
Dragon’s Dogma 2 is a single player, narrative driven action-RPG that challenges the players to choose their own experience – from the appearance of their Arisen, their vocation, their party, how to approach different situations and more - in a truly immersive fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.43/day in the week to Aug 25 → 32.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 117.5Kreviews | 62% | — | $73M |
| $39.99 | 43.9Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2309 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pros: - Pawn system is unique and extremely fun - Vocation depth and variety is excellent - Environment looks fantastic and is exciting to explore - Combat system is fun and highly satisfying Cons: - Game constantly crashes, PC performance is brutal, required to play on lowest graphics - Not many quests, main story too short - Story is alright, nothing too memorable Overall: (7/10) The game is fun but falls short of it's full potential. Needs better PC optimisation.
Что я хочу сказать. Сюжет ужаснейший... 2 из 10 Сюжетные ветки либо ни к чему адекватному не ведущие, или вам покажут мультик в конце на 5 секунд вашего выбора.... то есть по игре, это никак не роляет. Геймплей на старте хорош но быстро наскучивает однообразием. Даже меняя классы, особо не помогает в получении удовольствия. Под конец монстры просто появляются из воздуха кучами разных тварей (зомби, бандиты, гоблины и тд) и просто душат вас количеством
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $72.7M | 183.7K | 97% | $24.99 | |
| $72M | 125.2K | 98% | $24.99 | |
| $71.9M | 59.1K | 97% | $29.99 | |
| $71.6M | 221.8K | 96% | $19.99 | |
| $74.8M | 157.5K | 98% | $19.99 | |
| $71.2M | 65.4K | 80% | $33.32 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2K | 28 | 75% | $2.99 | |
| — | 0 | — | — | |
| $0 | 11 | 55% | Free | |
| $26.7M | 56.4K | 68% | $29.99 | |
| $12.6M | 12.6K | 90% | $29.99 | |
| $752.4K | 576 | 60% | $59.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #42, worst US #95 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Spanish - Latin America, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese* +2 more
| $39.99 |
| 7.9Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
La gente llora mucho juegazo eso si me crachaba cada 2 horas optimizen porfavor :)
asd
20 hours in as of now and it's a solid 7/10* ( 2 years waiting for the fixes + removal of DRM [ main reason I waited 2 years to buy the game ] ). Combat is fun and changing vocations to experiment with different playstyles paired with exploring the map without any guides or external sources of information is an amazing experience, the community pawns helping point out POIs is really nice. Game runs reasonably well and mostly free of bugs ( small stutters while running in open areas and NPCs still load just a few feet away from the player inside cities - 2 Saurians spawned at the center of Vernworth but that only happened once and it was pretty funny so I guess I can let that one slide ). Will keep an eye out on the DRM situation since Capcom added Enigma to other games after removing Denuvo ( changing a product to a state in which a consumer would have avoided the purchase is a pretty important part of consumer right here in Brazil so I am making it as public as I can - I only purchased the game due to the removal of DRM ). Edit: * - 7/10 is good almost great - one more big patch to fix those minor stutter and increase NPC "draw distance" and it's a 8/10 ( that to me is 1 point short of games such as Witcher 3, HiFi Rush, Baldur's Gate 3). Good on you Capcom ( thou it would've been better to release the game as it is right now in the first place ).
They made the performance much better over the course of my playthrough with the new patch. So performance is not an issue for me anymore. Gameplay is awesome, it is a lot fun, although loot is meaningless everywhere except towns. They need to make that better in the DLC, because adventuring is fun, but pointless for equipment and treasure. Be careful that if you go too far into the main quest, it also locks you into the ugly red epilogue world, which was a sore to look at, despite the enemies being fun. So make sure you do all the side quests and explore everything you want to before progressing. The story is very bad, most of the quests are very boring and most of the characters have the most boring personality and dialogue I've ever seen. The middle English verbage is also annoying and repetitive. The ending tries to justify the poor quality of the story and characters that with some badly executed metanarrative ♥♥♥♥♥♥♥♥ which is even more badly written. Seems like the writer was whining about the state of fantasy stories, but they did not have the skill to come even close to executing it properly. If I wanted that, I'd play Undertale. I have seen countless mediocre triple A and indie games with mediocre or boring stories, but Dragon's Dogma 2 takes the cake for actually being able to piss me off by the end of it. Pathfinder is also the biggest ♥♥♥♥♥ I've ever seen in any videogame. I won't say "play if you don't care about writing and story in videogames", because the story is very intrusive, and the pawn dialogue also gets very annoying throughout it. So in that sense it isn't something you can ignore. Buy the game only if this unique gameplay still makes you want to play despite all the rest of the game being completely bare bones. If you can wait for when the DLC itself gets a discount along with the main game, that'd be the best time to get it.
Entiendo la critica que tuvo en un inicio, con las mejoras [ y sobretodo la última] es más que jugable y disfrutable Merece la pena al menos pasarselo 1 vez.
With its many quirks and problems (design wise), I still love this game. Maybe just a guilty pleasure, but it has plenty of strengths and charms.
I skipped this game because the performance was apparently really bad and tried Gothic instead. Gothic is literally unplayable for me and this game runs totally fine. I got this game on discount and it really should go on sale more, but after playing thus far I'd pay full price knowing what I know now.
The game is really fun, but the world does not seem real. It feels very fake, like the characters have nothing real to say, just like gameplay advice, idk it is weird though. If you can get past that the combat is fun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.