
Set in a huge open world, Dragon’s Dogma: Dark Arisen presents a rewarding action combat experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 7 → 7.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.79−84% | 49.1Kreviews | 88% | — | $4.7M |
| $29.99 | 18.7Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 996 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This was an utterly utterly miserable experience for me. Doing three attacks then waiting for a stamina bar that barely regens while dodging waves of enemies. I spent half an hour fighting wolves only to walk down the road and get two wolf encounters spawning ontop of each other. Maybe if you like Dark Souls this could be for you but for anyone who wants to get a good story, well I didn't find any of the story before giving up on this. The pawn system is a good idea but they are useless getting constantly downed even when you change them out for ones of the same level as you. The magic sytem isn't great. I played a mage and my strongest attacks barely tickled wolves who'd then proceed to eat my face off. Some bandits spawn who are immune to all forms of attacks. The boss fights are just a mess of randomly throwing everything you can at the enemy. I was utterly miserable the whole way through, got to the first town, did a story encounter there then just put the game down. If you don't like the Souls series or want to experience a fun engaging world. Don't touch this game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.25/day in the week to Jul 21 → 4.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Traditional Chinese*languages with full audio support
| $29.99 |
| 1.1Kratings |
| 84% |
| — |
| not modelled |
| $4.99−83% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Older open world rpg but has some great mechanics and I enjoy the combat and exploration.
Enttäuschung nach dem Meisterwerk? Ich habe mit Dragon’s Dogma 2 gestartet und hatte es (bis auf die Performance-Probleme) als nahezu perfektes Spiel erlebt. Deshalb wollte ich unbedingt den ersten Teil nachholen, vor allem da ich viel Positives darüber gehört hatte und er angeblich besser sein sollte. Leider wurde ich bitter enttäuscht. Optisch ist das Spiel in Ordnung und gut gealtert, die Performance ebenfalls akzeptabel, aber sobald man das Spiel minimiert oder kurz aus dem Fokus geht, stürzt es zu etwa 70% ab. Die Begleiter sind eine der größten Schwächen: Sie hören häufig nicht auf Befehle, reden teilweise vollkommen unpassendes Zeug und stolpern gerne mal von Klippen. Das zerstört die Immersion erheblich. Das Kampfsystem fühlt sich klobig an; das Aufladen des Sprints dauert ewig und die Gegnerplatzierung ist oft übertrieben. Es kommt vor, dass man gegen 50 Wölfe oder Horden von Goblins kämpft. Ein Gefühl, das eher an ein langweiliges MMO erinnert. Die Kämpfe gegen die großen Monster sind hingegen noch okay, aber auch nicht so packend wie im Nachfolger. Die Welt selbst hat mich enttäuscht. Weder die Hauptstadt noch die Dörfer wirken einladend oder schön gestaltet. Abgesehen von den Dungeons, die durchaus liebevoll gestaltet sind und zum Erkunden einladen, hat die Umgebung wenig Charme. NPCs mit Quests sind zudem mit auffälligen Icons markiert, was die Immersion weiter bricht. Kurz gesagt: Wer Dragon’s Dogma 2 geliebt hat, wird hier deutlich zurückstecken müssen. Dennoch bietet das Spiel viel Content und eine klassische Dark-Fantasy-Atmosphäre. Wer diese Punkte verschmerzen kann, findet sicherlich seinen Spaß. Für mich persönlich liegt die Enttäuschung jedoch zu groß. 4/10.
何周したか分からないくらいの神ゲー。エンドコンテンツである黒呪島は目当ての装備品を出す為に何度も探索する事になりますが、それも楽しいのです。時間が溶けます。
60点 今どきこのゲームをフルプライスで買う人はいないと思うので、セール前提で1000円以下ならまあオススメ 劣化版スカイリム 正直、それ以上言うことは無い 唯一スカイリムより優れているのは、味方NPCのAI それ以外は、足りない所だらけ まず、移動がめちゃくちゃ面倒くさい スタミナがすぐに切れ常にダッシュできないし、エンカウントも多め スタミナはさしてゲームの面白さに影響していないのでMODで無限にするのがオススメ 一応瞬間移動用のアイテムはあるけど、明らかに足りない 領都はマップだけは広いが、ほとんどの建物は入る事ができない ポーンはメインポーン以外はレベルアップせず、頻繁に雇い直す必要がある そしてこれが個人的に一番のマイナスだが、サイドクエストがさして影響を与えない 王妃と密会して牢屋に入れられるクエストがあるのだが、脱出した後まるで何事も無かったかのように普通に城内に入れるのは冷めた とまあ欠点だらけだが、古典として触ってみるのも悪くないと思う ちなみに、称賛レビューの大半は思い出補正だから鵜呑みにしないほうがいい
Решил, что я гений тактики, собрал пати из четырех магов и пошел фармить Смерть ради заветного 200 уровня. Мой гениальный план разрушился ровно за секунду, когда Смерть сделала один ленивый взмах косой и моментально выкосила всю мою команду обратно в чистилище. В итоге пришлось сбросить его в бездну, потому что гравитация в этой игре сильнее любого колдовства. Самое смешное, когда мой персонаж проснулся дома в объятиях молодого деревенского торговца, потому что скрытая механика романтики посчитала наши частые сделки за бурный роман. Теперь мы живем вместе. 10 сброшенных жнецов из 10
・ポーンとスキルが素晴らしいんですよ。 ドラゴンズドグマのフォロワーは、今までやったゲームの中で1番です。 ・ストーリーも嫌な所はありますが感動します。 ・マップは酷いです。オープンワールドとは言えません。 ・ステータスなど取り返しのつかない要素があるので注意してください。 ・クエストも選択肢や方法によって報酬などが変わるので注意が必要です。どうしても欲しい場合は周回が必要です。
i wanted to enjoy this but its sooooo boring
Uno de mis juegos turbo favoritos. Un clásico que llevo jugando años desde que salió en Xbox 360. Ahí ya me había hecho mis 250 aprox. Jugabilidad 10/10. Historia principal y secundarias 10/10 (exceptuando las misiones de escolta que son un rollo. Por suerte son secundarias y, por tanto, evitables). Dark Arisen 10/10. Un juego que a pesar de ser del año 2012 no ha envejecido nada mal en gráficos. A menos que te importen muchísimo, es un tema bastante secundario, a mí ni siquiera me desagrada a día de hoy. Su predecesor está bien y tengo su reseña hecha aparte, pero el 1 nunca será superable por ningún otro a pesar de ciertas mejoras de su continuación. Se ha convertido en un clásico al que vuelvo de vez en cuando. La vieja confiable. Si eres fan de Berserk puede que te interese saber que puedes conseguir una armadura inspirada en la del protagonista. Es un juego que está pensado para ser rejugado varias veces y no cansa. No puedo recomendarlo más. A mí me ha hecho feliz, qué más puedo pedir.
何度も、何度も挑んでは挫け、挑んでは挫け、心を折られても又遊んでみたいと思わせてくれる そんな素晴らしい神ゲー、ノートPCでも全然よゆーであそべる まだ体験してない子はバーゲンで1000円以下で見掛けたら是非手に取ってほしい。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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