
A thrilling detective mystery adventure set in a historical fantasy world. As a dragon detective, use your six senses to find evidence and hunt down the culprit.
Modeled estimate, not a reported figure. How we estimate →
Media

About
When a pair of strangers arrive at his home late one night, Detective Noxley reluctantly emerges from his self-imposed exile. What he uncovers next will put him at the center of a conflict that will change the future of his entire nation.
Solve the case and save the day as Sevyn Noxley, a private investigator living in a fantastical world of anthropomorphic animals. Help the citizens of the capital city of Rivulette in four twisting, turning cases of murder and intrigue.
Experience a story-rich visual novel detective adventure inspired by legal thrillers of the past. Inspect places of interest, question suspects, and point out contradictions by presenting evidence you've gathered during your investigation.
Use your six draconic senses on crime scenes and persons of interest to gather information.
A large cast of anthropomorphic characters and enticing locations presented in hand-drawn 2D artwork.
Features both "casual" and "detective" difficulty options. Enjoy either a cozy or a more challenging experience and earn additional achievements.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Buena historia y me lo pase bien, si sabes ingles, es un buen "ace attorney like"
Dragon Detective is a great game in the genre. I would easily recommend it, even at full price. It's very well written, with characters that have compelling and believable personalities, that are also distinctive without being so extreme as to become silly caricatures. The setting is very interesting, and I wish I could learn more about it. I hope the game gets a sequel, because I would love to see more of this world. Visually, it has great and distinctive character designs with good art. Background and scene designs are much simpler and less appealing, and a little lacking in variety, but nothing bad. Good music, nothing crazy, a bit limited maybe. The actual evidence gathering isn't very difficult at all. It is mostly a matter of finding every element in the scene, and going through each of the 6 senses, and asking every character every question available. The game often won't let you proceed until you've found everything you need. That's generally the norm for all games of this genre though, so it's hard to hold that against it. The last two cases do open up a tiny bit more and allow you to move around the scene more freely, and some senses and questions won't provide useful clues until you've found other clues, and then come back with that new info. I do think the game should have done more of that though, and started it sooner. The game will also allow you to begin piecing clues together to form hypothesizes shortly after the "case begins", and before any clue gathering, so there is some small risk in attempting to do so before you've gathered all required information, but the scenes aren't big or complex enough that that's a real concern, generally, and if you are missing evidence the game will tell you after it dings you're detective score, so it's a mistake you'll make once at most. One bit of the game I feel could use a bit more work is forming hypotheses and interrogations. Hypotheses are a cool feature, it gets you thinking about the whys and the hows of the case as you go along, rather than just stacking a bunch of mysteries on top of each other and then explaining it all step by step at the very end of the investigations in court, as is often the case in other detective games, like Ace Attorney, and Danganronpa. But, it's almost always easy to figure out what happened (at least the basics of that particular situation, not necessarily the whole case) once you've examined the scene--which isn't a problem. The problem is figuring out which one of the roundabout, vaguely worded clues fits the vaguely worded prompt to explain something that's already obvious to you. Interrogations are when you take turns debating with a character, presenting arguments and evidence to counter theirs. They're mostly cool too. However, when it's the opponent's turn to respond, often times the right response isn't necessarily being "correct" or "rational", it seems to be to basically either just flatly deny it with a "nuh-uh" or "no u" tier response, or to ignore their argument to straight up threaten them or otherwise make them uncomfortable. Once I even called out an opponent for lying, they admitted that, yeah, they were lying, but so what--and that was considered a composure loss for ME!? Admittedly, the point of interrogations is to undermine your opponent's "composure" while maintaining your own, not be the most "factually correct", but still, the tactics you're seemingly supposed to use seem pretty crude for an investigator, and it's not always obvious what kind of argument Noxly is going to make from the prompts you're provided. Also, Noxly from time to time does that obnoxious thing that detective game protagonists love to do where he'll confidently announce that "THIS" will "explain everything", but then leave you--the player--clueless as to what "THIS" is that he intends to present, or where he's going with an argument. There was also at least one time when the game asked me to make a deduction using information about the fictional world the game takes place in, that it never bothered to inform me of beforehand. But, that said, I played on "detective" difficulty, which is the harder of the two available, and still got the maximum S rank detective rating, and an average 95 out of 100 on every case without much trouble or ever using even a single hint. There are only four cases, but they're fairly meaty. I certainly would have liked more, but only because I enjoyed what was there and want more of it, not because I feel unsatisfied. On the contrary, $10 is more than fair for the 30 or so hours I got (albeit some of that playtime was probably me being AFK while the game was running).
Very nice detective game in the veins of Ace-Attorney. A bit on the easy side, but still very enjoyable.
Great characters, great art, great music, great story. The mystery-solving is also good overall, but I often struggled with the intuition segments. Intuitions would feel like they correctly answer multiple questions. There was a time when one of the intuitions to answer a question was just restating the question. I got S-rank on every case, though, so I can't complain much. At some point I noticed that the fake-pencil-drawing(?) filter on zoomed-in images felt kind of low quality. I would just prefer lower resolution.
I really enjoyed this game, the characters and the world were interesting. It's done in a similar vein to ace attorney but I think I prefer this game's mechanics overall. You gather evidence, try to piece together what happened (I liked this!), and confront suspects. Like the ace attorney games there can be some frustration when it seems like there is more than one "right answer" to a question. Overall though I recommend it and I hope to see more.
Great mystery game that will quickly suck you into the story and lore.
Fun visual novel if you're into ace-attorney style gameplay. (I haven't played it, but from what I can tell it's heavily inspired by it) characters are nice, don't feel flat. Setting is neat, and the game does like to sprinkle worldbuilding into dialogue regularly. I personally enjoyed it.
Pretty good. It's got significantly more polish than your average FVN. The characters are charming, the music is great, and each case is engaging (with 4 being the standout for me). The draconic senses gimmick is also fun too (although I was hoping some of the later characters would comment more on Noxley using it, especially with taste/touch). Mystery/Detective games aren't my thing but I was able to follow the logic in each case well enough and none of the deductions were far-fetched. There are some ideas and themes here that I'd like to see expanded on in a potential sequel, which the ending seemed to allude to.
A great detective game for fans of the genre! I was hooked after playing through the first case and couldn't help but to keep playing the game till the end. I enjoyed my time learning about the lore/world while also figuring out the cases as they went on. I'm glad this is another great game by the developer. I can't wait for what the next game project comes next.
Great characters, unique setting with good worldbuilding, a bit more gameplay depth than a typical VN, and an overall sense of style. Definitely worth playing if it seems interesting to you.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| BitVault | $8.9K | 53 | 94% | $11.99 |
| The Cabinets of Doctor Arcana | $8.9K | 53 | 92% | $9.99 |
| Warlock's Tower | $8.9K | 53 | 98% | $9.99 |
| Rescue Quest Gold | $8.9K | 53 | 83% | $9.99 |
| Furry Killer | $8.9K | 321 | 76% | $1.49 |
| Drizzlepath: Deja Vu | $8.9K | 211 | 78% | $2.79 |