
Drova is an Action-RPG that marries the dark grim tones of its genre with the mysticism of Celtic mythology. Encounter a society where ancient restless spirits and divided factions battle for dominance. Uncover forgotten abilities and unravel the secrets of a past shrouded in mystery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.75/day in the week to Jul 21 → 4.8/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Drova - Forsaken Kin" is a pixel art Action-RPG inspired by the grim dark classics of the genre and the mystical allure of Celtic mythology. Dive into a handcrafted open world where your choices and actions shape the environment. A society has discovered the power of a dead empire: to capture the spirits that govern nature and rule over them instead. However, the anger of the remaining spirits divided them. Where will you stand?

Forge your own path around dangerous landscapes, fulfill tasks, trade, gather and craft equipment. You start with nothing and as a nobody. Study your environment, and use the surrounding clues to reveal mysteries and grow stronger. Only your flow of battle stands between you and certain death.
Join one of two factions, each with their own values and in pursuit of their own goals. Your choice will be relevant for the rest of the game and impact the entire story. Everything comes with a price. Meet teachers and learn numerous abilities, but expect foes and betrayals too.

Explore nature and seal the power of spirits that rule it. Learn how to use them in your favor, but be prepared to battle their channeled anger in the world surrounding you.
Free navigation in a dynamic hand crafted open world
Flow based combat system with different combos and weapons
Tailored story based on your actions and dialogues
Join one of two factions to survive in this world
Learn and master various abilities to create your own playstyle
Sums Steam only; PlayStation, GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.8Kreviews | 94% | — | $5.7M |
| $24.99 | 815ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 914 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fantastic game. I loved the setting, the fun mechanics (combat, crafting, leveling...), the balance between the freedom to explore and being constrained by the main narrative, and, yes, the art! The main story is well done too: you have to work to make sense of it, and it is mysterious enough to let your imagination roam. There is a small set of characters that evolve as the game progresses. None of them had deep backstories, and I grew to like them without getting invested in any of them. That's perfectly fine, as the game is tight and has a nice pace to it (I do also like a game with rich characters, like BG3). The roleplay and general mechanics are not the deepest, but again, the game feels light and keeps moving. Combat does shine, though. Some negatives: - the writing is often clunky, with awkward phrasing. - travel can get tedious. You can't climb walls or cliffs, so you are stuck hugging the terrain until you find an entry point. - I wish the journal entries were more detailed or that dialogue was saved. I don't have much time to play, so I might forget detail in between play sessions. I'm not a very experienced gamer, but I got the feeling of a game design that is well thought out and intentional. Note: I played it on classic mode.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Simplified Chinese, Korean, Spanish - Spain, Traditional Chinese, Polish*languages with full audio support
| $24.99 |
| 316ratings |
| 94% |
| — |
| not modelled |
| $16.74−33% | 295ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 915 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Why is this game so hard? Because you suck at it. But that's okay, because you likely wont suck at it forever. It plays like DnD in a sense that you first approach fights as "the hero" thinking you can win them all, but get humbled by a beaver. It takes a while to understand that you need to be smart in almost all encounters. Even when you have the stats and gear, you cannot just brute force everything. Exploration is rewarding, if you want to get ahead, you need to look everywhere. Talk to people. Read everything. Investigate the world around you with the look skill. I keep finding things that I walked right past, or chose a different path. 22 hours in so far, enjoying the game. The story itself seems far away from me at the moment, but I'm not the hero, I'm just a guy with a mission. I recommend this game if you have patience, and enjoy putting in effort for reward. Additionally, I play this both on my Desktop as well as my Steam Deck V1 (works at 60 fps no issues)
游戏非常有趣,除了马赛克画面。游戏可以利用地形打怪,可以跑图捞装备,可以用小花招越级打一些怪,剧情上也没有太多废话。战斗系统仅仅只需节奏感的连击以及技能释放,对于上班族刚好,下班后看见一堆需要背招数的boss实在头大
好玩,就是技能释放每次都要调整有点鸡肋,也可以增加一些装备位置来丰富下体验。
Scratches the Gothic itch pretty well. It plays so well on Steam Deck and controler. Atmosphere and gameplay are great. Story is fine. I would like more memorable npcs I would really like. :)
世界观,氛围和对白太棒了。它根本不像是2024年出的游戏,但对我来说反而是增加了沉浸感。弱引导代表着你要记住一些对话,npc的位置,部分任务会让你自己探索不同的解决方式,太适合传统的沉浸式角色扮演了。制作组请一定不要放弃这个ip。
优化有点答辩,不知道为什么一卡一卡的
적절한 분량과 다양한 분기점, 초반 난이도가 좀 빡세지만 훌륭한 수작
好玩
I wasnt sure aboute this game for quite some time... but then i finally gave it a try. And had a blast... Well.. loved it. One of those games that really can hock you.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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