
"I just want to go home..." A hand-drawn 3D puzzle-platformer. Control Drew find her way back home, through a series of abstract levels requiring you to find invisible paths, gaining color to her black-and-white character as you progress. Featuring unrestricted 2D animation in a 3D environment.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is a game with lacking voice acting, disjointed visuals, and not-the-best controls. I recieved this game as part of a bundle I purchased. I try to play every game in my library a minimum of ten minutes to start with, but I only just barely made it, having to open the game back up a week after my original 6 or 7 minutes just to play it those few extra minutes. My first play through I made it through a handful of levels and couldn't handle it anymore. The slightly helpful companion voice, the music I don't even remember now, and the bad voice acting of the character just piled on top of the weird mechanics of the levels. I basically got this game free because it wasn't the reason I bought the bundle and I do not want this game, I know I myself won't ever play it again other than maybe to leave it open to get the trading cards because my experience was certainly sub par. While I wouldn't reccomend this game, I'm sure there are some people out there who would like it, for me the graphics alone are a big deterrant. If at some point they updated the game and improved it, I would maybe play again, but as it is now, it's not for me and I have lots of other games I can spend time playing instead.
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After an hour of play, I found this difficult to control, with unintuitive puzzles that are not satisfying to solve. Alongside grating music and a narrator who keeps repeating the same clue minute after minute, level after level, it doesn't feel worth the time investment. As difficult as it was to play this game with keyboard and mouse, using a gamepad is essentially impossible, despite alleged controller support.
I am writing this in reaction to all negative feedbacks I read. I enjoyed playing this game. This is very casual in style, puzzles are not super hard. But controls are OK, the story is intriguing and it has a great feel all-in-all. Not sure what to do about your evening (game will not last more than a couple hours)? Play with Drew and get her out of the Floating Labyrinth. I nominated it to the Fall 2016 "I'm Not Crying, There's Something In My Eye" steam award.
7 минут поиграл... Удалил её. Игра 0/10...
Walk the invisible path of boxes and fall simuator. The mechanics constantly have you looking at the box the character is standing on and away from your destination which is uninviting, unintuitive, and causes the frame to contstantly be empty. The boxes do not rise up fast enough which causes the character to walk on nothing for several frames. Music is bleak and quickly annoying. Gameplay was repetitive, uningaging and quickly became boring. I did not bother beyond the first series of stages.
(I PLAYED THIS GAME OFFLINE FOR THE MOST PART, MY HOURS HERE DO NOT REFLECT MY TOTAL GAME TIME) This game is harmless. I actually do like the style, the way things look in the pencil drawn style is really cool to me, but that is just my personal opinion. Others have stated that they dislike the graphics, but you can be the judge of that The levels are not very hard, and they involve some cool mechanics, but can get a little gimmicky from time to time. The story is uninteresting, and the music is not memorable, but still very mood-setting and works well with the context of the levels. It's a fun and harmless puzzle-platform game which is mostly just some easy puzzles. If you get it for a good price, you can sink an hour or two into this nice little game.
Зашел ВЫШЕЛ ИГРА ♥♥♥♥♥ НЕ ИГРАЙТЕ
Rekomenduję tę grę tylko dla ludzi lubiących proste gry na spostrzegawczość, które są stonowane (w sensie, nie są głośne, więc jest dobra dla relaksu) do kupienia w jakimś bundle'u (zestawie). + 2D w 3D prawie jest takie jak zamierzone. + Gra zawiera krótkie poziomy, a każdy prawie ma "checkpointy", więc nie trzeba się użerać z poziomami od początku. + Dosyć prosty pomysł na grę. - Nie zawiera osiągnięć (Achievmentów), które mogłyby nadać sens/trudność niektórym poziomom. - Nie zawiera edytora poziomów ani workshopa, co dałoby duży potencjał tej grze! - Gra jest powolna. - Postacie mówią, nie ruszają ustami (detal). - Budowa gry (np. brak automatycznego przejścia do następnego poziomu) jest irytująca. - Głupie dialogi (w większości), które w swojej prostocie mają być inteligentne. I jeszcze są podkładane głosy. Słychać taniochę, ale można to zignorować, bo jest to w końcu gra 'niezależna'. W dodatku źle oskryptowane (można przerwać mowę swojej postaci, brnąc dalej przez level, bo wtrąci się nam ???) - Bardzo znikomy poziom trudności... jedyną trudnością jest silnik gry... oraz brak samouczka w dogodnej postaci - jest jedynie w tekstowej pod opcją "hints", ale jest to tylko opis słowny. - Muzyka zaczyna denerwować po 3 pętlach i jest dosyć 'depresyjna'. - Tylko 2,5 godziny gry. Za 5 euro to za dużo.
I'm enjoying this. I think it's a clever short puzzle game and the animation is really nice.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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