
Dragon’s Dogma 2 is a single player, narrative driven action-RPG that challenges the players to choose their own experience – from the appearance of their Arisen, their vocation, their party, how to approach different situations and more - in a truly immersive fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.43/day in the week to Aug 25 → 32.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 117.5Kreviews | 62% | — | $73M |
| $39.99 | 43.9Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2309 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
怎么26年了还这么多bug
This game got hella Megumi, hopefully DLC can make it slightly better, (in case somebody that didn't play the first one) if i had to describe it, its like death stranding and monster hunter had a baby without legs, unless you like new experiences or get nostalgiabaited like me, chances are you wont enjoy this game too much, it takes a lot from the original dragon's dogma while also not expanding upon it, which clashes with the gigantic world it has now. Going into this game you should unfortunately not have particularly high expectations, it will surprise you every now and then, but not in the same way the latest RPG's would, moreso a raised eyebrow or a little chuckle. Capcom really did gut this game and it shows, as it is right now, 2 months prior to the Dark Arisen DLC, this game is a very painful 3/5 due to how much insane potential it had to actually be among the better open world RPG's of the decade.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #42, worst US #95 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Spanish - Latin America, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese* +2 more
| $39.99 |
| 7.9Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
20 hours in as of now and it's a solid 7/10* ( 2 years waiting for the fixes + removal of DRM [ main reason I waited 2 years to buy the game ] ). Combat is fun and changing vocations to experiment with different playstyles paired with exploring the map without any guides or external sources of information is an amazing experience, the community pawns helping point out POIs is really nice. Game runs reasonably well and mostly free of bugs ( small stutters while running in open areas and NPCs still load just a few feet away from the player inside cities - 2 Saurians spawned at the center of Vernworth but that only happened once and it was pretty funny so I guess I can let that one slide ). Will keep an eye out on the DRM situation since Capcom added Enigma to other games after removing Denuvo ( changing a product to a state in which a consumer would have avoided the purchase is a pretty important part of consumer right here in Brazil so I am making it as public as I can - I only purchased the game due to the removal of DRM ). Edit: * - 7/10 is good almost great - one more big patch to fix those minor stutter and increase NPC "draw distance" and it's a 8/10 ( that to me is 1 point short of games such as Witcher 3, HiFi Rush, Baldur's Gate 3). Good on you Capcom ( thou it would've been better to release the game as it is right now in the first place ).
Entiendo la critica que tuvo en un inicio, con las mejoras [ y sobretodo la última] es más que jugable y disfrutable Merece la pena al menos pasarselo 1 vez.
menos de 60 fps en una rtx 3080 increible.
游戏最大的特点是代入感,适合喜欢异界冒险、剑与魔法西式幻想题材的人。人物、剧本、支线、音乐、怪物等等的设计都普普通通,甚至可以说是粗糙和敷衍。战斗动作模组很帅气,但战斗本身并不怎么有意思。某种意义上说,战斗只是饺子醋,它存在是服务于代入感的,而不是让战斗本身如何好玩。毕竟,剑与魔法的冒险故事里总需要一些怪物,需要下地牢打怪,所以游戏里设计了哥布林,骷髅兵,蜥蜴人,鹰身女妖,狮鹫,巨龙这些经典形象,但也仅限于此。 我不推荐这游戏的主要原因是它最大的特色“代入感”有时会让人感到无力。很多系统,还有任务线索在游戏里都有些隐晦,有些能猜出来,有些则很难和制作组脑洞对上(比如中期一个寻找摘花被狼叼走的小男孩的任务)。这些因为追求代入感导致的不便,让第一次游玩的体验极差。但如果去查攻略,则又显然破坏了“代入感”。所以结果就是:如果你想玩得顺畅不便秘,那最好看一些攻略提前排坑。如果为了追求代入感初见不看攻略,那就做好赤石的心理准备。
buen juego, al inicio es un poco tosco y repetitivo, pero cuando le agarras el truco te das cuenta del mundo que te espera, si tienen aspectos que mejorar y se nota que captcon tiene un poco en segundo plano esta saga, pero esperemos con el dlc añadan una gran cantidad de contenido variado
👍 Hat mich nach einem Jahr Pause komplett gepackt! Ich hatte Dragon's Dogma 2 bis Mitte 2026 fast ein Jahr lang nicht mehr angefasst. Ich war gerade einmal im ersten Gebiet und irgendwie wollte der Funke damals einfach nicht überspringen. Umso überraschter bin ich, dass ich dem Spiel jetzt noch einmal eine Chance gegeben habe – und ich wurde nicht enttäuscht. Die Welt ist wunderschön. Die Grafik, die Atmosphäre und das Gefühl, durch Wälder, Berge oder verlassene Ruinen zu ziehen, sind fantastisch. Überall gibt es etwas zu entdecken und Erkunden wird hier wirklich belohnt. Man hat ständig das Gefühl, dass hinter dem nächsten Hügel wieder etwas Spannendes auf einen wartet. Die Kämpfe fühlen sich unglaublich wuchtig an. Teils auch sehr herausfordernd, dass man auch mal verliert. Gut, dass man hier nicht "durchrushen" kann wie in manch anderen Spielen und gefühlt unbesiegbar ist. Besonders bei den großen Monstern entsteht ein richtiges Abenteuergefühl. Wenn nach einem harten Kampf endlich der Sieg kommt, die Musik einsetzt und das Monster zu Boden geht, fühlt sich das einfach extrem belohnend an. Solche Momente bleiben im Kopf. Was mich ebenfalls begeistert, ist die riesige Vielfalt an Klassen und die Charaktererstellung. Der Editor ist einer der besten, die ich je gesehen habe. Man kann wirklich jedes noch so kleine Detail anpassen. Ich habe mir sogar Legolas und Geralt von Riva nacherstellt. 😄 Ein echtes Highlight ist außerdem das Begleiter-System. Die Vasallen anderer Spieler begleiten einen auf der Reise und fühlen sich tatsächlich nützlich an. Sie geben Hinweise auf versteckte Kisten oder interessante Orte, erzählen von Erfahrungen aus den Welten ihrer Ersteller und können einen sogar direkt zum Ziel führen. Dieses System macht das Reisen durch die Welt noch lebendiger. Auch das Storytelling hat mich deutlich mehr abgeholt, als ich erwartet hätte. Man möchte wissen, wie es weitergeht, verliert sich stundenlang in der Welt und vergisst dabei völlig die Zeit. Einen Kritikpunkt habe ich allerdings: Die Performance könnte deutlich besser sein. Trotz leistungsstarker Hardware läuft das Spiel bei mir oft nur mit etwa 50–60 FPS, obwohl ich auf 144 FPS spiele. Dabei wird meine GPU teilweise nur zu rund 60 % ausgelastet. Hier wäre definitiv noch Optimierungspotenzial vorhanden, damit CPU und GPU besser ausgelastet werden und höhere Bildraten möglich sind. Das Spiel ist definitiv etwas anders als viele moderne Open-World-RPGs und braucht ein wenig Eingewöhnung. Aber wenn man bereit ist, sich darauf einzulassen und offen für dieses Genre ist, erwartet einen für mich eines der besten Fantasy-Rollenspiele der letzten Jahre. Die ganze Stimmung erinnert mich immer wieder an Game of Thrones, House of the Dragon oder Der Herr der Ringe – genau diese Mischung aus gefährlicher Fantasy, großen Kreaturen und einer glaubwürdigen Welt. Fazit: Gebt dem Spiel mehr als nur ein paar Stunden. Ich hätte nie gedacht, dass ich meine Meinung so stark ändere. Heute würde ich sagen: Dragon's Dogma 2 gehört für mich zu den besten Fantasy-Rollenspielen der letzten Jahre. Absolute Empfehlung!
Game is optimized so poorly that it WILL crash in the character creator unless you lower your graphics until all you see is pixel art on your screen. Then once you are done creating your character, you can enhance the graphics again lmao. It's just Capcom is really bad at being a company that makes video games. Would be an awesome game otherwise.
What a ♥♥♥♥ Game i tryed to like it there are many parts to like it but why does it feel like im just the side character and do literaly no dmg at all and when you fight a big monster suddently many small ones appear out of seemengly nowhere. And exploring doesn't feel like oh a chest i may find some good weapon or so but no just finding weapons for other vocations then the one i play. its jus feeling so not fun to play the combat sometimes feels very slugish and slow the stamina bar is almost empty after 2-3 abillities they do then only dmg to the small fry but the medium to big oponents your pawns will do the ehavy figthing wil the "Arisen" is just the passenger princess. i tryed to like it it is sometimes fun but hitting endlessli the enemy for no impact just is not what im searching for. After this big crash out i can't recommend that game at all.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2K | 28 | 75% | $2.99 | |
| — | 0 | — | — | |
| $0 | 11 | 55% | Free | |
| $26.7M | 56.4K | 68% | $29.99 | |
| $12.6M | 12.6K | 90% | $29.99 | |
| $752.4K | 576 | 60% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $72.7M | 183.7K | 97% | $24.99 | |
| $72M | 125.2K | 98% | $24.99 | |
| $71.9M | 59.1K | 97% | $29.99 | |
| $71.6M | 221.8K | 96% | $19.99 | |
| $74.8M | 157.5K | 98% | $19.99 | |
| $71.2M | 65.4K | 80% | $33.32 |