
Dragon’s Dogma 2 is a single player, narrative driven action-RPG that challenges the players to choose their own experience – from the appearance of their Arisen, their vocation, their party, how to approach different situations and more - in a truly immersive fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.43/day in the week to Aug 25 → 32.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 117.4Kreviews | 62% | — | $73M |
| $39.99 | 43.9Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2241 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
govno ebanoe
캡콤 게임중에 역대급 노잼 게임...
I love this game. I see other reviews complaining about the story, or the travel system, but I love that this game is designed to make you explore. You miss so much by only doing the quests, and I think that's the point. I loved the story, it is definitely a huge improvement from the first game. Too many fantasy games these days focus on the fast paced action aspect of everything. This game was made for the people who loved Dragon's Dogma, even when it got annoying. 10/10 games, I recommend it to anyone that doesn't have the attention span of an ant.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #42, worst US #95 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Spanish - Latin America, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese* +2 more
| $39.99 |
| 7.9Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Perhaps it' my old age (58) but what I loved in the first dragon age I cannot find in this one. I find it uninteresting and I don't know why.. perhaps because it' s too much "more of the same" ? Anyway I uninstalled.
Genuinely LOVING this game. The mechanics are so unique I've never played anything like it! What really makes this game shine is.....THE COMBAT.....MY GOD THE COMBAT.....For this sole reason alone I could give a rip about the story (which is mid). Capcom should keep this game series alive NO MATTER WHAT!
Good game
Pay no attention to my hours as I played this on console originally. I have a lot of love for this game and I think too many people have overlooked it because of games like Red Dead Redemption 2. This game has the same level of detail, maybe more than RDR2 does. I was minding my own business just walking around and a guy was saying he couldn't find his brother, he wasn't marked as a quest giver or anything like that so I experimented and decided to see what would happen if I spoke to him, he ended up giving me a quest to help him to find his brother. I've always had a lot of love for games like that where you aren't immediately told someone has a quest and you actually have to explore and pay attention, it reminds me of playing Morrowind when I was a kid and there weren't quest markers everywhere. Another good thing about this game is it's AI, the NPCs you see walking around aren't just decorations, they travel between towns, they have full conversations and you can interact with every single one of them. Review but with mods: I'm using a mod to use LLM AI for my main pawn, it has greatly improved my experience and allows me to have full conversations with my main pawn while we are out adventuring but it doesn't stop there, the mod also allows my main pawn to trade items with me or give insight on quests and locations or even just decide to lead the way to a location, it also turns the main pawn into a 3rd romance option. On top of this I'm using mods to add in survival mechanics and some more dynamic encounters and quests as well as some more variety to the creatures you can encounter. With all of that the experience is even better and actually adds a bit more of a challenge to exploring but also some more strategy to fighting because you can actually give the main pawn proper commands.
As it stands now, a good game. I don't think it stands very well against the first, but I also expect that much like the first, it will truly shine when the DLC arrives, as many of its current issues (lack of content, lack of difficulty) can easily be fixed by its inclusion. Unfortunately, poor storytelling and shallow NPCs cannot be fixed by DLC. Still, focus more on exploration and finding your own goals and this is a great experience in its own right.
Been a fan since DD1, I miss the vocations from DD1, however, gameplay and the world is much better this time.
I haven't finished the main story quest yet since i have been prioritizing exploring and the side quests which i think is the best part of the game. I have been completely engaged for the first 35 hours the combat is amazing the side quests are engaging the world and general vibe of the game is truly like nothing else out there. Now i did purchase the game recently so most of the conservation monetizing and game play restrictions has not effected me. Its not all sunshine and rainbows though the performance is god awful in the cities. Also the lack of enemy variety is disappointing but every fight is fun so if the combat wasn't engaging it would make the game much worse. If you really want a fantasy game that you can get lost in i totally recommend i will come back and edit after i finish the game as well as the DLC to see if my opinion changes right now game is a solid 7/10.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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