
BECOME THE BEAST. SURVIVE THE NIGHT. A terrifying new chapter in the Dying Light universe begins. As Kyle Crane, explore the vast and unpredictable wilderness, uncover a deadly evolution of the infected, and learn to control the beastly powers awakening inside you.
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About
Dying Light: The Beast is the next AAA Dying Light game and the best-reviewed entry in the franchise’s history. Packed with more than 40 hours of survival adventure, both in single-player and shared progression co-op, it delivers the most ambitious, modern and content-rich Dying Light experience ever created. Immerse yourself in the expansive open world of Castor Woods and get lost in the scope, atmosphere and innovation of this must-play survival horror.
A terrifying new chapter in the Dying Light universe begins. As Kyle Crane, explore the vast and unpredictable wilderness, uncover a deadly evolution of the infected, and learn to control the beastly powers awakening inside you.
"The Beast really is Dying Light 3.” - GamesRadar+
The highest-rated Dying Light game ever, shaped by a decade of Techland’s experience with the series. Everything fans love - immersion, exploration, physical FPP melee combat, grounded parkour, and the iconic day–night cycle - refined and elevated to the next level. A perfect return for veterans, and the ideal entry point for newcomers.
"Kyle Crane Steals The Show And Gives Dying Light Its Best Story Yet" - The Gamer
Dive into a gripping tale of vengeance filled with twists, shifting alliances, and characters you’re never sure you can trust. Follow Kyle Crane’s powerful journey as his fight for justice uncovers reveals dangers far greater than he ever imagined.
"Techland perfectly nailed it, the Beast Mode really makes you feel like you could tear through anything" - WCCFtech
Play as Kyle Crane, a hero with the DNA of both man and beast. Freely switch between two playstyles and face a fierce conflict that lead to the acceptance of the monster within.
"Melee combat is once again a highlight of the game, with heft behind every attempt to take out a zombie, and so many different weapons and modifiers to choose from" - Gamespot
Feel the full force of Dying Light’s most physical combat yet. Your blows land with real momentum, enemies react believably, and your emerging beast-like abilities add intensity without losing the challenge and immersion.
"The night continues to be one of Dying Light’s greatest gameplay" - GamingBIBLE
The distinct experiences of night and day, a signature of the Dying Light series, merge into one unique whole. Explore and scavenge by day, but remember the constantly ticking clock. Because once the sun sets, the night unleashes horrors that leave you with just three choices: run, hide or fight for your life.
"Running, sliding, jumping, climbing, and hopping around Castor Woods is a treat" - Kotaku
Feel the adrenaline rush of best-in-class first-person parkour. Jump from rooftop to rooftop and overcome any obstacle. And when that’s not enough, grab the wheel of an off-road vehicle and ruthlessly tear through hordes of zombies.
"Techland brings its A-game when it comes to crafting a densely interactive, photorealistic world that frequently takes my breath away" - GamesRadar+
Next-gen visuals bring the hand-crafted zombie apocalypse to life. Every detail tells a story of survival. Lose yourself in the majesty of Castor Woods: explore the tourist town, industrial area, national park, farmland, swamps and more. All full of beauty… and decay.
"Playing the game with friends is creating a different kind of experience" - GameRant
Band together with up to three other players in co-op! Brave the dangers of Castor Woods, where you can experience every encounter, every discovery and every twist as a unit with shared progress.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 618 reviews with recorded playtime.
Reviews
Themes across 616 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It tries hard to be badass, but sadly it fails. The story is very weak, predictable and Baron ends up being a disappointing final villain. The boss fights become repetitive slowly and the only notable change with the Volatiles is that they're bigger now. Exploring the world felt meaningless and quickly became boring, unless you're the type of player who enjoys checking every single corner of the map. Maybe I'm just getting too old for that kind of gameplay now. I think Techland forgot what made Dying Light 1 so popular in the first place. Dying Light: The Beast is definitely better than Dying Light 2, but it still doesn't capture the magic of the original. This IP desperately needs a fresh start with more engaging characters. (I miss GAZI so so much now) Thankfully, I bought it on sale. 6.5/10 – A wasted opportunity.
Мне понравилось прыгать, бегать, убивать, расчленять, учитывая кривой паркур в этой игре, где Кайл как говно вниз падает при малейшей возможности прыгнуть вверх или в сторону. Мне не понравился "Сюжет", для объяснения что такое "Сюжет": Убей людя, Убей большую зомбу, Принеси, Подай, Заберись на вышку, Убей зомбу побольше, Убей две больших зомбу, Убей еще людя и принеси что-то, подай. Музыка, взяли эту повторяющуюся композицию из 1 части, насрали 40 треков из одного трека, особенно смеялся с этой халяль музыки, с мелодией из 1 части, просто представьте: едет чел по городу везде зомба и поется халяль арабико ислам трек, с нотками 1 части, это ♥♥♥♥♥♥. Когда я слышал что-то другое не связанное с тем треком из 1 части, уши сказали спасибо... Если вам игра понравилась, есть такая компания называется Ubisoft, сыграйте в пару игр от них, вам зайдет, кто не поиграет в их игры тому повезет. Я бы даже не оставил бы негативный отзыв, если бы разработчики не пересмотрели турецких сериалов и не решили бы их воплотить в свою игру.
Dying Light: The Beast стала для мене найкращою грою в серії. Сюжет поданий настільки цікаво що я не пам’ятаю, коли востаннє проходив сюжетну гру з таким захопленням і очікуванням кожного нового повороту. Графіка приємна та атмосферна, а музичний супровід — просто чудовий: він змінюється разом із розвитком історії та додає глибини кожній сцені. Дуже сподобалась — рекомендую всім, хто любить якісний сюжетний екшен.
It's pretty good. On par with DL1, maybe slightly better. Way better than DL2.
Thank you, Techland, for this game. After playing Dying Light 2 and wanting to kms after the first one and a half hours of the game, Dying Light: The Beast has saved me. And has saved the franchise. This is the sequel we deserved, even if it does have less than half the content of the "real" "sequel." I am glad they listened to the real fans of Dying Light and not these little kids who only played DL2 and know only of Ubi-slop games. The game has returned to a grounded survival horror with minimal RPG elements. The combat, physics, and gore are super satisfying. Though the ragdolls are a little stiff at times, some finishers look goofy and out of place and its kind of awkward hitting zombies on the ground, but it is close to perfection. Bashing zombies' heads in with a hammer and breaking off their jaw, skull, and entire face is one of the most satisfying things I've ever done in a video game. Kyle Crane feels like the Lincoln Clay of the apocalypse. The dark is actually scary again — even more terrifying than DL1. So many butt-clenching, adrenaline-pumping moments, which I'm glad for. The day-night contrast was literally the main gimmick of the game, and now it's back for DLTB. DL2's nighttime is a kiddies' playground at f*cking Disney Land compared to this game. The parkour is pretty good, though there is only one small area where you can do it. I don't really mind, for what this game is. This game gives me massive The Walking Dead: Survival Instinct vibes, for some reason, mixed with Days Gone, RE, DL1, and The Following. I hope they continue updating this game and adding new content. I'd like to see some expansions to the volatile nests and make it something you have to clear out, like DL1. They are pretty disappointing in this game and confusing if you've played the other games. Just let DL2 die and focus more on this. If they continue to focus down this path of what the players want and what the series is actually about, I'm excited to see what a DL3 would look like.
I've always liked Dying Light. I think when it came out Dying Light 1 was something very new and a huge improvement from Dead Island. The Parkour, night time mechanics, improved combat, etc at the time were something we didn't get from other zombie games at the time. The various entries since then have mostly been the same game though. Yeah, there were improvements here and there but I never felt like I was experiencing some new even in the full fledged sequel, let alone the standalone spinoff titles. The Beast also does not feel new to me. But, it does feel so much more refined than DL2. The combat feels better than it ever has. The beast mode is fun and gives a cool power fantasy that really goes well with the game. The parkour feels smooth and most of the "fun" parkour skills are unlocked from the beginning which means you get to have fun straight out of the gate. This has made the beginning of the game so much less tedious. Encounters are paced well, the environment is so much more interesting than the dusty desert cities of previous games. The game runs well and I've experienced no crashes or frame drops on maximum settings (using both FrameGen and Ray Tracing). I picked it up during the summer sale on a whim, it's very good if you always have kind of liked Dying Light. It doesn't reinvent anything but I think the level of refinement here combined with a simple but still fun "beast mode" is great. No comment on the story, it's passable, maybe even good if you like these kinds of stories. I don't really play DL for the story nor do I care much about it. You can skip all cutscenes which is a HUGE bonus in my mind.
今年花得最后悔的一笔钱 剧情极其弱智,过家家一样 内容量少,地图小,支线少 而且交互、ui方面让我很难受 消光系列老粉也不建议玩,真的不建议
i am gay
40$ is the most you should spend on this or its a rip off. if you want the story go watch it for free. 1. map is small 2. the story is short 3. cut content is everywhere from the weapons to the map. 4. it feels like a Temu clone of the first game but they cut 2/3 the content from it.
Fabuła ukończona - pora na recenzję. Dying Light: The Beast wyróżnia się powrotem do przeszłości z pierwszej części serii gdzie znowu wcielamy się w Kyla Crane'a. Bardzo podoba mi się stylistyka, dbałość o szczegóły oraz same efekty wizualne - niestety to jest po prostu kopiuj wklej z poprzednich części z dodatkami. Fabuła w wielu momentach ledwo się spina, jest naciągana i granie nie sprawia takiej przyjemności jak np. w pierwszej części. Postacie są kreowane na Gen Z (dosłownie xd) a w dodatku bardziej wkurzają niż dają możliwość utożsamiania się z bohaterami. Dying Light: The Beast miał wyjść jako dodatek (DLC) do poprzedniej części i tak powinno pozostać a nie robić z niej pełnoprawną część kolekcji - jest to po prostu skok na kasę. Fabuła jest zdecydowanie za krótka i można ją na spokojnie zrobić poniżej 20 godzin, po tym zostają misję poboczne, które są po prostu nudne i nieciekawe. Ogólne wrażenie 3,5/10. Jeżeli szukacie gierki w stylu zombie z otwartym światem i chcielibyście spróbować czegoś nowego to zdecydowanie odradzam The Beast. Zwykły Dying Light - 1 część będzie znacznie lepszą opcją i o wiele bardziej was wciągnie.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Traditional Chinese, Simplified Chinese*, Czech, Spanish - Latin America, Japanese*, Korean +5 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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