
Humanity is fighting a losing battle against the virus. Experience a post-apocalyptic open world overrun by hordes of zombies, where your parkour and combat skills are key to survival. Traverse the City freely during the day, but watch the monsters take over during the night.
Modeled estimate, not a reported figure. How we estimate →
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About
It’s been 20 years since the events of the original game. The virus won, and humanity is slowly dying. You play as Aiden Caldwell, a wandering Pilgrim who delivers goods, brings news, and connects the few remaining survivor settlements in barren lands devastated by the zombie virus. However, your true goal is to find your little sister Mia, who you left behind as a kid to escape Dr. Waltz's torturous experiments. Haunted by the past, you eventually make the decision to confront it when you learn that Mia may still be alive in Villedor — the last city standing on Earth.
You quickly find yourself in a settlement torn by conflict. You’ll need to engage in creative and gory combat, so hone your skills to defeat hordes of zombies and make allies. Roam the city, free run across Villedor’s buildings and rooftops in search of loot in remote areas, and be wary of the night. With every sunset, monsters take control of the streets.

Fifteen years ago, humanity was devastated by the Fall — a catastrophic event that would change the world forever. With the Harran virus spreading around the globe, people quickly found out that all hope for tomorrow is lost. By 2036, only a few settlements remain, and humanity is slowly dying, making way for the new species out there — a horde of relentless zombies.

Welcome to Villedor, one of the last bastions of humanity. During the day, survivors still try to have a life here and find a false sense of normalcy. Relationships are formed, dreams are dreamed, and life carries on. On the surface, everything seems… fine. Until sunset, that is. With the last ray of light dying out, other, more dreadful, dwellers of The City crawl out of their gloomy interiors, taking over the streets. If you are not vigilant and stay out too long in the dark, you may never return.

Not all fights can be won. Sometimes it’s best to run and, thankfully, you have the skills for it. Parkour lets you escape when odds are not in your favor. Jump from rooftop to rooftop, swing across the cityscape, ride ziplines, and much more. Whatever you do, experience a unique sense of freedom as you freerun across Villedor’s buildings and rooftops in search of loot or while running away from the dangers of the night.

In a world as dangerous as this one, only the strongest survive. Whether you prefer to smash, slice or dismember those who stand in your way, you have to be creative about it to make it through. And who says you need weapons? Utilize the entirety of your parkour moveset to get the jump on your enemies. Learn the ways of combat and parkour to feel the crunch of skulls and slices of flesh as you swing weapons or use your moves to fend off any forms of danger. And let’s not forget that Villedor has weapons that put the most advanced post-apocalyptic armories to shame.

Surviving in Villedor is easier with friends. Team up with up to 3 other players and increase your chances out there. Unravel the story together, take on Pilgrim Outpost challenges, or simply wreak havoc on the city streets.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Korean, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Arabic, Czech +5 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 699 reviews with recorded playtime.
Reviews
Themes across 697 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Este juego es lo mas aburrido que he jugado en mi vida. Gaste horas que no puedo devolver de mi vida. Les juro que se van a arrepentir, y aparte cuesta un ojo este juego. Todo horrible. HORRIBLE. No se entiende NADA. Bye no quiero ni verlo y hasta lo voy a poner hidden de mi libreria porque jamas en la vida quiero recordar esto.
HORRIBLE, BASURA de juego, nada de comparacion con la primera entrega
初代作品里,玩的是夜魔敲门,心跳加速。到了第二代,女主角一登场,直接把夜魔的饭碗给砸了 分不清到底谁才是真正的生化武器 → 拉万 顺风飞翔,快乐无边,这是顶级神作。美中不足就是那位觉醒DEI大妈 好在Techland后续有推出美化的DLC 【少数群体死一边去,别来污染游戏环境】
,
Esse jogo é perfeito para quem é fã de Dying Light deixar de ser fã. Pqp eu achava que o hate nesse jogo era exagerado até eu realmente jogar para valer esse jogo. Eu cheguei a jogar ele por umas 4 horas em 2023 e lembro de ter curtido bastante esse jogo. Mas quanto mais você avança nesse jogo menos você gosta dele. Esse jogo é ABSURDAMENTE enrolado e desnecessariamente longo, sendo hyper super mega astronomicamente repetitivo. A movimentação e o parkour desse jogo são EXTREMAMENTE travadas, onde você nunca confia que o personagem vai agarrar uma borda ou executar uma acrobacia corretamente pois frequentemente o jogo buga com isso. E esse jogo tem uma história de dar sono, que assim como as missões são repetitivas, a história desse jogo toda hora fica dando um monte de voltas imundas pra você regredir artificialmente em um momento que estava prestes a conseguir o que o protagonista queria. Enfim, a única coisa que eu teria para elogiar nesse jogo é a otimização dele que hoje em dia é bastante decente. E se o jogo não fosse tão longo e entediante seria até bem divertido mas tudo o que é interessante nesse jogo eventualmente se torna extremamente chato rapidamente.
难以想象一个官方上线这运营么久的游戏了,到今天还是会有闪退问题😓
Lamento profundamente haber perdido mi tiempo y dinero en esto, que ni merece el título de juego. Es más una novela visual de terribles mecánicas que un juego. Básicamente retrocedieron mil años con esta segunda entrega. Traté de darle oportunidad al juego pero en definitiva es imposible de disfrutar, y ahora no puedo ni solicitar reembolso. Primer juego en mi biblioteca que voluntariamente voy a "eliminar de la cuenta" a pesar de haberlo comprado. :/
[h1][i]I tremble They’re gonna eat me alive If I stumble They’re gonna eat me alive Can you hear my heart beating like a hammer, beating like a hammer Help, I’m alive, my heart keeps beating like a hammer Hard to be soft, tough to be tender Come take my pulse, the pace is on a runaway train Help, I’m alive, my heart keeps beating like a hammer, beating like a hammer If you’re still alive My regrets are few. If my life is mine, what shouldn’t I do? I get wherever I’m going, I get whatever I need while my blood’s still flowing and my heart still beats. Help, I’m alive, my heart keeps beating like a hammer Hard to be soft, tough to be tender Come take my pulse, the pace is on a runaway train Help, I’m alive, my heart keeps beating like a hammer, beating like a hammer Help, I’m alive, my heart keeps beating like a hammer.
This game genuinely sucks and it took me 60 hours to realize that
只推荐打骨折入,体验一下跑酷打丧尸玩法 剧情一坨屎,内容同质化,建筑来来回回就那些 多跑跑图就能感觉出来建筑素材复用很严重 罐头式公式化开放世界,开地铁站,GRE实验室拿道具,都是同一种套路同一套玩法 玩到后面没有耐心了,只想快点通关
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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