget that Villedor has weapons that put the most advanced post-apocalyptic armories to shame.
Surviving in Villedor is easier with friends. Team up with up to 3 other players and increase your chances out there. Unravel the story together, take on Pilgrim Outpost challenges, or simply wreak havoc on the city streets.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 3188 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩法还行,主要是剧情太恶心了
I genuinely don't get the hate for this game 💀. Yeah, the story is kinda ass and the choices barely change anything, but let's not act like the first game had some masterpiece of a plot either. Most people liked the first game because Kyle Crane was actually an interesting protagonist, unlike Aiden, who's pretty bland. The gameplay was also just fun as hell—you could dropkick zombies for hours and never get bored. If you want more Volatiles and crazier night chases, just install a few mods. And if you hate the Inhibitor grind, use WeMod to level up your Legend Levels faster. I'd still recommend buying it if it's on sale. It's nowhere near as bad as people make it out to be.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.9M | 30.7K | 84% | $49.99 | |
| $29M | 19.6K | 86% | $39.99 | |
| $28.9M | 43.3K | 90% | $19.99 | |
| $28.9M | 78.7K | 86% | $19.99 | |
| $29M | 35K | 92% | $29.99 | |
| $29M | 40.6K | 95% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $85.9M | 71.7K | 86% | $29.99 | |
| $393.6K | 1.9K | 64% | $9.99 | |
| $415 | 3 | 0% | $7.99 | |
| — | 0 | — | — | |
| $36M | 495.6K | 95% | $4.99 | |
| $6.6M | 5.9K | 78% | $49.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best PL #37, worst DE #100 · 7 markets collected
Of the 2 markets with a position on both sides, 2 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 24.57/day in the week to Sep 14 → 42.14/day in the week after.
Reviews, worldwide (the counter carries no country): 36.43/day in the week to Jul 30 → 64.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Korean, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Arabic, Czech +5 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏联机一坨屎,和朋友玩,一个人加入失败需要三个人一块儿重启,尤其是DLC,联机问题巨大
like like like
Сюжетка неплохая, но под часов 200 дополнительных квестов и сбор всех коллектеблсов это вообще уныние, в целом допки у жителей бывают даже интересными, но будто слишком много их налепили, ощущение, будто играю не в дайнг лайт, а в очередной шедевр от юбисофт, где нужно 200 часов просто чистить карту и 20 из них проходить основной сюжет 9 зубов из 10
Ja also das spiel hat kaum mehr was mit Dying light 2 zu tun. So viele Bugs, es ist krank, manchmal bricht einfach der Sound ab. Und beim Parkour ist der charakter außer puste obwohl er volle Energie hat, es ist extrem ätzend
怎么说呢,跟1比起来简直路边一坨,打击感没有、跑酷像是肌无力有点垃圾
1.這劇情到底是什麼鬼?一個毫無存在感的空氣妹妹讓我尋妹? 70多小時連臉都沒看到過 2.戰鬥手感稀爛,近戰打下去像打坨屎,距離判定也極差,不管怪還是人型沙瑪特們,毫無爽感 3.硬要塞黑醜女強勢的劇情,另外遊戲中大部分女NPC全是醜女而且極度女拳包的跟粽子又平胸,極度傷眼 4.去你瑪的服務型遊戲,老子完全不想在那邊連線來連線去,合作來合作去,老子是來當超人不是打工牛瑪 5.如果你喜歡一代,你完全不會喜歡二代。 我硬是玩了70多小時,越玩越覺得這東西到底是什麼,劇情拉垮,近戰手感稀爛,到了失落武器庫這任務我終於繃不住了。 我費盡心思拿了整座武器庫還要交給別人妥善分配?陣營我都能自己選了,我出生入死還需要你教育我當好人? 甚至我再去打工冒險合作拿點數,一整個我是蠢蛋,別人拿我成果當老闆的智障感,結果主角拿了把小槍就妥協了,去你瑪的,我只想看到有個選項,是槍拿起來把姓賈的直接送個腦血洞,整座武器庫我自己用。 另外除了夜魔拉萬,她終於能換皮膚還算了,遊戲刻意安排臭黑女NPC硬要開臉調請,去你瑪的第二次,另外一些都是要線上拿什麼鬼挑戰,硬是要增加時數,我實在看了就想吐,我也不想破關了,再見不送。
Игра, конечно, классная, но жаль, что в ней нет детей-крикунов, как в первой части...
Афигенная игрушка! Хорошая графика, не очень требовательна к железу, сюжет тоже не плохой, возможно местами банальный, но мне зашло, как фанатке этой серии игр. Бывают баги с анимациями, после которых только перезаходить в игру, но мне это не помешало насладиться прохождением данного шедевра. Ещё встретилась с одной проблемой, не знаю баг это или нет, но не смогла активировать один сайд-квест в новом Вилледоре, но для меня это не критично.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.