
One week after the eerie events occurred in Silver Creek Falls, the sleepy town in North Carolina is hit with yet another tragedy. An FBI agent is brutally murdered in cold blood in his own bedroom. No one knows who did it or why. Only one thing is clear: something truly sinister is broiling in Silver Creek Falls.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Reviews
After long Time i played Chapter 1 i move forward. I dont remember anything anymore from 1 Game, but i tought it was alright +++ easy Steam Achievements with Guide +++ FIVE (5) Trading Cards (perfect) + Story is okay for Indie/Price - very short if you rush through the Game -no Option to Change Buttons/ Screenshots on F12 (Game Stop) U need other Software for it Good for Achievement Hunters, Trading Card Fans Thanks for Reading. Hope u enjoy. GL HF <3
This second chapter of the Silver Creek Falls series continue from the previous chapter where detective Sara Fitzgerald is assigned to a new partner from the Federal Bureau of Investigation (FBI) Agent Valdez to investigate further into the unsolved mysteries of Silver Creek Falls. From the murder of Agent Valdez's former partner, Sara and Valdez investigate the disappearance of a hedge fund manager, attempt to locate an informant, search a suspicious bloodstained scene at a fisheries warehouse and follow a trail of clues back at Silver Creek Falls, a college campus, a pharmaceutical company's involvement and a secret research facility as a mystery adventure with thriller and comedic references. Having played through most of the visual novels by Sapphire Dragon Productions, I would say the plot hook and story writing for mystery is better by having interesting plot hooks and development than the romance visual novels which seem rather short and rushed in comparison. I am recommending this chapter and the entire series because I know and hope Sapphire Dragon Productions do read through and take some of the player reviews and comments seriously and will consider my suggestion to focus more on mystery storylines and also consider adding comedic references in other titles in future. This chapter is recommended when at discount or in good bundle offer with chapter 3 as the game can be finished in less than 10 hours [spoiler]and the chapter has a cliffhanger ending.[/spoiler]
TL;DR: Mystery crime adventure is a decent sequel to [url=http://store.steampowered.com/app/392450/]Chapter 1[/url] but lacks focus. I'll keep this as spoiler-free as possible. Chapter 2 starts where the free-to-play [url=http://store.steampowered.com/app/392450/]Chapter 1[/url] ([url=http://steamcommunity.com/id/Twistorian/recommended/392450]my review here[/url]) ends: mysteries of murder and disappearances abound at Silver Creek Falls. Sara Fitzgerald gets reassigned to the case, this time with a laid-back FBI Special Agent Valdez. Story is still the main attraction of the game. A murder rises new worries but there are fortunately new leads to follow, and more ominous parties join the fray. While [i]Chapter 1[/i] had minor puzzle elements, [i]Chapter 2[/i] ups the difficulty with a couple of potentially tough puzzles. Fortunately for the more casual players they can be skipped in story-fitting way or in some cases simply bruteforced. Actually, puzzles in [i]Chapter 2[/i] are what I originally expected (but was disappointed in)) in [i]Chapter 1[/i]: you actually have to think for yourself and use the evidence to deduce the answers. I congratulate on succeeding in bringing this aspect of detective-work to play a real role in the adventure. Speaking of puzzles: I especially liked the encrypted text puzzle that, while basic if you know some cryptography, made one think and even use pen&paper (or notepad), math and evidence in unison to properly solve it. In-game character would give clues or even solve it for you if you just wanted to get on with the story. This puzzle was very well done except for the long walks that ensued. Long walks are due to the maps being large and sometimes you have to walk back and forth for errands. Also, the investigators walk fairly slowly. There are still no addresses of important places on the map so this emphasizes the issue. There are also long corridors everywhere. These things are probably the worst aspects of the game. Sure, some of the walking and wandering is reasonable, like in searching the campus for a certain person or the back-alley for a certain dude. Fortunately there is a fast-walking mode (by pressing Shift while walking) that mitigates the issue. Also, in a late part of the game there's a maze of sorts that you have to solve. Not only do you have to solve it once, you have to also walk it back through again, which breaks the story flow. I think skipping the maze backwards would have been better (and the characters could have had a nice 4th-wall breaking dialogue or similar after the skip as well). In this way it seems that because of this and other long walks the game becomes artificially longer than it could be. For the story to flow, it is important to cut unnecessary walking or at least spice it up with interesting interactions in the way. There is lots of dialogue between Sara and agent Valdez when studying the case and this brings out their personalities very nicely. They even have different facial expressions for showing emotions in the dialogue. All side characters (aside from clerks) feel fleshed out and lively and also show emotions when appropriate. There are a few more people than in [i]Chapter 1[/i], which is good, though the streets are still strangely devoid of human life. Personally, I would have liked to see more of Sara's hotheaded side that resurfaces only maybe twice during the whole [i]Chapter 2[/i]. I encountered several non-gamebreaking bugs and one repeatable crash during my playthrough. Developers are great: all these bugs and issues were fixed quickly as the devs are active in the Steam forum and the game is now in a much more consistent and stable state than before the updates. One annoying bug or feature was the cat in one of the hotels early in the game. If you tried to pass it, it would walk in the way and mock you by meowing. I was stuck there for some 10 minutes before I realized that the cat can be passed by walking past it while it's moving the other way. This was ridiculous but I'm not sure if it's considered a bug (and being fixed) or some kind of a meta-puzzle. I still find myself cursing at its stupidity. On my second playthrough (to see the fixes) it wasn't nearly as annoying so either it's fixed or I just knew how to deal with it. For me the game lasted 4.5 hours to 100%, though the game records 2.5 hours. Some of my time went into reporting bugs and some for idling while solving the encryption puzzles online. There was expectedly a cliffhanger at the end in anticipation of [url=http://store.steampowered.com/app/441060/]Chapter 3[/url], which finally released in spring 2016. All in all, I liked [i]Chapter 2[/i]: it has more content and it's more demanding than [i]Chapter 1[/i]. Still, it might have been better as a more compact and focused package, with less slow and aimless walking - in that [i]Chapter 1[/i] succeeded better. Story is still very interesting and it's the main driving force here: it makes you want to see how it continues. I think the price of 5 € is adequate if you enjoyed [i]Chapter 1[/i] but mind that it's only about 2-4 hours long. If that feels too short for you, you might want to wait for a sale. EDIT: Oh, I found a fast walk key! It's Shift (either). I'm not sure if it was there to begin with. Edited the review accordingly. EDIT 2: [url=http://store.steampowered.com/app/441060/]Chapter 3[/url] having been released, I updated the review slightly.
I purchased Chapter 2 because Chapter 1, which came off as essentially a playable prologue, managed to set up the atmosphere and story threads to imply a much larger mystery brewing under the surface. We're now at the end of the second act and that's STILL all that's happened. Lots of implications of heavy stuff with almost no payoff. You can't just spend an entire story stringing the audience along, especially if you're charging seperately for each act. Personally, I'm not going to be suckered into buying Chapter 3 based on this pattern.
[h1] Genre [/h1] Ein Detektiv Adventure [h1] Story [/h1] Es spielt eine Woche nach den Ereignissen des ersten Teils. Ein FBI Agent kontaktiert uns und möchte das wir wieder an den Mysteriösen Fall mit ihm zusammen weiter arbeiten. [h1] Gameplay [/h1] Das Gameplay ist wie auch beim Vorgänger sehr simpel gehalten. Wir suchen an Tatorten nach Hinweisen, sammeln Blutproben & reden mit Zeugen [h1] Achievements [/h1] Es gibt 11 Erfolge. Einige bekommt man während des Spielens und für manche müssen wir bestimmte Gegenstände sammeln oder Rätsel beim ersten Versuch ohne Hinweise lösen (oft abspeichern hilft hier sehr) [h1] Pro/Contra [/h1] + Gute Story + Spannend + Gute Musik + Nette Rätsel + Sammelkarten + Achievements [h1] Fazit [/h1] Ein sehr nettes kurzes Detektiv Adventure. Fühlt sich an wie eine Folge aus einer Guten Crime Serie 👑 Powered by HoI 4 Deu Kuratorengruppe auf deutsch/englisch 👑⠀⠀⠀🎉 [url=https://store.steampowered.com/curator/30388691/] Folgen [/url]
I was hooked with the Chapter 1 and after reading all of the reviews, I finally buy it. It last a bit longer than the first chapter, with more mystery and even few message to cypher. The twist ending do make me hooked and want to buy the third chapter. But I honestly think that the price is a bit too expensive for a game that I only play once and not last that long.
[h1]The cipher puzzle was so poorly explained that it literally ruined the rest of the game for me. Yikes.[/h1] https://youtu.be/rkGzUayiS90 This one suffers from the same problems as the first game, only this one costs money. I would only recommend it on sale, and if you want to see where the story ends up (Spoiler alert: I finished Walsingham Files - Chapter 2 and you STILL don't have any sort of good sense of 'things are wrapped up') Also, the dev has a serious thing for solving the puzzles with obscure facts (mostly military) that you need to research OUTSIDE the game for. This is prevalent in the entire series. The cipher puzzle is also so poorly explained it took a Math teacher to help us and even he was scratching his head a bit. It was a decent puzzle, but the explanation was so out there, it made it HARDER to solve.
FBI wyrywa sprawę tajemniczych morderstw tylko po to, by kilka dni później wrócić i skomlić o pomoc w śledztwie. Fitzgerald dołącza do nowego partnera, by wspólnie zwiedzić identyczne hotele, zebrać hurtowe ilości próbek krwi (wciąż czekam na wyniki analizy tych z pierwszego epizodu...) i ponownie zmierzyć się z tajemnicą Silver Creek. Nieciekawą bo nieciekawą, ale ktoś musi robić tę robotę. Co jest HOT: + faktycznie, jest jakiś postęp w stosunku do pierwszej części. A co NOT: - nie dość, że powtarzają ten idiotyzm ze "zbadaj kilkanaście obiektów dla aczivka" z pierwszej części, to jeszcze powtarzają go dwa razy (w kolejnym epizodzie pewnie trzy); - kilka zagrywek obliczonych tylko na to, by gejmplejową watą wydłużyć czas rozgrywki (np. labirynt w laboratorium, który musisz przejść w tę i z powrotem); - sądząc po liczbie spotkanych NPCtów, Silver Creek zamieszkuje plus minus 5 osób; - obszerne, puste lokacje; - śledztwo nie ma absolutnie najdrobniejszego, choćby tyciutkiego znaczenia czy mechaniki. Zebrane przez nas dowody są natychmiast przekazywane dalej, gra nigdy nie testuje naszej znajomości szczegółów dochodzenia, nie ma tu nic z detektywistycznej przygodówki; - mdłe dialogi; - wprowadzona od czapy mechanika dla idiotycznej sytuacji ([spoiler]w holut hotelowym siedzi kot, którego trzeba wyminąć zmyłką, bo najwyraźniej dzielna pani policjant nie może nad nim przejść ani wziąć na ręce, a gapiący się na tę komedię recepcjonista ani myśli pomóc[/spoiler]), z którą do czynienia więcej w tym epizodzie mieć nie będziemy. Na sprawdzenie drugiego epizodu skusiły mnie tylko te grosze na promocji - 20zł za ten niedorobiony produkt to zwykłe zdzierstwo. Akcja się wlecze, fabuła nie może się skoncentrować, nie jest to też pozycja tak zła, że aż śmieszna i przynajmniej ciekawa. Horroru nie ma w śladowych nawet ilościach, a wszystkie obietnice ze Strony Sklepu to czcze gadanie ("a deep, thrilling and immersive story", no błagam). Jedyną godną uwagi tajemnicą "Silver Creek Falls" jest to, że nazbierała tyle pozytywnych opinii.
Silver Creek Falls: Chapter 2 is a retro, 8-bit pixel game where you assume the role of Sara, a former Massachusetts state trooper turned detective. Chapter 2 picks up where chapter 1 left off. I enjoyed this game. An intriguing mystery is unfolding as you play and the 8-bit graphics gives it a quaint 80's feel. The mystery deepens as you travel from place to place, following the clues left behind. However, there are two things I didn't care for. First and foremost, the controls are horrible. To control your character you have to use the arrow buttons not WASD like most developers do. That is a major sticking point with me. Also, to interact with something, you use the enter button (which is right above the arrow keys), so now I have to position my hands unnaturally which makes them tired in a hurry. I had said in my previous review of chapter 1, I hoping that the developers would fix these terrible controls but that's out the window. So I broke down and got this game on sale because I had to find out what happened. Another thing I didn't like was the writing. When you speak to someone their response appears at the bottom and well as yours. That's all fine and dandy but some of the exchanges of dialogue makes me wonder if the person who wrote this was in grade school. Yes, some of it is that bad. Silver Creek Falls: Chapter 2 was selling for $4.99. That's a bit high for the time spent playing this game. Good thing I got it on sale and I suggest you do to.
Teil 2 nun auch komplett - gefiehl mir auch sehr gut! :) Für den Preis ist die Spiellänge gut (ich hatte es mir allerdings im Summer Sale'22 geholt gehabt). Ich wurde sogar überrascht das es Sammelkarten und mehrere Erfolge gibt! :D Also perfekt für Archievment Hunter - kurzes Spiel und ein paar Erfolge :) Mal sehen was Teil 3 zu bieten hat (muss noch gekauft werden. xD) + Erfolge + Sammelkarten
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